Assets/Scripts/Guide/GuidePanel.cs | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/Json/JsonDataCenter.cs | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/TowerDefense/Agents/HomeBaseAttacker.cs | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/TowerDefense/Level/EndlessWaveManager.cs | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs | ●●●●● patch | view | raw | blame | history |
Assets/Scripts/Guide/GuidePanel.cs
@@ -527,7 +527,7 @@ } else if (target.gameObject.name == "FireSkillBtn") { image_Rim_Rect.anchoredPosition = skillBtnPos; image_Rim_Rect.anchoredPosition = skillBtnPos - tmpOffect; } else { Assets/Scripts/Json/JsonDataCenter.cs
@@ -261,6 +261,8 @@ /// </summary> private static void InitData() { int guide = PlayerPrefs.GetInt("GemBattleGuide"); GameConfig.IsNewbie = guide == 0; // 必须在EndlessPortData初始化之前 EndlessEnemyData.Init(); EndlessPortData.Init(); Assets/Scripts/TowerDefense/Agents/HomeBaseAttacker.cs
@@ -79,7 +79,7 @@ { GameConfig.TowerFirstTakeDamage = false; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessLoseHeart, 1); EndlessLevelManager.instance.StopSecondWave(); //EndlessLevelManager.instance.StopSecondWave(); } else { Assets/Scripts/TowerDefense/Level/EndlessWaveManager.cs
@@ -388,7 +388,7 @@ } else if (EndlessUIStart.instance.guideThirdWaveStep) { Debug.Log($"当前波次是木属性的 总怪物数量:{TotalEnemies} 当前已经生成了:{SpawnedTotalEnemies * 2}"); //Debug.Log($"当前波次是木属性的 总怪物数量:{TotalEnemies} 当前已经生成了:{SpawnedTotalEnemies * 2}"); if (TotalEnemies - (SpawnedTotalEnemies * 2) <= 0) { Debug.Log("第三波生成完毕"); Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -64,6 +64,7 @@ protected override void Awake() { base.Awake(); //这里为了方便直接使用Endless2D GameObject root = GameObject.Find("ManagerRoot"); if (root == null) @@ -105,6 +106,7 @@ Vector2 tmpOffect = new Vector2(0, offect); transform.Find("Panel/Bottom").GetComponent<RectTransform>().anchoredPosition += tmpOffect; transform.Find("Panel/TowerBuyBtn").GetComponent<RectTransform>().anchoredPosition += tmpOffect; transform.Find("Panel/SwitchSpeed").GetComponent<RectTransform>().anchoredPosition += tmpOffect; transform.Find("Panel/BossHPBar").GetComponent<RectTransform>().anchoredPosition -= tmpOffect * 0.5f; transform.Find("Panel/Score").GetComponent<RectTransform>().anchoredPosition -= tmpOffect * 0.5f; @@ -118,8 +120,7 @@ darkGroundImg.SetActive(false); //查询是否已经做过了新手引导 int guide = PlayerPrefs.GetInt("GemBattleGuide"); GameConfig.IsNewbie = guide == 0; // cx test //GameConfig.IsNewbie = false; if (GameConfig.IsNewbie)