Assets/Scripts/TowerDefense/UI/EndlessBossSkill/BossSkillBubbleBomb.cs
@@ -406,7 +406,7 @@ if (config.AttackTime <= 0) { EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessLoseHeart, 3); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessLoseHeart, 2); config.IsAttack = false; } } Assets/Scripts/TowerDefense/UI/EndlessHomeBaseHPManager.cs
@@ -45,7 +45,7 @@ // Start is called before the first frame update private void Start() { CurrentHP = TotalHP = HeartList.Count; CurrentHP = TotalHP = 5; hpTxt.text = "x" + CurrentHP.ToString(); EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.EndlessLoseHeart, LoseHeart); }