Assets/Prefabs/Towers/WoodTower/HitEffect.prefab | ●●●●● patch | view | raw | blame | history | |
Assets/Prefabs/Towers/WoodTower/WProjectile_0.prefab | ●●●●● patch | view | raw | blame | history | |
Assets/Prefabs/Towers/WoodTower/WProjectile_1.prefab | ●●●●● patch | view | raw | blame | history | |
Assets/Prefabs/Towers/WoodTower/WProjectile_2.prefab | ●●●●● patch | view | raw | blame | history | |
Assets/Prefabs/Towers/WoodTower/WProjectile_3.prefab | ●●●●● patch | view | raw | blame | history | |
Assets/Prefabs/Towers/WoodTower/WProjectile_4.prefab | ●●●●● patch | view | raw | blame | history | |
Assets/Scenes/Levels/Battle/Endless.unity | ●●●●● patch | view | raw | blame | history |
Assets/Prefabs/Towers/WoodTower/HitEffect.prefab
Diff too large Assets/Prefabs/Towers/WoodTower/WProjectile_0.prefab
Diff too large Assets/Prefabs/Towers/WoodTower/WProjectile_1.prefab
Diff too large Assets/Prefabs/Towers/WoodTower/WProjectile_2.prefab
Diff too large Assets/Prefabs/Towers/WoodTower/WProjectile_3.prefab
Diff too large Assets/Prefabs/Towers/WoodTower/WProjectile_4.prefab
Diff too large Assets/Scenes/Levels/Battle/Endless.unity
@@ -11234,6 +11234,7 @@ type: 3} TowerAppearEffectPrefab: {fileID: 7075300226719811381, guid: a3ffad0742f1416499458b12a1b8187c, type: 3} MinLevelArr: 0000000000000000 --- !u!114 &1340671926 MonoBehaviour: m_ObjectHideFlags: 0