Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
@@ -87,6 +87,7 @@ /// </summary> protected void Victory() { EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessLevelCompleted); EndlessUIStart.instance.Pause(); OpenEndGameScreen(true); if (VictoryAudio != null && AudioSource != null)