chenxin
2020-10-27 e33d0e85cf5d01e953d95197488eeffc67835f3a
Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs
@@ -32,6 +32,8 @@
    // 对应放置TowerGrid的类.
    protected TowerPlacementGridEndless towerGrid;
    private bool isOpenTower = false;
    // Start is called before the first frame update
    void Start()
    {
@@ -56,7 +58,11 @@
        {
            if (!GameConfig.CanOpenNewTower) return;
            EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos);
            if (!isOpenTower)
            {
                isOpenTower = true;
                EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos);
            }
        }
@@ -71,6 +77,7 @@
            if (bsucc)
            {
                ++GameConfig.EndlessOpenAttackTowerCount;
                towerGrid.updateGridOpenCoin(gridX, gridY);
                if (mImage)
                    mImage.color = new Color(1.0f, 1.0f, 1.0f, 0.0f);