chenxin
2020-10-22 63133cf5403a9d7fbe3811d20c3d24f26a752449
Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -57,6 +57,8 @@
            timeStatic.gameObject.SetActive(false);
        EndlessBuffSelect.instance.HideBuffUI();
        EndlessBossHPManager.instance.HideHP();
        EndlessSettlement settlement = SettlementUI.transform.GetChild(0).GetComponent<EndlessSettlement>();
        settlement.Init();
        SettlementUI.SetActive(false);
    }
@@ -133,6 +135,7 @@
        if (bFirstLoaded && !bGameStart)
        {
            secToDo -= Time.deltaTime;
            countDownTextNew.gameObject.SetActive(true);
            if (secToDo >= 3)
            {
@@ -176,6 +179,7 @@
            {
                uiStartMssk.gameObject.SetActive(false);
                countDownTextNew.text = "";
                countDownTextNew.gameObject.SetActive(false);
                bGameStart = true;
                // 开始关卡
                EndlessLevelManager.instance.StartLevel();