River Jiang
2020-10-22 9ba26d8f5c0103d9f6bbc15ec76dde8ec935979b
Assets/Scripts/TowerDefense/Towers/TowerLaunchers/Launcher.cs
@@ -83,6 +83,11 @@
                Damager srctm = attack.GetComponent<Damager>();
                tm.inSceneUpGradeDamage = srctm.inSceneUpGradeDamage;
                tm.doubleHit = srctm.doubleHit;
                //
                // 最后一颗子弹的多倍伤害.
                tm.damageMulti = srctm.damageMulti;
                srctm.damageMulti = 1.0f;
                //Debug.Log("源始局内升级数据是:" + srctm.inSceneUpGradeDamage);
            }
            // WORK START: 从  Pool 内获取数据的时候,就把原来的数据清除掉了.