Assets/Scenes/LoadingScene.unity | ●●●●● patch | view | raw | blame | history |
Assets/Scenes/LoadingScene.unity
@@ -302,7 +302,7 @@ m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Sprite: {fileID: 21300000, guid: cc5d797972864ce4ea2a203dba620097, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1