chenxin
2020-12-03 513df7ede07913b22f3091fec5221e2bc2eadd74
暴击飘字数值
2 files modified
9 ■■■■ changed files
Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs 7 ●●●● patch | view | raw | blame | history
Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs 2 ●●● patch | view | raw | blame | history
Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
@@ -2017,12 +2017,7 @@
            if (tm)
            {
                tm.GetComponent<Transform>().SetParent(GameObject.Find("MainUI/TextPanel").GetComponent<Transform>(), true);
                string bloodStr = "";
                if (doubleHit)
                    bloodStr += "Dble!";
                if (crit)
                    bloodStr += "Crt!";
                bloodStr += "-";
                string bloodStr = "-";
                bloodStr += ((Int64)val).ToString();
                tm.moveBloodText(spos.x, spos.y, bloodStr, crit);
Assets/Scripts/TowerDefense/UI/TextMoveDoTween.cs
@@ -35,7 +35,7 @@
        // sval.z = 1.0f;
        // bloodText.transform.localScale = sval * scaleOffect;
        // bloodText.text = text;
        bloodText.text = text;
        // this.TextMove(bloodText, crit);
        Vector3 pos = bloodText.transform.position;