Assets/Scripts/TowerDefense/Economy/LootDrop.cs | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs | ●●●●● patch | view | raw | blame | history |
Assets/Scripts/TowerDefense/Economy/LootDrop.cs
@@ -126,6 +126,7 @@ Vector3 screenPos = camera.WorldToScreenPoint(worldPos); screenPos.z = 0; obj.transform.position = screenPos; obj.transform.localScale = new Vector3(0.8f, 0.8f, 0.8f); float preY = obj.transform.position.y; CanvasGroup canvasGroup = obj.GetComponent<CanvasGroup>(); Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -120,9 +120,8 @@ darkGroundImg.SetActive(false); //查询是否已经做过了新手引导 // cx test GameConfig.IsNewbie = false; int guide = PlayerPrefs.GetInt("GemBattleGuide"); GameConfig.IsNewbie = guide == 0; if (GameConfig.IsNewbie) { Debug.Log("开始新手引导");