chenxin
2020-12-05 534c244a7529cb23ae1a3d92e3faf854211846b2
替换旧的火子弹特效
2 files added
24 files modified
73019 ■■■■■ changed files
And/GemBattle.apk patch | view | raw | blame | history
Assets/00000/package/Prefab/Prefab/Effect_Elf_Huo_Atk_old.prefab 28996 ●●●●● patch | view | raw | blame | history
Assets/00000/package/Prefab/Prefab/Effect_Elf_Huo_Atk_old.prefab.meta 7 ●●●●● patch | view | raw | blame | history
Assets/Materials/UI/tileTowerVSMat.mat 2 ●●● patch | view | raw | blame | history
Assets/Prefabs/Towers/Fire/Projectile.prefab 43997 ●●●●● patch | view | raw | blame | history
Assets/Scripts/TowerDefense/Level/EndlessWave.cs 17 ●●●●● patch | view | raw | blame | history
GemBattle.zip patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/Assembly-CSharp-firstpass.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/Assembly-CSharp.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.Demos.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.Haptics.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/Sirenix.OdinInspector.CompatibilityLayer.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/Unity.TextMeshPro.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/Unity.Timeline.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/UnityEngine.UI.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/globalgamemanagers patch | view | raw | blame | history
GemBattle/宝石塔防_Data/globalgamemanagers.assets patch | view | raw | blame | history
GemBattle/宝石塔防_Data/level0 patch | view | raw | blame | history
GemBattle/宝石塔防_Data/level1 patch | view | raw | blame | history
GemBattle/宝石塔防_Data/resources.assets patch | view | raw | blame | history
GemBattle/宝石塔防_Data/resources.assets.resS patch | view | raw | blame | history
GemBattle/宝石塔防_Data/sharedassets0.assets patch | view | raw | blame | history
GemBattle/宝石塔防_Data/sharedassets0.assets.resS patch | view | raw | blame | history
GemBattle/宝石塔防_Data/sharedassets1.assets patch | view | raw | blame | history
GemBattle/宝石塔防_Data/sharedassets1.assets.resS patch | view | raw | blame | history
And/GemBattle.apk
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Assets/00000/package/Prefab/Prefab/Effect_Elf_Huo_Atk_old.prefab
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Assets/00000/package/Prefab/Prefab/Effect_Elf_Huo_Atk_old.prefab.meta
New file
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: cc4643b29e87ac945b3cc6680563ac7e
PrefabImporter:
  externalObjects: {}
  userData:
  assetBundleName:
  assetBundleVariant:
Assets/Materials/UI/tileTowerVSMat.mat
@@ -40,7 +40,7 @@
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: ea2ffef66c52dd14fbd46187be79f107, type: 3}
        m_Texture: {fileID: 2800000, guid: 8c9a3d26120e78f40aa4ef9ed23d573c, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
Assets/Prefabs/Towers/Fire/Projectile.prefab
Diff too large
Assets/Scripts/TowerDefense/Level/EndlessWave.cs
@@ -6,6 +6,7 @@
using TowerDefense.Agents;
using TowerDefense.Agents.Data;
using TowerDefense.Nodes;
using TowerDefense.UI.HUD;
namespace TowerDefense.Level
{
@@ -113,6 +114,22 @@
        protected virtual void SpawnCurrent()
        {
            if (EndlessGameUI.instance.state == EndlessGameUI.State.GameOver)
            {
                StopWave();
                // 让所有兵线上已经生成的所有agent播放一个死亡动画然后销毁
                WaveLineAgentInsMgr[] waveLineAgentIns = AgentInsManager.instance.GetWaveLineList();
                for (int i = 0; i < waveLineAgentIns.Length; ++i)
                {
                    while (waveLineAgentIns[i].listAgent.Count > 0)
                    {
                        waveLineAgentIns[i].listAgent[0].PlayDeath();
                    }
                }
                return;
            }
            if (isWaveStoped) return;
            if (!TrySetupNextSpawn())
GemBattle.zip
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GemBattle/宝石塔防_Data/Managed/Assembly-CSharp-firstpass.dll
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GemBattle/宝石塔防_Data/Managed/Assembly-CSharp.dll
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GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.Demos.dll
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GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.Haptics.dll
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GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.dll
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GemBattle/宝石塔防_Data/Managed/Sirenix.OdinInspector.CompatibilityLayer.dll
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GemBattle/宝石塔防_Data/Managed/Unity.TextMeshPro.dll
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GemBattle/宝石塔防_Data/Managed/Unity.Timeline.dll
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GemBattle/宝石塔防_Data/Managed/UnityEngine.UI.dll
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GemBattle/宝石塔防_Data/globalgamemanagers
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GemBattle/宝石塔防_Data/globalgamemanagers.assets
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GemBattle/宝石塔防_Data/level0
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GemBattle/宝石塔防_Data/level1
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GemBattle/宝石塔防_Data/resources.assets
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GemBattle/宝石塔防_Data/resources.assets.resS
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GemBattle/宝石塔防_Data/sharedassets0.assets
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GemBattle/宝石塔防_Data/sharedassets0.assets.resS
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GemBattle/宝石塔防_Data/sharedassets1.assets
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GemBattle/宝石塔防_Data/sharedassets1.assets.resS
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