wangguan
2020-12-12 2a9c6adc48bc26a47b289a0535fa21a191d3797e
上传的时候不算新手引导关卡
1 files modified
11 ■■■■■ changed files
Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs 11 ●●●●● patch | view | raw | blame | history
Assets/Scripts/TowerDefense/UI/EndlessSettlement.cs
@@ -109,7 +109,16 @@
        {
            GameObject go = Instantiate(Resources.Load<GameObject>("UI/Final/FinalPanel"), GameObject.Find("UICamera/BottomCanvas").transform);
            FinalPanel panelUI = go.GetComponent<FinalPanel>();
            panelUI.SetData($"{EndlessLevelManager.instance.CurrentLevel}关 {EndlessLevelManager.instance.WaveManager.CurrentWaveIndex}波", EndlessScoreData.CurrentSocre);
            if (GameConfig.IsNewbieStart)
            {
                Debug.Log($"新手开始玩的,实际关卡:{EndlessLevelManager.instance.CurrentLevel}  新手关卡:{EndlessPortData.NewbieTotalLevel}");
                panelUI.SetData($"{EndlessLevelManager.instance.CurrentLevel - EndlessPortData.NewbieTotalLevel}关 {EndlessLevelManager.instance.WaveManager.CurrentWaveIndex}波", EndlessScoreData.CurrentSocre);
            }
            else
            {
                panelUI.SetData($"{EndlessLevelManager.instance.CurrentLevel}关 {EndlessLevelManager.instance.WaveManager.CurrentWaveIndex}波", EndlessScoreData.CurrentSocre);
            }
        }
        private void PlayEffect()