Assets/Scripts/TowerDefense/UI/EnergyUICtl.cs
@@ -77,6 +77,12 @@ currentProgress = pro; } public void SetEnergyProcessFloat( float fpro) { energyScaleMask.rectTransform.DOScaleY(fpro / 10.0f, 0.0f); currentProgress = (int)Mathf.Floor(fpro); } // Update is called once per frame void Update() {