Assets/Scripts/TowerDefense/Towers/Placement/IPlacementArea.cs
@@ -33,6 +33,13 @@ BulletUICtl GetBulletUICtl(int x); /// <summary> /// 获取对应位置的能量条界面指针. /// </summary> /// <param name="x"></param> /// <returns></returns> EnergyUICtl GetEnergyUICtl(int x); /// <summary> /// 是否空置的攻击位 /// </summary> /// <param name="x"></param>