Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs | ●●●●● patch | view | raw | blame | history |
Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -112,7 +112,7 @@ { int minLevel = GameConfig.IsUpgradeTowerLevel ? 1 : 0; NormalDesc.text = $"购买{minLevel + 1}级宝石"; NormalDesc.text = $"购买{minLevel + 1}级精灵"; } public void ChangeBtnClickNormal()