Assets/00000/package/Materials/Texmap_003.mat | ●●●●● patch | view | raw | blame | history | |
Assets/00000/package/Prefab/Effect_HuoJingLing_Atk.prefab | ●●●●● patch | view | raw | blame | history |
Assets/00000/package/Materials/Texmap_003.mat
@@ -41,5 +41,5 @@ m_Colors: - _Color: {r: 0.1509434, g: 0.056959774, b: 0, a: 1} - _ColorMain: {r: 0.6320754, g: 0.6320754, b: 0.6320754, a: 1} - _TintColor: {r: 0.16037738, g: 0, b: 0, a: 1} - _TintColor: {r: 0.41509432, g: 0.17426129, b: 0.17426129, a: 1} m_BuildTextureStacks: [] Assets/00000/package/Prefab/Effect_HuoJingLing_Atk.prefab
@@ -14560,7 +14560,7 @@ ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} looping: 1 prewarm: 0 prewarm: 1 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 0