forked from GemBattle
Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs @@ -300,8 +300,7 @@ // if (bnum == 0) { damagerProjectile.damageMulti = 2.0f; Debug.Log("设置DamgeMult 2.0"); damagerProjectile.damageMulti = 2.0f; fillBulletTime = 2.0f; } }