Assets/Prefabs/Towers/SkillFire/SkillFireTower.prefab
@@ -110,12 +110,11 @@ poisonTex: {fileID: 0} frozenTex: {fileID: 0} commonTex: {fileID: 0} levels: - {fileID: 114779466188146336, guid: f7728da611a02714da3facb2b7e6ab41, type: 3} - {fileID: 114056922861069036, guid: ffa22cfcd04dd0742965fd61d69248db, type: 3} - {fileID: 114683032773000130, guid: a3a076789c8ea5046aefdab80a0b9cc1, type: 3} - {fileID: 114683032773000130, guid: e0866b7844d75e348a973691fb5867ed, type: 3} - {fileID: 114683032773000130, guid: e3a7386bac7f03246918ad92361149a7, type: 3} PoisonParticle: {fileID: 0} PoisonEndParticle: {fileID: 0} SlowDownParticle: {fileID: 0} FrostParticle: {fileID: 0} FireSkillParticle: {fileID: 0} towerName: SkillFireTower dimensions: x: 1 @@ -123,12 +122,26 @@ towerFeature: 4 materialMonsterSelf: {fileID: 0} materialMonsterOppo: {fileID: 0} bDoubleHitElit: 0 materialTowerAttackSelf: {fileID: 0} materialTowerWaitSelf: {fileID: 0} materialTowerAttackOppo: {fileID: 0} materialTowerWaitOppo: {fileID: 0} eTowerFuntion: 0 bulletCtl: {fileID: 0} energyCtl: {fileID: 0} FreezeBreathCtrl: {fileID: 0} levels: - {fileID: 114779466188146336, guid: f7728da611a02714da3facb2b7e6ab41, type: 3} - {fileID: 114056922861069036, guid: ffa22cfcd04dd0742965fd61d69248db, type: 3} - {fileID: 114683032773000130, guid: a3a076789c8ea5046aefdab80a0b9cc1, type: 3} - {fileID: 114683032773000130, guid: e0866b7844d75e348a973691fb5867ed, type: 3} - {fileID: 114683032773000130, guid: e3a7386bac7f03246918ad92361149a7, type: 3} attributeId: 99902 uiImage: {fileID: 21300000, guid: 9e3de4693b87558498eceb6c232005e2, type: 3} enemyLayerMask: serializedVersion: 2 m_Bits: 4294967295 m_Bits: 524087 bDoubleHitElit: 0 --- !u!65 &65801875245033440 BoxCollider: m_ObjectHideFlags: 0 @@ -577,4 +590,6 @@ healthBar: {fileID: 4491171297730104} backgroundBar: {fileID: 4099818628537976} textMesh: {fileID: 0} levelQuad: {fileID: 0} levelMaterial: [] showWhenFull: 0 Assets/Prefabs/UI/Endless/BottomCanvas.prefab
@@ -1,5 +1,81 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &88529161989910079 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8969641777574912042} - component: {fileID: 4544938310246794907} - component: {fileID: 904102352878153607} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8969641777574912042 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88529161989910079} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 9209237814426414309} m_Father: {fileID: 4636761388660945912} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 38, y: 38} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4544938310246794907 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88529161989910079} m_CullTransparentMesh: 0 --- !u!114 &904102352878153607 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88529161989910079} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 785c2b6d9fdaa8e40b5b8cf5dac3d037, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &174327334499724649 GameObject: m_ObjectHideFlags: 0 @@ -190,6 +266,201 @@ m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} m_EffectDistance: {x: 2, y: -2} m_UseGraphicAlpha: 1 --- !u!1 &486703781979003273 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4636761388660945912} - component: {fileID: 1827012948953097963} - component: {fileID: 6241371743441328528} - component: {fileID: 2375150446179201207} m_Layer: 5 m_Name: BombSkillBtn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &4636761388660945912 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486703781979003273} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.3, y: 1.3, z: 1.3} m_Children: - {fileID: 8969641777574912042} m_Father: {fileID: 1919954917753185602} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -81, y: 135} m_SizeDelta: {x: 79, y: 79} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1827012948953097963 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486703781979003273} m_CullTransparentMesh: 0 --- !u!114 &6241371743441328528 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486703781979003273} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: e910eb4b535d0274694c819f07921e33, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &2375150446179201207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486703781979003273} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 0 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Selected m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 6241371743441328528} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!1 &531522877378136513 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4613093510320238938} - component: {fileID: 4314499155375978659} - component: {fileID: 830255649750028246} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &4613093510320238938 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531522877378136513} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7576557215249671480} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 42, y: 42} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4314499155375978659 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531522877378136513} m_CullTransparentMesh: 0 --- !u!114 &830255649750028246 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 531522877378136513} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: ac2ceca6ba76d9448a8014a785c6e5b0, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &2949276214842940293 GameObject: m_ObjectHideFlags: 0 @@ -296,7 +567,7 @@ - {fileID: 4623057513073301098} - {fileID: 7642260986973534167} m_Father: {fileID: 2459412157512953547} m_RootOrder: 2 m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} @@ -322,7 +593,7 @@ m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 m_IsActive: 0 --- !u!224 &8563026178876940214 RectTransform: m_ObjectHideFlags: 0 @@ -1035,7 +1306,6 @@ m_Name: m_EditorClassIdentifier: randomBtn: {fileID: 4623057511312575045} skillBtn: {fileID: 1987915212137622960} buyBtnLevelUp: {fileID: 21300000, guid: 3ffe4129e848f0d4dae264dd341cb920, type: 3} NormalDesc: {fileID: 1114094147405540106} SkillDesc: {fileID: 5978630159876944380} @@ -1865,7 +2135,7 @@ - {fileID: 2593358111013876826} - {fileID: 2593358110207618566} m_Father: {fileID: 2459412157512953547} m_RootOrder: 3 m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} @@ -2315,9 +2585,9 @@ m_Father: {fileID: 2459412157512953547} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -71.45508, y: 238} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} m_AnchoredPosition: {x: -151.5, y: 103} m_SizeDelta: {x: 95, y: 106} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4623057511951820394 @@ -4283,6 +4553,8 @@ bgMusic: {fileID: 0} beginSkillStep: 0 darkGroundImg: {fileID: 4623057511338059854} energyNormal: {fileID: 21300000, guid: 785c2b6d9fdaa8e40b5b8cf5dac3d037, type: 3} energyDisplay: {fileID: 21300000, guid: a14d7d5cc4aba5442a318e8d64bfcc8e, type: 3} --- !u!1 &4623057512718151355 GameObject: m_ObjectHideFlags: 0 @@ -5550,6 +5822,126 @@ WaveNumText: {fileID: 4623057513320342618} BossInfo: {fileID: 4623057513278548003} HPInfoText: {fileID: 4623057511982691804} --- !u!1 &4746445135887369730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5609139588979502247} - component: {fileID: 8018833303724381978} - component: {fileID: 388032352913871937} - component: {fileID: 3773148324777709774} m_Layer: 5 m_Name: FireSkillBtn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &5609139588979502247 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4746445135887369730} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.3, y: 1.3, z: 1.3} m_Children: - {fileID: 2620895477036627526} m_Father: {fileID: 1919954917753185602} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -81, y: 279.8} m_SizeDelta: {x: 79, y: 79} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8018833303724381978 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4746445135887369730} m_CullTransparentMesh: 0 --- !u!114 &388032352913871937 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4746445135887369730} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: ed4e3aa0b7711ab4185266657a9a6e25, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &3773148324777709774 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4746445135887369730} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 0 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Selected m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 388032352913871937} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!1 &5180736553888704101 GameObject: m_ObjectHideFlags: 0 @@ -5760,6 +6152,399 @@ m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &5604296205206056509 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 69993002038078574} - component: {fileID: 5308482721596971622} - component: {fileID: 2339934696095488776} m_Layer: 5 m_Name: EnergyText m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &69993002038078574 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5604296205206056509} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7576557215249671480} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5308482721596971622 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5604296205206056509} m_CullTransparentMesh: 0 --- !u!114 &2339934696095488776 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5604296205206056509} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_text: 400 m_isRightToLeft: 0 m_fontAsset: {fileID: 11400000, guid: 572adb1c73f88e441a1bf998ca9f4ea5, type: 2} m_sharedMaterial: {fileID: -3548855653558765056, guid: 572adb1c73f88e441a1bf998ca9f4ea5, type: 2} m_fontSharedMaterials: [] m_fontMaterial: {fileID: 0} m_fontMaterials: [] m_fontColor32: serializedVersion: 2 rgba: 4294967295 m_fontColor: {r: 1, g: 1, b: 1, a: 1} m_enableVertexGradient: 0 m_colorMode: 3 m_fontColorGradient: topLeft: {r: 1, g: 1, b: 1, a: 1} topRight: {r: 1, g: 1, b: 1, a: 1} bottomLeft: {r: 1, g: 1, b: 1, a: 1} bottomRight: {r: 1, g: 1, b: 1, a: 1} m_fontColorGradientPreset: {fileID: 0} m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 rgba: 4294967295 m_fontSize: 23.43 m_fontSizeBase: 23.43 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 1 m_HorizontalAlignment: 1 m_VerticalAlignment: 512 m_textAlignment: 65535 m_characterSpacing: -10.9 m_wordSpacing: 0 m_lineSpacing: 0 m_lineSpacingMax: 0 m_paragraphSpacing: 0 m_charWidthMaxAdj: 0 m_enableWordWrapping: 1 m_wordWrappingRatios: 0.4 m_overflowMode: 0 m_linkedTextComponent: {fileID: 0} parentLinkedComponent: {fileID: 0} m_enableKerning: 1 m_enableExtraPadding: 0 checkPaddingRequired: 0 m_isRichText: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 1 m_isCullingEnabled: 0 m_horizontalMapping: 0 m_verticalMapping: 0 m_uvLineOffset: 0 m_geometrySortingOrder: 0 m_IsTextObjectScaleStatic: 0 m_VertexBufferAutoSizeReduction: 1 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 m_margin: {x: 19.458496, y: 0, z: 10.800915, w: 0.30635062} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 m_hasFontAssetChanged: 0 m_baseMaterial: {fileID: 0} m_maskOffset: {x: 0, y: 0, z: 0, w: 0} --- !u!1 &6169239258473141852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1919954917753185602} - component: {fileID: 8072263446181185023} m_Layer: 5 m_Name: Energy m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1919954917753185602 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6169239258473141852} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7576557215249671480} - {fileID: 5609139588979502247} - {fileID: 4636761388660945912} m_Father: {fileID: 2459412157512953547} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8072263446181185023 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6169239258473141852} m_CullTransparentMesh: 0 --- !u!1 &6774993907984008203 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2620895477036627526} - component: {fileID: 3183444113040340703} - component: {fileID: 4523526606778092259} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2620895477036627526 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6774993907984008203} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 50666198160430161} m_Father: {fileID: 5609139588979502247} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 38, y: 38} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3183444113040340703 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6774993907984008203} m_CullTransparentMesh: 0 --- !u!114 &4523526606778092259 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6774993907984008203} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 785c2b6d9fdaa8e40b5b8cf5dac3d037, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &6862780595407207353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 50666198160430161} - component: {fileID: 3676568902447780677} - component: {fileID: 6824190566959409393} m_Layer: 5 m_Name: EnergyText m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &50666198160430161 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6862780595407207353} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2620895477036627526} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3676568902447780677 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6862780595407207353} m_CullTransparentMesh: 0 --- !u!114 &6824190566959409393 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6862780595407207353} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_text: 40 m_isRightToLeft: 0 m_fontAsset: {fileID: 11400000, guid: 572adb1c73f88e441a1bf998ca9f4ea5, type: 2} m_sharedMaterial: {fileID: -3548855653558765056, guid: 572adb1c73f88e441a1bf998ca9f4ea5, type: 2} m_fontSharedMaterials: [] m_fontMaterial: {fileID: 0} m_fontMaterials: [] m_fontColor32: serializedVersion: 2 rgba: 4294967295 m_fontColor: {r: 1, g: 1, b: 1, a: 1} m_enableVertexGradient: 0 m_colorMode: 3 m_fontColorGradient: topLeft: {r: 1, g: 1, b: 1, a: 1} topRight: {r: 1, g: 1, b: 1, a: 1} bottomLeft: {r: 1, g: 1, b: 1, a: 1} bottomRight: {r: 1, g: 1, b: 1, a: 1} m_fontColorGradientPreset: {fileID: 0} m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 rgba: 4294967295 m_fontSize: 21 m_fontSizeBase: 21 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 1 m_HorizontalAlignment: 2 m_VerticalAlignment: 512 m_textAlignment: 65535 m_characterSpacing: -10.9 m_wordSpacing: 0 m_lineSpacing: 0 m_lineSpacingMax: 0 m_paragraphSpacing: 0 m_charWidthMaxAdj: 0 m_enableWordWrapping: 1 m_wordWrappingRatios: 0.4 m_overflowMode: 0 m_linkedTextComponent: {fileID: 0} parentLinkedComponent: {fileID: 0} m_enableKerning: 1 m_enableExtraPadding: 0 checkPaddingRequired: 0 m_isRichText: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 1 m_isCullingEnabled: 0 m_horizontalMapping: 0 m_verticalMapping: 0 m_uvLineOffset: 0 m_geometrySortingOrder: 0 m_IsTextObjectScaleStatic: 0 m_VertexBufferAutoSizeReduction: 1 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 m_margin: {x: 0.1048584, y: 0, z: -0.049121857, w: 0.30635062} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 m_hasFontAssetChanged: 0 m_baseMaterial: {fileID: 0} m_maskOffset: {x: 0, y: 0, z: 0, w: 0} --- !u!1 &7151851093775096712 GameObject: m_ObjectHideFlags: 0 @@ -5930,6 +6715,141 @@ m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5} m_EffectDistance: {x: 2, y: -2} m_UseGraphicAlpha: 1 --- !u!1 &8714273153983111963 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9209237814426414309} - component: {fileID: 7393815958199714179} - component: {fileID: 720690492385390990} m_Layer: 5 m_Name: EnergyText m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &9209237814426414309 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8714273153983111963} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8969641777574912042} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7393815958199714179 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8714273153983111963} m_CullTransparentMesh: 0 --- !u!114 &720690492385390990 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8714273153983111963} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_text: 40 m_isRightToLeft: 0 m_fontAsset: {fileID: 11400000, guid: 572adb1c73f88e441a1bf998ca9f4ea5, type: 2} m_sharedMaterial: {fileID: -3548855653558765056, guid: 572adb1c73f88e441a1bf998ca9f4ea5, type: 2} m_fontSharedMaterials: [] m_fontMaterial: {fileID: 0} m_fontMaterials: [] m_fontColor32: serializedVersion: 2 rgba: 4294967295 m_fontColor: {r: 1, g: 1, b: 1, a: 1} m_enableVertexGradient: 0 m_colorMode: 3 m_fontColorGradient: topLeft: {r: 1, g: 1, b: 1, a: 1} topRight: {r: 1, g: 1, b: 1, a: 1} bottomLeft: {r: 1, g: 1, b: 1, a: 1} bottomRight: {r: 1, g: 1, b: 1, a: 1} m_fontColorGradientPreset: {fileID: 0} m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_StyleSheet: {fileID: 0} m_TextStyleHashCode: -1183493901 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 rgba: 4294967295 m_fontSize: 21 m_fontSizeBase: 21 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 1 m_HorizontalAlignment: 2 m_VerticalAlignment: 512 m_textAlignment: 65535 m_characterSpacing: -10.9 m_wordSpacing: 0 m_lineSpacing: 0 m_lineSpacingMax: 0 m_paragraphSpacing: 0 m_charWidthMaxAdj: 0 m_enableWordWrapping: 1 m_wordWrappingRatios: 0.4 m_overflowMode: 0 m_linkedTextComponent: {fileID: 0} parentLinkedComponent: {fileID: 0} m_enableKerning: 1 m_enableExtraPadding: 0 checkPaddingRequired: 0 m_isRichText: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 1 m_isCullingEnabled: 0 m_horizontalMapping: 0 m_verticalMapping: 0 m_uvLineOffset: 0 m_geometrySortingOrder: 0 m_IsTextObjectScaleStatic: 0 m_VertexBufferAutoSizeReduction: 1 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 m_margin: {x: 0.1048584, y: 0, z: -0.049121857, w: 0.30635062} m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 m_hasFontAssetChanged: 0 m_baseMaterial: {fileID: 0} m_maskOffset: {x: 0, y: 0, z: 0, w: 0} --- !u!1 &9176589141210151365 GameObject: m_ObjectHideFlags: 0 @@ -5960,9 +6880,9 @@ m_Children: - {fileID: 4623057512515962851} - {fileID: 4623057511312575043} - {fileID: 1919954917753185602} - {fileID: 2866087324517106990} - {fileID: 4623057511676237794} - {fileID: 3069635935526566538} - {fileID: 4623057511334348350} - {fileID: 4623057511951820392} - {fileID: 4623057512702542567} @@ -6000,136 +6920,83 @@ m_Interactable: 1 m_BlocksRaycasts: 1 m_IgnoreParentGroups: 0 --- !u!1001 &401030652621062211 PrefabInstance: --- !u!1 &9219160736129234043 GameObject: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 2459412157512953547} m_Modifications: - target: {fileID: 3389300521755215609, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3389300522021803450, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3389300522131408960, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3389300522131408990, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_SortingOrder value: 1 objectReference: {fileID: 0} - target: {fileID: 3389300522798179401, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3389300522800260022, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3389300523282741960, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_Name value: Effect_XinSui (1) objectReference: {fileID: 0} - target: {fileID: 3389300523282741960, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3389300523282741960, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalPosition.x value: -420.8 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalPosition.y value: -918.96 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalRotation.x value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalRotation.w value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: -90 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalScale.x value: 22 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalScale.y value: 22 objectReference: {fileID: 0} - target: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} propertyPath: m_LocalScale.z value: 22 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} --- !u!4 &3069635935526566538 stripped Transform: m_CorrespondingSourceObject: {fileID: 3389300523282741961, guid: 296dddd14ba103e4aa483333fe748c6f, type: 3} m_PrefabInstance: {fileID: 401030652621062211} m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7576557215249671480} - component: {fileID: 7793848889457062999} - component: {fileID: 4213915326005407547} m_Layer: 5 m_Name: EnergyShow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &7576557215249671480 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9219160736129234043} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.3, y: 1.3, z: 1.3} m_Children: - {fileID: 69993002038078574} - {fileID: 4613093510320238938} m_Father: {fileID: 1919954917753185602} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} m_AnchoredPosition: {x: -81, y: 385.80005} m_SizeDelta: {x: 84, y: 34} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7793848889457062999 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9219160736129234043} m_CullTransparentMesh: 0 --- !u!114 &4213915326005407547 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9219160736129234043} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 3e5d459ee05bb35479baf2fd2a3370eb, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1001 &605952583426336762 PrefabInstance: m_ObjectHideFlags: 0 @@ -7166,12 +8033,6 @@ objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: edd0f54808263644d9740a9c0040b493, type: 3} --- !u!1 &8424158400893339871 stripped GameObject: m_CorrespondingSourceObject: {fileID: 3801312133014535296, guid: edd0f54808263644d9740a9c0040b493, type: 3} m_PrefabInstance: {fileID: 4623057511554511967} m_PrefabAsset: {fileID: 0} --- !u!114 &1184553460454064981 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 5789385329819219722, guid: edd0f54808263644d9740a9c0040b493, @@ -7184,6 +8045,12 @@ m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &8424158400893339871 stripped GameObject: m_CorrespondingSourceObject: {fileID: 3801312133014535296, guid: edd0f54808263644d9740a9c0040b493, type: 3} m_PrefabInstance: {fileID: 4623057511554511967} m_PrefabAsset: {fileID: 0} --- !u!224 &6989462182969459993 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 2366615777647505734, guid: edd0f54808263644d9740a9c0040b493, @@ -7510,6 +8377,12 @@ objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 49213eb9f84d76e47b6b19e9a246b83c, type: 3} --- !u!224 &3028643155083363564 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 7651475816072793687, guid: 49213eb9f84d76e47b6b19e9a246b83c, type: 3} m_PrefabInstance: {fileID: 4623057511726664379} m_PrefabAsset: {fileID: 0} --- !u!114 &7735723185037147486 stripped MonoBehaviour: m_CorrespondingSourceObject: {fileID: 3130750578608519141, guid: 49213eb9f84d76e47b6b19e9a246b83c, @@ -7522,12 +8395,6 @@ m_Script: {fileID: 11500000, guid: 9a92c216c3d4e97459299f45fc451060, type: 3} m_Name: m_EditorClassIdentifier: --- !u!224 &3028643155083363564 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 7651475816072793687, guid: 49213eb9f84d76e47b6b19e9a246b83c, type: 3} m_PrefabInstance: {fileID: 4623057511726664379} m_PrefabAsset: {fileID: 0} --- !u!1001 &4623057511748623860 PrefabInstance: m_ObjectHideFlags: 0 @@ -7844,15 +8711,15 @@ objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 5bac711eb8890f244b4146b3339516ff, type: 3} --- !u!1 &2593358110207618567 stripped GameObject: m_CorrespondingSourceObject: {fileID: 7193677034299007581, guid: 5bac711eb8890f244b4146b3339516ff, type: 3} m_PrefabInstance: {fileID: 4623057511883902042} m_PrefabAsset: {fileID: 0} --- !u!224 &2593358110207618566 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 7193677034299007580, guid: 5bac711eb8890f244b4146b3339516ff, type: 3} m_PrefabInstance: {fileID: 4623057511883902042} m_PrefabAsset: {fileID: 0} --- !u!1 &2593358110207618567 stripped GameObject: m_CorrespondingSourceObject: {fileID: 7193677034299007581, guid: 5bac711eb8890f244b4146b3339516ff, type: 3} m_PrefabInstance: {fileID: 4623057511883902042} m_PrefabAsset: {fileID: 0} @@ -8015,15 +8882,15 @@ objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 5bac711eb8890f244b4146b3339516ff, type: 3} --- !u!224 &2593358111913102218 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 7193677034299007580, guid: 5bac711eb8890f244b4146b3339516ff, type: 3} m_PrefabInstance: {fileID: 4623057512515660246} m_PrefabAsset: {fileID: 0} --- !u!1 &2593358111913102219 stripped GameObject: m_CorrespondingSourceObject: {fileID: 7193677034299007581, guid: 5bac711eb8890f244b4146b3339516ff, type: 3} m_PrefabInstance: {fileID: 4623057512515660246} m_PrefabAsset: {fileID: 0} --- !u!224 &2593358111913102218 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 7193677034299007580, guid: 5bac711eb8890f244b4146b3339516ff, type: 3} m_PrefabInstance: {fileID: 4623057512515660246} m_PrefabAsset: {fileID: 0} @@ -8038,6 +8905,11 @@ type: 3} propertyPath: m_Name value: BuffPreview objectReference: {fileID: 0} - target: {fileID: 162820266587863500, guid: 550ad0a7c16a47a49bfb36ef49a73a67, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 162820266587863501, guid: 550ad0a7c16a47a49bfb36ef49a73a67, type: 3} @@ -8301,15 +9173,15 @@ objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: e7d3a92aa8864b848b46a5ab0983fb5b, type: 3} --- !u!4 &1943973236042931000 stripped Transform: m_CorrespondingSourceObject: {fileID: 6940845726844463115, guid: e7d3a92aa8864b848b46a5ab0983fb5b, type: 3} m_PrefabInstance: {fileID: 8838515693527675699} m_PrefabAsset: {fileID: 0} --- !u!198 &1943973235480785952 stripped ParticleSystem: m_CorrespondingSourceObject: {fileID: 6940845728497157907, guid: e7d3a92aa8864b848b46a5ab0983fb5b, type: 3} m_PrefabInstance: {fileID: 8838515693527675699} m_PrefabAsset: {fileID: 0} --- !u!4 &1943973236042931000 stripped Transform: m_CorrespondingSourceObject: {fileID: 6940845726844463115, guid: e7d3a92aa8864b848b46a5ab0983fb5b, type: 3} m_PrefabInstance: {fileID: 8838515693527675699} m_PrefabAsset: {fileID: 0} Assets/Scenes/Levels/Battle/Endless2D.unity
@@ -2576,8 +2576,6 @@ serializedVersion: 6 m_Component: - component: {fileID: 567180757} - component: {fileID: 567180763} - component: {fileID: 567180766} - component: {fileID: 567180759} - component: {fileID: 567180762} - component: {fileID: 567180761} @@ -2734,18 +2732,6 @@ - {fileID: 49423735} - {fileID: 902738591} - {fileID: 1643240606} --- !u!114 &567180763 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567180756} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 8696a862f59de71419f8d1bc74dd10a3, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &567180764 MonoBehaviour: m_ObjectHideFlags: 0 @@ -2774,18 +2760,6 @@ canvas: {fileID: 849284130} drapIcon: {fileID: 1227610056024535752, guid: cc402888b46cc884c87c113a3d36f138, type: 3} --- !u!114 &567180766 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 567180756} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5c2920296f3b45947a18b48883e4f64c, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &576933839 GameObject: m_ObjectHideFlags: 0 Assets/Scripts/Common/GameConfig.cs
@@ -66,6 +66,16 @@ /// </summary> public static int EndlessBuyTowerCount; /// <summary> /// 每一轮游戏中技能值 /// </summary> public static int EnergyCount; /// <summary> /// 每一轮游戏中技能等级 /// </summary> public static int SkillLevel; #region 各个塔的偏移量 public static Vector3 fireScale = new Vector3(1.92f, 1.92f, 2.208f); public static Vector3 woodScale = new Vector3(1.5f, 1.5f, 2.82f); Assets/Scripts/Enum/EndlessBuffEffectType.cs
@@ -32,6 +32,9 @@ SlowDown, // 攻击速度增加 FireRateAdd FireRateAdd, //增加技能等级 SkillLevelUp, } } Assets/Scripts/Enum/EndlessBuffUseTarget.cs
@@ -14,6 +14,9 @@ Element, // 对特定的宝石生效 特定宝石id Designated Designated, //增加技能等级 SkillLevelUp, } } Assets/Scripts/Event/EventType.cs
@@ -87,6 +87,13 @@ EndlessPlayFreezeBreathEffect, // 木属性精灵暴击子弹数量改变 EndlessCritBulletNumChange, //击杀小怪能量(释放技能使用)上升 EnergyUp, //拿到了提升技能等级的Buff SkillLevelUpBuff, //所有数据读取结束 JsonDataReadDone, } } Assets/Scripts/Json/JsonDataCenter.cs
@@ -267,6 +267,8 @@ EndlessBuffData.Init(); EndlessBossData.Init(); EndlessBossSkillData.Init(); //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.JsonDataReadDone); } } } Assets/Scripts/Manager/ManagerRoot.cs
@@ -10,7 +10,6 @@ { public class ManagerRoot : MonoBehaviour { void Awake() { GameObject root = GameObject.Find("ManagerRoot"); @@ -23,12 +22,12 @@ root.AddComponent<MasterSocket>(); root.AddComponent<TDAA_SDKManager>(); root.AddComponent<AudioSourceManager>(); root.AddComponent<JsonDataReader>(); root.AddComponent<JsonDataInit>(); // root.AddComponent<ErrorLogOnGUIMyTools>(); } //gameObject.AddComponent<JsonDataReader>(); } // public void AfterRead() Assets/Scripts/TowerDefense/Agents/Agent.cs
@@ -13,6 +13,7 @@ using TowerDefense.Economy; using TowerDefense.Level; using TowerDefense.Nodes; using TowerDefense.UI.HUD; using UnityEngine; using UnityEngine.AI; @@ -1094,6 +1095,13 @@ } bInDeathAct = true; if (EnemyData != null && EndlessGameUI.instance.state != EndlessGameUI.State.GameOver) { Debug.Log("小怪被杀死了,增加能量" + EnemyData.energy); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EnergyUp, EnemyData.energy); } Remove(); } Assets/Scripts/TowerDefense/Level/AgentInsManager.cs
@@ -799,6 +799,86 @@ EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessOneTimeKillCount, deathCount); } /// <summary> /// 处理战场上的兵线伤害,以兵线为单位对怪物进行伤害---所有兵线 /// </summary> /// <param name="waveline"></param> /// <param name="sid"></param> /// <param name="slevel"></param> /// <param name="opponent"></param> public void ExecAllWavelineAttack(int sid, int slevel, bool opponent) { skilllevelinfo slinfo = JsonDataCenter.GetSkillLevelInfo(sid, slevel + 1); if (slinfo == null) return; WaveLineAgentInsMgr wavelineIns; if (opponent) { for (int i = 0; i < oppoAgentWaveLineArray.Length; i++) { wavelineIns = oppoAgentWaveLineArray[i]; CalculateWavelineAttack(slinfo, wavelineIns, sid, slevel); } } else { for (int i = 0; i < agentWaveLineArray.Length; i++) { wavelineIns = agentWaveLineArray[i]; CalculateWavelineAttack(slinfo, wavelineIns, sid, slevel); } } } private void CalculateWavelineAttack(skilllevelinfo slinfo, WaveLineAgentInsMgr wavelineIns, int sid, int slevel) { if (wavelineIns == null) return; List<Agent> listAg = wavelineIns.listAgent; // 统计被火技能直接烧死的数量 int deathCount = 0; for (int ti = listAg.Count - 1; ti >= 0; ti--) { Agent eag = listAg[ti]; if (eag.isDead) continue; if (eag.AgentType == SpawnAgentType.BubbleBomb) { EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessFireSkillKillBubbleBomb, (eag as BubbleBombAgent).Id); // 泡泡炸弹是直接就被火技能秒杀的 ++deathCount; } else { Vector3 fpos = eag.transform.position; float damage = slinfo.skilleffect[2]; damage += (slinfo.skilleffect[1] / 100.0f * eag.configuration.maxHealth); damage = (float)Math.Floor(damage); eag.TakeDamage(damage, fpos, null); if (!eag.opponentAgent) { if (GameUI.instanceExists) GameUI.instance.generateBloodText(fpos, damage, false, false); else if (EndlessGameUI.instanceExists) EndlessGameUI.instance.generateBloodText(fpos, damage, false, false); } eag.PlayFireSkillHit(); if (eag.isDead) ++deathCount; } } if (deathCount > 1) EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessOneTimeKillCount, deathCount); } /// <summary> /// 每一帧更新,更新之后获取几个刚性数据: /// 1:血量最多的AgentInstance. Assets/Scripts/TowerDefense/Level/EndlessBuff/EndlessBuffManager.cs
@@ -34,7 +34,8 @@ new CritDamageAdd(), new CritBulletAdd(), new SlowDown(), new FireRateAdd() new FireRateAdd(), new SkillLevelUp(), }; } Assets/Scripts/TowerDefense/Level/EndlessBuff/SkillLevelUp.cs
New file @@ -0,0 +1,16 @@ using TowerDefense.Level; namespace KTGMGemClient { /// <summary> /// 增加技能等级 /// </summary> public class SkillLevelUp : EndlessBuff { public override void Handle() { // 一次性增加金币 EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.SkillLevelUpBuff); } } } Assets/Scripts/TowerDefense/Level/EndlessBuff/SkillLevelUp.cs.meta
New file @@ -0,0 +1,11 @@ fileFormatVersion: 2 guid: 6cdb911f4b7f96a4bb93c15e6ced2915 MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: Assets/Scripts/TowerDefense/Level/EndlessWaveLineManager.cs
@@ -66,6 +66,26 @@ } /// <summary> /// 在所有兵线上播放特效 /// </summary> public void PlayAllWaveLineEffect() { for (int i = 0; i < waveLineList.Count; i++) { GameObject obj = Instantiate(skillFirePrefab); ParticleSystem ps = obj.GetComponent<ParticleSystem>(); if (ps == null) ps = obj.transform.GetChild(0).GetComponent<ParticleSystem>(); ps.transform.position = EndlessLevelManager.instance.WaveManager.GetWaveEndPos(i); ps.Play(); AudioSourceManager.Ins.Play(AudioEnum.FireSkill); Destroy(obj, 5f); } } /// <summary> /// 在战场内某一个位置播放特效 /// </summary> /// <param name="pos"></param> Assets/Scripts/TowerDefense/Level/JsonDataInit.cs
@@ -5,7 +5,7 @@ public class JsonDataInit : MonoBehaviour { // Start is called before the first frame update void Start() void Awake() { JsonDataCenter.allData = new Dictionary<string, List<tabledata>>(); JsonDataReader.Instance.StartRead(JsonDataCenter.ProcessInitDataLoad); Assets/Scripts/TowerDefense/UI/EndlessBuffPreview.cs
@@ -71,6 +71,9 @@ break; case EndlessBuffUseTarget.Designated: break; case EndlessBuffUseTarget.SkillLevelUp: break; } } Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -51,11 +51,36 @@ public GameObject darkGroundImg; private TextMeshProUGUI energyText;//显示能量的TEXT private Image fireEnergyImg, bombEnergyImg; private Image fireEnergyBgImg, bombEnergyBgImg; public Sprite energyNormal, energyDisplay;//能量够买,能量不够 /// <summary> /// Awake is called when the script instance is being loaded. /// </summary> protected override void Awake() { base.Awake(); GameObject root = GameObject.Find("ManagerRoot"); if (root == null) { root = new GameObject("ManagerRoot"); root.AddComponent<DoNotDestory>(); root.AddComponent<MasterSocket>(); root.AddComponent<TDAA_SDKManager>(); root.AddComponent<AudioSourceManager>(); root.AddComponent<JsonDataReader>(); root.AddComponent<JsonDataInit>(); } //EventCenter.Ins.Add((int)KTGMGemClient.EventType.JsonDataReadDone, JsonDataReadDone); } // Start is called before the first frame update void Start() { InitSDK(); bGameStart = false; bFirstLoaded = false; @@ -80,15 +105,15 @@ transform.Find("Panel/Bottom").GetComponent<RectTransform>().anchoredPosition += tmpOffect; transform.Find("Panel/TowerBuyBtn").GetComponent<RectTransform>().anchoredPosition += tmpOffect; transform.Find("Panel/BossHPBar").GetComponent<RectTransform>().anchoredPosition -= tmpOffect*0.5f; transform.Find("Panel/Score").GetComponent<RectTransform>().anchoredPosition -= tmpOffect*0.5f; transform.Find("Panel/TimeInfo").GetComponent<RectTransform>().anchoredPosition -= tmpOffect*0.5f; transform.Find("Panel/BossHPBar").GetComponent<RectTransform>().anchoredPosition -= tmpOffect * 0.5f; transform.Find("Panel/Score").GetComponent<RectTransform>().anchoredPosition -= tmpOffect * 0.5f; transform.Find("Panel/TimeInfo").GetComponent<RectTransform>().anchoredPosition -= tmpOffect * 0.5f; //transform.Find("Panel/Boss").GetComponent<RectTransform>().anchoredPosition -= tmpOffect*0.5f; //darkGroundImg = transform.Find("Image_DarkGround").gameObject; darkGroundImg.GetComponent<RectTransform>().offsetMin += tmpOffect; darkGroundImg.GetComponent<RectTransform>().offsetMax -= tmpOffect*0.5f; darkGroundImg.GetComponent<RectTransform>().offsetMax -= tmpOffect * 0.5f; darkGroundImg.SetActive(false); //查询是否已经做过了新手引导 @@ -115,7 +140,42 @@ AudioSourceManager.Ins.Play(AudioEnum.BGM2); energyText = transform.Find("Panel/Energy/EnergyShow/EnergyText").GetComponent<TextMeshProUGUI>(); fireEnergyImg = transform.Find("Panel/Energy/FireSkillBtn/Image").GetComponent<Image>(); bombEnergyImg = transform.Find("Panel/Energy/BombSkillBtn/Image").GetComponent<Image>(); fireEnergyBgImg = transform.Find("Panel/Energy/FireSkillBtn").GetComponent<Image>(); bombEnergyBgImg = transform.Find("Panel/Energy/BombSkillBtn").GetComponent<Image>(); fireEnergyImg.sprite = energyDisplay; bombEnergyImg.sprite = energyDisplay; transform.Find("Panel/Energy/FireSkillBtn").GetComponent<Button>().onClick.AddListener(OnClickFireSkillBtn); transform.Find("Panel/Energy/BombSkillBtn").GetComponent<Button>().onClick.AddListener(OnClickBombSkillBtn); transform.Find("Panel/Energy").gameObject.SetActive(false); GameConfig.EnergyCount = 0; GameConfig.SkillLevel = 1; energyText.text = GameConfig.EnergyCount.ToString(); EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.EnergyUp, EnergyUp); EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillLevelUpBuff, SkillLevelUpBuff); } /// <summary> /// 所有数据读取完毕 /// </summary> private void JsonDataReadDone() { transform.Find("Panel/Energy").gameObject.SetActive(true); fireSkillCost = JsonDataCenter.GetSkillLevelInfo(fireSkillID, GameConfig.SkillLevel).cost; bombSkillCost = JsonDataCenter.GetSkillLevelInfo(bombSkillID, GameConfig.SkillLevel).cost; transform.Find("Panel/Energy/FireSkillBtn/Image/EnergyText").GetComponent<TextMeshProUGUI>().text = fireSkillCost.ToString(); transform.Find("Panel/Energy/BombSkillBtn/Image/EnergyText").GetComponent<TextMeshProUGUI>().text = bombSkillCost.ToString(); EnergyUp(0); } /// <summary> @@ -319,6 +379,115 @@ } } #region 点击右侧技能按钮释放技能 private int fireSkillCost, bombSkillCost;//两个技能花费 private int fireSkillID = 99902; private int bombSkillID = 99901; private int energyMax = 200;//能量最大值,目前写死 private Color normalColor = new Color(1.0f, 1.0f, 1.0f, 1.0f); private Color disColor = new Color(0.78f, 0.78f, 0.78f, 0.5f); /// <summary> /// 点击火技能 /// </summary> private void OnClickFireSkillBtn() { //Debug.Log("释放了火技能:" + GameConfig.EnergyCount + " fireSkillCost:" + fireSkillCost); if (GameConfig.EnergyCount >= fireSkillCost) { EnergyUp(-fireSkillCost); Debug.Log("释放了火技能" + GameConfig.SkillLevel); // 播放特效,并处理伤害. EndlessWaveLineManager.instance.PlayAllWaveLineEffect(); AgentInsManager.instance.ExecAllWavelineAttack(fireSkillID, GameConfig.SkillLevel, false); ++GameConfig.EndlessPortUseSkillTowerCount; } } /// <summary> /// 点击释放电击技能 /// </summary> private void OnClickBombSkillBtn() { return; Debug.Log("释放了电技能:" + GameConfig.EnergyCount + " bombSkillCost:" + bombSkillCost); if (GameConfig.EnergyCount >= bombSkillCost) { EnergyUp(-bombSkillCost); Debug.Log("释放了电技能"); } } /// <summary> /// 击杀小怪能量(释放技能使用) /// </summary> private void EnergyUp(int upCount) { GameConfig.EnergyCount += upCount; if (GameConfig.EnergyCount > energyMax) { GameConfig.EnergyCount = energyMax; } energyText.text = GameConfig.EnergyCount.ToString(); if (GameConfig.EnergyCount >= fireSkillCost) { if (fireEnergyBgImg.color != normalColor) { fireEnergyImg.sprite = energyNormal; fireEnergyBgImg.color = normalColor; } } else { if (fireEnergyBgImg.color != disColor) { fireEnergyImg.sprite = energyDisplay; fireEnergyBgImg.color = disColor; } } if (GameConfig.EnergyCount >= bombSkillCost) { if (bombEnergyBgImg.color != normalColor) { bombEnergyImg.sprite = energyNormal; bombEnergyBgImg.color = normalColor; } } else { if (bombEnergyBgImg.color != disColor) { bombEnergyImg.sprite = energyDisplay; bombEnergyBgImg.color = disColor; } } } /// <summary> /// 增加技能等级的事件监听 /// </summary> private void SkillLevelUpBuff() { if (GameConfig.SkillLevel <= 5) { GameConfig.SkillLevel++; Debug.Log("技能最高5级,当前技能等级:" + GameConfig.SkillLevel); fireSkillCost = JsonDataCenter.GetSkillLevelInfo(fireSkillID, GameConfig.SkillLevel).cost; bombSkillCost = JsonDataCenter.GetSkillLevelInfo(bombSkillID, GameConfig.SkillLevel).cost; } } #endregion public void Pause() { isPause = true; @@ -403,6 +572,7 @@ EndlessLevelManager.instance.StartLevel(); timeTextNew.gameObject.SetActive(true); JsonDataReadDone(); // 开始播放背景音乐. if (bgMusic != null) bgMusic.Play(); Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
@@ -131,7 +131,7 @@ /// </summary> protected TextMeshProUGUI towerPriceText; protected TextMeshProUGUI towerPriceText1; //protected TextMeshProUGUI towerPriceText1; protected bool tdBuyDisable = false; @@ -849,6 +849,7 @@ // 让所有兵线上已经生成的所有agent播放一个死亡动画然后销毁 WaveLineAgentInsMgr[] waveLineAgentIns = AgentInsManager.instance.GetWaveLineList(); GameOver(); for (int i = 0; i < waveLineAgentIns.Length; ++i) { @@ -858,7 +859,6 @@ } } GameOver(); overTimer = new Timer(1.2f, SafelyCallGameOverEvent); } @@ -1906,16 +1906,16 @@ if (!towerPriceText) { towerPriceText = randomTowerBtn.transform.Find("cashText").GetComponent<TextMeshProUGUI>(); towerPriceText1 = SkillTowerBtn.transform.Find("cashText").GetComponent<TextMeshProUGUI>(); //towerPriceText1 = SkillTowerBtn.transform.Find("cashText").GetComponent<TextMeshProUGUI>(); if (towerPriceText) towerPriceText.text = tpMgr.currentTowerPrice.ToString(); if (towerPriceText1) towerPriceText1.text = tpMgr.currentTowerPrice.ToString(); // if (towerPriceText1) // towerPriceText1.text = tpMgr.currentTowerPrice.ToString(); } else { towerPriceText.text = tpMgr.currentTowerPrice.ToString(); towerPriceText1.text = tpMgr.currentTowerPrice.ToString(); //towerPriceText1.text = tpMgr.currentTowerPrice.ToString(); } // 无法支付新的塔防价格,按钮变灰. @@ -1935,7 +1935,7 @@ if (towerPriceText) { towerPriceText.color = new Color(0.5f, 0.5f, 0.5f); towerPriceText1.color = new Color(0.5f, 0.5f, 0.5f); //towerPriceText1.color = new Color(0.5f, 0.5f, 0.5f); } tdBuyDisable = true; } @@ -1953,7 +1953,7 @@ if (towerPriceText) { towerPriceText.color = new Color(1.0f, 1.0f, 1.0f); towerPriceText1.color = new Color(1.0f, 1.0f, 1.0f); //towerPriceText1.color = new Color(1.0f, 1.0f, 1.0f); } if (randomTowerBtn) Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -14,7 +14,7 @@ // 当前类所在的Btn. public Button randomBtn; public Button skillBtn; //public Button skillBtn; /// <summary> /// 购买二级宝石的按钮贴图. @@ -80,7 +80,7 @@ bSetBuyLvlUp = false; bCdTimeStart = false; randomBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.NULL); }); skillBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.Skill_Bomb); }); //skillBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.Skill_Bomb); }); UpdateDescDisplay(); } @@ -95,22 +95,22 @@ public void ChangeBtnClickNormal() { randomBtn.onClick.RemoveAllListeners(); skillBtn.onClick.RemoveAllListeners(); //skillBtn.onClick.RemoveAllListeners(); randomBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.NULL); }); skillBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.Skill_Bomb); }); //skillBtn.onClick.AddListener(delegate () { onClick(EFeatureTower.Skill_Bomb); }); } public void ChangeBtnClick() { randomBtn.onClick.RemoveAllListeners(); skillBtn.onClick.RemoveAllListeners(); //skillBtn.onClick.RemoveAllListeners(); randomBtn.onClick.AddListener(() => { AudioSourceManager.Ins.Play(AudioEnum.UIDisable); }); skillBtn.onClick.AddListener(() => { AudioSourceManager.Ins.Play(AudioEnum.UIDisable); }); // skillBtn.onClick.AddListener(() => // { // AudioSourceManager.Ins.Play(AudioEnum.UIDisable); // }); } /// <summary> Assets/UI/Endless/Bottom/战斗调整.png
Assets/UI/Endless/Bottom/战斗调整.png.meta
New file @@ -0,0 +1,118 @@ fileFormatVersion: 2 guid: b67847a38c10e134fb2723ce5d71a6a2 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: -1 aniso: -1 mipBias: -100 wrapU: 1 wrapV: 1 wrapW: -1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] physicsShape: [] bones: [] spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: Assets/UI/Endless/Bottom/技能1.png
Assets/UI/Endless/Bottom/技能1.png.meta
New file @@ -0,0 +1,118 @@ fileFormatVersion: 2 guid: e910eb4b535d0274694c819f07921e33 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: -1 aniso: -1 mipBias: -100 wrapU: 1 wrapV: 1 wrapW: -1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] physicsShape: [] bones: [] spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: Assets/UI/Endless/Bottom/技能2.png
Assets/UI/Endless/Bottom/技能2.png.meta
New file @@ -0,0 +1,118 @@ fileFormatVersion: 2 guid: ed4e3aa0b7711ab4185266657a9a6e25 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: -1 aniso: -1 mipBias: -100 wrapU: 1 wrapV: 1 wrapW: -1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] physicsShape: [] bones: [] spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: Assets/UI/Endless/Bottom/缩小能量球.png
Assets/UI/Endless/Bottom/缩小能量球.png.meta
New file @@ -0,0 +1,118 @@ fileFormatVersion: 2 guid: 785c2b6d9fdaa8e40b5b8cf5dac3d037 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: -1 aniso: -1 mipBias: -100 wrapU: 1 wrapV: 1 wrapW: -1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] physicsShape: [] bones: [] spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: Assets/UI/Endless/Bottom/置灰能量球.png
Assets/UI/Endless/Bottom/置灰能量球.png.meta
New file @@ -0,0 +1,118 @@ fileFormatVersion: 2 guid: a14d7d5cc4aba5442a318e8d64bfcc8e TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: -1 aniso: -1 mipBias: -100 wrapU: 1 wrapV: 1 wrapW: -1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] physicsShape: [] bones: [] spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: Assets/UI/Endless/Bottom/能量球.png
Assets/UI/Endless/Bottom/能量球.png.meta
New file @@ -0,0 +1,118 @@ fileFormatVersion: 2 guid: ac2ceca6ba76d9448a8014a785c6e5b0 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: -1 aniso: -1 mipBias: -100 wrapU: 1 wrapV: 1 wrapW: -1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] physicsShape: [] bones: [] spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: Assets/UI/Endless/Bottom/透明黑底.png
Assets/UI/Endless/Bottom/透明黑底.png.meta
New file @@ -0,0 +1,118 @@ fileFormatVersion: 2 guid: 3e5d459ee05bb35479baf2fd2a3370eb TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: -1 aniso: -1 mipBias: -100 wrapU: 1 wrapV: 1 wrapW: -1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] physicsShape: [] bones: [] spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: