chenxin
2020-10-28 8716403033b7c70b00b61bc6c74af04e4d248ecc
little commit
2 files modified
4 ■■■ changed files
Assets/Scripts/GameAnalytics_SDK/GA_SDK_Manager.cs 2 ●●● patch | view | raw | blame | history
Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs 2 ●●●●● patch | view | raw | blame | history
Assets/Scripts/GameAnalytics_SDK/GA_SDK_Manager.cs
@@ -340,7 +340,7 @@
        // };
        // TalkingDataGA.OnEvent("action_id", dic);
        TalkingDataGA.OnEvent(actionId, dic);
        // TalkingDataGA.OnEvent(actionId, dic);
    }
Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -52,6 +52,8 @@
    // Start is called before the first frame update
    void Start()
    {
        if (GA_SDK_Manager.Ins == null)
            gameObject.AddComponent<GA_SDK_Manager>();
        GA_SDK_Manager.Ins.ArriveBattle();//埋点
        GA_SDK_Manager.Ins.Statistics(4);//埋点