Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs | ●●●●● patch | view | raw | blame | history |
Assets/Scripts/GameAnalytics_SDK/UI/LoginUI.cs
@@ -82,12 +82,9 @@ if (GameConfig.isFirstStart) { waitTime = 0f; //第一次启动,初始化并且埋点 if (!GameConfig.useSDK) { TDAA_SDKManager.Ins.SDKInit(ChannelID.Gm.ToString()); TDAA_SDKManager.Ins.Statistics(1);//成功加载登陆界面的人数 } Debug.Log("初始化TDAA_SDKManager"); TDAA_SDKManager.Ins.SDKInit(ChannelID.Gm.ToString()); TDAA_SDKManager.Ins.Statistics(1);//成功加载登陆界面的人数 } SetStart();