Assets/Scripts/UI/ClickEffect.cs | ●●●●● patch | view | raw | blame | history |
Assets/Scripts/UI/ClickEffect.cs
@@ -45,11 +45,15 @@ { if (Application.isMobilePlatform) { if (Input.touchCount > 0) { Touch touch = Input.GetTouch(0); if (touch.phase == TouchPhase.Began) { PlayFX(touch.position); } } // for (int i = 0; i < Input.touchCount; ++i) // {