Assets/Prefabs/UI/EndlessTileGridBuyBtn.prefab | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs | ●●●●● patch | view | raw | blame | history |
Assets/Prefabs/UI/EndlessTileGridBuyBtn.prefab
@@ -262,8 +262,8 @@ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 80, y: 80} m_AnchoredPosition: {x: 0, y: -10} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1179723933380362119 CanvasRenderer: @@ -286,7 +286,7 @@ m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 Assets/Scripts/TowerDefense/UI/HUD/EndlessCurrencyUI.cs
@@ -45,7 +45,9 @@ protected void UpdateDisplay() { int current = currency.currentCurrency; DisplayText.text = AddNumberSemi(current.ToString()); //DisplayText.text = AddNumberSemi(current.ToString()); DisplayText.text = current.ToString(); } /// <summary>