Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs | ●●●●● patch | view | raw | blame | history |
Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -82,7 +82,10 @@ public void UpdateDescDisplay() { int minLevel = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); int minLevel = 0; if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME) minLevel = Mathf.Min(EndlessGameUI.instance.MinLevel, 1); NormalDesc.text = $"购买{minLevel + 1}级宝石"; }