Assets/Scripts/GameAnalytics_SDK/TDAA_SDKManager.cs | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/Guide/GuidePanelNew.cs | ●●●●● patch | view | raw | blame | history |
Assets/Scripts/GameAnalytics_SDK/TDAA_SDKManager.cs
@@ -43,11 +43,12 @@ maxLevel = PlayerPrefs.GetInt(maxLevelStr); maxWave = PlayerPrefs.GetInt(maxWaveStr); AddListener(); //AddListener(); } private void AddListener() public void AddListener() { //Debug.Log("AddListener"); EventCenter.Ins.Add<int, int>((int)KTGMGemClient.EventType.EndlessCompletedPort, EndlessCompletedPort); EventCenter.Ins.Add((int)KTGMGemClient.EventType.EndlessLevelCompleted, EndlessLevelCompleted); } @@ -67,6 +68,7 @@ /// </summary> private void EndlessLevelCompleted() { //CommonDebugHelper.Debug("无尽模式完成,开始传各种"); OnUseSkill(GameConfig.EndlessPortUseSkillTowerCount); OnOpenTower(GameConfig.EndlessOpenAttackTowerCount); OnClickTowerBuyBtn(GameConfig.EndlessBuyTowerCount); @@ -229,7 +231,7 @@ // }; //dic[key] = 1; CommonDebugHelper.Debug("漏斗流统计:" + key); //CommonDebugHelper.Debug("漏斗流统计:" + key); OnEvent(key, dic); statisticsStep = step; Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
@@ -37,7 +37,9 @@ void Start() { AudioSourceManager.Ins.Play(AudioEnum.BGM1); EventCenter.Ins.RemoveAllListener(); TDAA_SDKManager.Ins.AddListener(); isLogining = false; Assets/Scripts/Guide/GuidePanelNew.cs
@@ -605,7 +605,6 @@ { colorCount++; warningImg.DOFade(colorCount % 2, 1.0f).OnComplete(SetWarningColor); CommonDebugHelper.Debug($"执行了{colorCount}次"); } else {