Assets/Scripts/Json/JsonDataCenter.cs
@@ -177,7 +177,7 @@ OpponentMgr.instance.ResetCurrency(currency); if (EndlessLevelManager.instanceExists) EndlessLevelManager.instance.ResetCurrency(5000); EndlessLevelManager.instance.ResetCurrency(currency); break; case "skilltime": // 设置技能塔出现时间