Assets/Scripts/TowerDefense/Towers/Tower.cs
@@ -224,9 +224,8 @@ protected void OnTowerUICtrl() { // // 根据是否是子弹塔防来决定是否显示相应的界面 BulletUICtl buc = this.placementArea.GetBulletUICtl(gridPosition.x); BulletUICtl buc = this.placementArea.GetBulletUICtl(gridPosition.x, gridPosition.y); if (buc == null) return; @@ -245,7 +244,7 @@ } // 根据是否是能量充能来决定是否显示相应的界面. EnergyUICtl euc = placementArea.GetEnergyUICtl(gridPosition.x); EnergyUICtl euc = placementArea.GetEnergyUICtl(gridPosition.x, gridPosition.y); if( (eTowerFuntion == ETowerFuntion.ENERGY) &&(euc != null )) { // 设置数据