chenxin
2020-11-20 5e61bf3fc6c438beb0a6470518aee73f30ff0b35
冷冻气息连杀
20 files modified
9 ■■■■■ changed files
And/GemBattle.apk patch | view | raw | blame | history
Assets/Scripts/TowerDefense/UI/FreezeBreath.cs 9 ●●●●● patch | view | raw | blame | history
GemBattle.zip patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/Assembly-CSharp-firstpass.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/Assembly-CSharp.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.Demos.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.Haptics.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/Sirenix.OdinInspector.CompatibilityLayer.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/Unity.TextMeshPro.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/Unity.Timeline.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/Managed/UnityEngine.UI.dll patch | view | raw | blame | history
GemBattle/宝石塔防_Data/globalgamemanagers patch | view | raw | blame | history
GemBattle/宝石塔防_Data/globalgamemanagers.assets patch | view | raw | blame | history
GemBattle/宝石塔防_Data/level0 patch | view | raw | blame | history
GemBattle/宝石塔防_Data/level1 patch | view | raw | blame | history
GemBattle/宝石塔防_Data/resources.assets patch | view | raw | blame | history
GemBattle/宝石塔防_Data/resources.assets.resS patch | view | raw | blame | history
GemBattle/宝石塔防_Data/sharedassets0.assets patch | view | raw | blame | history
GemBattle/宝石塔防_Data/sharedassets1.assets patch | view | raw | blame | history
And/GemBattle.apk
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Assets/Scripts/TowerDefense/UI/FreezeBreath.cs
@@ -98,6 +98,9 @@
                agentList.Add(list[i]);
            }
            // 一次性死亡数量
            int deathCount = 0;
            while (agentList.Count > 0)
            {
                Agent agent = agentList[0];
@@ -111,10 +114,16 @@
                    agent.PlayOnHitImmediately();
                    EndlessGameUI.instance.generateBloodText(agent.position, damage);
                    agent.TakeDamage(damage, agent.position, alignmentProvider);
                    if (agent.isDead)
                        ++deathCount;
                }
                else if (agent.AgentType == SpawnAgentType.BubbleBomb)
                    EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessBossSkillBubbleBombGetHit, (agent as BubbleBombAgent).Id);
            }
            if (deathCount > 1)
                EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessOneTimeKillCount, deathCount);
        }
        public void PlayFreezeEffect(int waveLineId)
GemBattle.zip
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GemBattle/宝石塔防_Data/Managed/Assembly-CSharp-firstpass.dll
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GemBattle/宝石塔防_Data/Managed/Assembly-CSharp.dll
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GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.Demos.dll
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GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.Haptics.dll
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GemBattle/宝石塔防_Data/Managed/MoreMountains.NiceVibrations.dll
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GemBattle/宝石塔防_Data/Managed/Sirenix.OdinInspector.CompatibilityLayer.dll
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GemBattle/宝石塔防_Data/Managed/Unity.TextMeshPro.dll
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GemBattle/宝石塔防_Data/Managed/Unity.Timeline.dll
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GemBattle/宝石塔防_Data/Managed/UnityEngine.UI.dll
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GemBattle/宝石塔防_Data/globalgamemanagers
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GemBattle/宝石塔防_Data/globalgamemanagers.assets
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GemBattle/宝石塔防_Data/level0
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GemBattle/宝石塔防_Data/level1
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GemBattle/宝石塔防_Data/resources.assets
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GemBattle/宝石塔防_Data/resources.assets.resS
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GemBattle/宝石塔防_Data/sharedassets0.assets
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GemBattle/宝石塔防_Data/sharedassets1.assets
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