Assets/Scripts/TowerDefense/Towers/Projectiles/BallisticAttack.cs | ●●●●● patch | view | raw | blame | history |
Assets/Scripts/TowerDefense/Towers/Projectiles/BallisticAttack.cs
@@ -131,6 +131,10 @@ basicDamage *= 1 + basicCritDamageRate + GetCritDamageRate(); } // 玉米强化子弹10倍伤害 if (isEnhancedBullet) basicDamage *= 10f; int deathCount = 0; // 提前处理非当前Enemy的爆炸攻击: