Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs | ●●●●● patch | view | raw | blame | history |
Assets/Scripts/TowerDefense/UI/HUD/EndlessRandomTower.cs
@@ -60,6 +60,8 @@ // Start is called before the first frame update void Start() { countDownLimit = JsonDataCenter.GetById<battle>(23).value; //Debug.Log("设置了倒计时:" + countDownLimit); if (!EndlessLevelManager.instanceExists) Debug.LogError("[UI] No level manager for tower list");