Assets/Prefabs/UI/GuideUI/BoxPanel.prefab
New file @@ -0,0 +1,1959 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &545881278137159673 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 432047202834722229} - component: {fileID: 5639915917081220755} - component: {fileID: 5925393445483897222} m_Layer: 5 m_Name: Wood m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &432047202834722229 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545881278137159673} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 656893662194066234} - {fileID: 3231702441987088066} m_Father: {fileID: 3329837434862512135} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 512, y: 512} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5639915917081220755 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545881278137159673} m_CullTransparentMesh: 0 --- !u!114 &5925393445483897222 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 545881278137159673} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 052ead79c00877c4596e05fb4ea39ae8, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &596791628121850558 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3329837434862512135} - component: {fileID: 2191485238415766357} - component: {fileID: 8082105016675430401} - component: {fileID: -8352492870981649550} m_Layer: 5 m_Name: BoxPanel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &3329837434862512135 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596791628121850558} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3402256463678719083} - {fileID: 3050534205413049136} - {fileID: 3249853098064495087} - {fileID: 2282945109587079122} - {fileID: 8617458085908924517} - {fileID: 8371657868629957971} - {fileID: 5944359475826769033} - {fileID: 7126365224332580324} - {fileID: 7976797012889623055} - {fileID: 4242805669559459963} - {fileID: 432047202834722229} - {fileID: 7089771400372969752} - {fileID: 9156215346293574002} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2191485238415766357 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596791628121850558} m_CullTransparentMesh: 0 --- !u!114 &8082105016675430401 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596791628121850558} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 7545f6da4eda5274396e5021d128679d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &-8352492870981649550 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 596791628121850558} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 32644c4c656120d4ea93cae83671172f, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &1606424270065768613 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8315945315899093728} - component: {fileID: 3633260040406686489} - component: {fileID: 8625596155944390692} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8315945315899093728 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606424270065768613} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 9156215346293574002} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3633260040406686489 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606424270065768613} m_CullTransparentMesh: 0 --- !u!114 &8625596155944390692 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1606424270065768613} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 28 m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 40 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: "\u70B9\u51FB\u5F00\u542F\uFF0C\u83B7\u5F97\u4F60\u7684\u7CBE\u7075\uFF01" --- !u!1 &1934012882324435249 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7089771400372969752} - component: {fileID: 3205553998633870695} - component: {fileID: 4113316568124568891} m_Layer: 5 m_Name: Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &7089771400372969752 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934012882324435249} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4603868885853446769} - {fileID: 1405614915634752624} m_Father: {fileID: 3329837434862512135} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 512, y: 512} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3205553998633870695 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934012882324435249} m_CullTransparentMesh: 0 --- !u!114 &4113316568124568891 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934012882324435249} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 8ef031eaacab11d49b80a1556872a62b, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &2711502892202447069 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3050534205413049136} - component: {fileID: 2617671657217148911} - component: {fileID: 6070378411588305908} m_Layer: 5 m_Name: Image m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &3050534205413049136 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2711502892202447069} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3329837434862512135} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 388.8} m_SizeDelta: {x: 1080, y: 146} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2617671657217148911 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2711502892202447069} m_CullTransparentMesh: 0 --- !u!114 &6070378411588305908 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2711502892202447069} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 59169f1766ed17d41b16db2550d7da65, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &3023218368860148358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3915237852727831442} - component: {fileID: 4859823208733686271} - component: {fileID: 2363171006011542002} m_Layer: 5 m_Name: Image (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &3915237852727831442 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3023218368860148358} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4242805669559459963} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -140, y: 0} m_SizeDelta: {x: 54, y: 58} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4859823208733686271 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3023218368860148358} m_CullTransparentMesh: 0 --- !u!114 &2363171006011542002 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3023218368860148358} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 4ebed2db6405bdb46aa986427873a8a8, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &3803564945088311427 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8617458085908924517} - component: {fileID: 4468101104347874531} - component: {fileID: 4906228840414129573} m_Layer: 5 m_Name: Box m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &8617458085908924517 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3803564945088311427} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 148401802513274787} m_Father: {fileID: 3329837434862512135} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 512, y: 512} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4468101104347874531 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3803564945088311427} m_CullTransparentMesh: 0 --- !u!114 &4906228840414129573 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3803564945088311427} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: b567c919b07897149b9c5efcac641714, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &3913797422498874450 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 656893662194066234} - component: {fileID: 2088074028444844957} - component: {fileID: 7916241997095033621} m_Layer: 5 m_Name: Image (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &656893662194066234 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3913797422498874450} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432047202834722229} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 230, y: 58} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2088074028444844957 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3913797422498874450} m_CullTransparentMesh: 0 --- !u!114 &7916241997095033621 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3913797422498874450} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 51735a306489aaf41b9a19dcc90c0480, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &3922083870023129609 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6087215642914823430} - component: {fileID: 8455601689037397151} - component: {fileID: 4046484770250322395} m_Layer: 5 m_Name: Image (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &6087215642914823430 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3922083870023129609} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4242805669559459963} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 230, y: 58} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8455601689037397151 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3922083870023129609} m_CullTransparentMesh: 0 --- !u!114 &4046484770250322395 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3922083870023129609} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: d11b316f31baa5a449a29f21b02a4fd0, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &5415935896341120331 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7976797012889623055} - component: {fileID: 5741675695874267772} - component: {fileID: 1758504843701496183} m_Layer: 5 m_Name: SRImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &7976797012889623055 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5415935896341120331} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3329837434862512135} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -176.5, y: 208} m_SizeDelta: {x: 159, y: 96} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5741675695874267772 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5415935896341120331} m_CullTransparentMesh: 0 --- !u!114 &1758504843701496183 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5415935896341120331} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: e538ec91a3ca02642be0ef7d86446c6a, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &5474936216192605664 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1405614915634752624} - component: {fileID: 1516504842635874690} - component: {fileID: 260591178081249188} m_Layer: 5 m_Name: Image (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1405614915634752624 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5474936216192605664} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7089771400372969752} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -140, y: 0} m_SizeDelta: {x: 54, y: 58} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1516504842635874690 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5474936216192605664} m_CullTransparentMesh: 0 --- !u!114 &260591178081249188 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5474936216192605664} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 7532aa33fc3e0ab49952386ede108d23, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &5477590297202338677 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2282945109587079122} - component: {fileID: 2645802397961274403} - component: {fileID: 2786653591426190357} m_Layer: 5 m_Name: LightImage m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &2282945109587079122 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5477590297202338677} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3329837434862512135} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 545, y: 553} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2645802397961274403 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5477590297202338677} m_CullTransparentMesh: 0 --- !u!114 &2786653591426190357 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5477590297202338677} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: e6222bc617fe82b4797399efd285a0a9, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &5561695277286553537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4242805669559459963} - component: {fileID: 4963870862744014493} - component: {fileID: 5611119045238688754} m_Layer: 5 m_Name: Fire m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &4242805669559459963 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5561695277286553537} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6087215642914823430} - {fileID: 3915237852727831442} m_Father: {fileID: 3329837434862512135} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 512, y: 512} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4963870862744014493 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5561695277286553537} m_CullTransparentMesh: 0 --- !u!114 &5611119045238688754 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5561695277286553537} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 3e1ba3883c4ffb24f8005398456c7cf9, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &5653960614748927233 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3231702441987088066} - component: {fileID: 6039726876769147998} - component: {fileID: 5803638052337823698} m_Layer: 5 m_Name: Image (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &3231702441987088066 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5653960614748927233} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 432047202834722229} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: -140, y: 0} m_SizeDelta: {x: 54, y: 58} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6039726876769147998 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5653960614748927233} m_CullTransparentMesh: 0 --- !u!114 &5803638052337823698 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5653960614748927233} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 8acc3df6f5ebac44fb6fb2f2bd79ac36, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &6065068077016299575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4603868885853446769} - component: {fileID: 8285004501173759578} - component: {fileID: 3481756663065498733} m_Layer: 5 m_Name: Image (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &4603868885853446769 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6065068077016299575} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 7089771400372969752} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 230, y: 58} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8285004501173759578 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6065068077016299575} m_CullTransparentMesh: 0 --- !u!114 &3481756663065498733 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6065068077016299575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: e4b70bd635d05484c8e882104e04b3c9, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &6420293705544106485 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3249853098064495087} - component: {fileID: 604990957065099585} - component: {fileID: 1417388991650132324} m_Layer: 5 m_Name: Image (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &3249853098064495087 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6420293705544106485} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3329837434862512135} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 388.8} m_SizeDelta: {x: 428, y: 113} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &604990957065099585 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6420293705544106485} m_CullTransparentMesh: 0 --- !u!114 &1417388991650132324 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6420293705544106485} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 078543bdc00048449a9e13d29e37b10d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &7419648510119192425 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9156215346293574002} - component: {fileID: 6627334762009310115} - component: {fileID: 3280391255023436332} m_Layer: 5 m_Name: InfoTxt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &9156215346293574002 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7419648510119192425} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8315945315899093728} m_Father: {fileID: 3329837434862512135} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -340} m_SizeDelta: {x: 365, y: 46} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6627334762009310115 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7419648510119192425} m_CullTransparentMesh: 0 --- !u!114 &3280391255023436332 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7419648510119192425} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 96716e1070b70a144a4506f0623e232c, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &7741544330782201769 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 148401802513274787} - component: {fileID: 2506050201632360335} - component: {fileID: 159332534613423666} m_Layer: 5 m_Name: Image (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &148401802513274787 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7741544330782201769} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8617458085908924517} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 230, y: 58} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2506050201632360335 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7741544330782201769} m_CullTransparentMesh: 0 --- !u!114 &159332534613423666 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7741544330782201769} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 144caa80eaf0f4b4abcaed709029c3f7, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &8971271279072093943 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3402256463678719083} - component: {fileID: 4684582850908755235} - component: {fileID: 1505349134619605190} - component: {fileID: 4094237875463829229} m_Layer: 5 m_Name: BackGround m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &3402256463678719083 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8971271279072093943} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3329837434862512135} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4684582850908755235 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8971271279072093943} m_CullTransparentMesh: 0 --- !u!114 &1505349134619605190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8971271279072093943} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &4094237875463829229 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8971271279072093943} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 0 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Selected m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 1505349134619605190} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!1001 &1043915682847843588 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 3329837434862512135} m_Modifications: - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_RootOrder value: 6 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalScale.x value: 10 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalScale.y value: 10 objectReference: {fileID: 0} - target: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_LocalScale.z value: 10 objectReference: {fileID: 0} - target: {fileID: 6629897586935028110, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_Name value: Effect_UI_ChouKa_Huo objectReference: {fileID: 0} - target: {fileID: 6629897586935028110, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 6629897586935028110, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 6629897587127848741, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 6629897587444770770, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 6629897587627818546, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 6629897587688664931, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 6629897587703826149, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 6629897587864592842, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 6629897587942983955, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 6629897588472274084, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_SortingOrder value: -1 objectReference: {fileID: 0} - target: {fileID: 6629897588472274086, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 6629897588472274091, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} propertyPath: playOnAwake value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} --- !u!4 &5944359475826769033 stripped Transform: m_CorrespondingSourceObject: {fileID: 6629897586935028109, guid: 9b76e93febd3737488267b1ec1cfbbc1, type: 3} m_PrefabInstance: {fileID: 1043915682847843588} m_PrefabAsset: {fileID: 0} --- !u!1001 &5293377626243637758 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 3329837434862512135} m_Modifications: - target: {fileID: 4421339242159642601, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4421339242257449971, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4421339242272709820, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4421339242814593111, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4421339243142578746, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4421339243268963500, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_Name value: Effect_UI_ChouKa_Shui objectReference: {fileID: 0} - target: {fileID: 4421339243268963500, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4421339243268963500, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_RootOrder value: 5 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalScale.x value: 10 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalScale.y value: 10 objectReference: {fileID: 0} - target: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_LocalScale.z value: 10 objectReference: {fileID: 0} - target: {fileID: 4421339243277758931, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4421339243332238666, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4421339243421766285, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4421339243421766287, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: m_SortingOrder value: -1 objectReference: {fileID: 0} - target: {fileID: 4421339243421766288, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} propertyPath: playOnAwake value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} --- !u!4 &8371657868629957971 stripped Transform: m_CorrespondingSourceObject: {fileID: 4421339243268963501, guid: 4d5a46ca60ef49c45908c3f36338e533, type: 3} m_PrefabInstance: {fileID: 5293377626243637758} m_PrefabAsset: {fileID: 0} --- !u!1001 &9184060266252225729 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 3329837434862512135} m_Modifications: - target: {fileID: 2130687839314951686, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 2130687839606299907, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 2130687839606299909, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_SortingOrder value: -1 objectReference: {fileID: 0} - target: {fileID: 2130687839606299910, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: playOnAwake value: 1 objectReference: {fileID: 0} - target: {fileID: 2130687839720714215, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 2130687839824081256, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 2130687840121788708, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_Name value: Effect_UI_ChouKa_Mu objectReference: {fileID: 0} - target: {fileID: 2130687840121788708, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 2130687840121788708, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_IsActive value: 0 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_RootOrder value: 7 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalScale.x value: 10 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalScale.y value: 10 objectReference: {fileID: 0} - target: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_LocalScale.z value: 10 objectReference: {fileID: 0} - target: {fileID: 2130687840469802323, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 2130687841107024282, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 2130687841194198387, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 2130687841204923872, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} --- !u!4 &7126365224332580324 stripped Transform: m_CorrespondingSourceObject: {fileID: 2130687840121788709, guid: 866472cf15dc0b2429f9a6a2ac1b50e1, type: 3} m_PrefabInstance: {fileID: 9184060266252225729} m_PrefabAsset: {fileID: 0} Assets/Prefabs/UI/GuideUI/BoxPanel.prefab.meta
New file @@ -0,0 +1,7 @@ fileFormatVersion: 2 guid: 95122db9d9a91b943a8066f8e3b4becd PrefabImporter: externalObjects: {} userData: assetBundleName: assetBundleVariant: Assets/Prefabs/UI/GuideUI/MainUI.prefab
@@ -749,9 +749,9 @@ m_Name: m_EditorClassIdentifier: randomBtn: {fileID: 1913359152832194477} cdTimeBg: {fileID: 1913359153833097382} cdTimeText: {fileID: 1913359153786900509} buyBtnLevelUp: {fileID: 21300000, guid: 3ffe4129e848f0d4dae264dd341cb920, type: 3} NormalDesc: {fileID: 0} SkillDesc: {fileID: 0} --- !u!1 &1913359152851231906 GameObject: m_ObjectHideFlags: 0 @@ -903,6 +903,7 @@ FinalWaveText: {fileID: 1913359153438940443} PropListUI: {fileID: 1913359153686157471} SettlementUI: {fileID: 1913359154254306680} EffectPrefabObject: {fileID: 0} --- !u!82 &1913359152851231910 AudioSource: m_ObjectHideFlags: 0 @@ -4120,7 +4121,7 @@ m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 4294967295 m_Bits: 524087 --- !u!114 &1913359154012177678 MonoBehaviour: m_ObjectHideFlags: 0 @@ -4135,10 +4136,13 @@ m_EditorClassIdentifier: countDownTextNew: {fileID: 1913359153127151617} timeTextNew: {fileID: 1913359152957745097} timeStatic: {fileID: 1913359153474219051} SettlementUI: {fileID: 1913359154254306680} uiStartMssk: {fileID: 1913359152610747674} bgMusic: {fileID: 0} beginDragStep: 0 guideThirdWaveStep: 0 darkGroundImg: {fileID: 0} GMBtn: {fileID: 0} --- !u!1 &1913359154036738480 GameObject: m_ObjectHideFlags: 0 @@ -4328,10 +4332,11 @@ m_EditorClassIdentifier: HPImage1: {fileID: 1913359152791540087} HPImage2: {fileID: 1913359153307493763} BossImage: {fileID: 0} BaseBlood: {fileID: 21300000, guid: f9a15ea7a2090444e88b74ec5ec9a825, type: 3} Speed: 0.3 WaveNumText: {fileID: 1913359154036738482} BossInfo: {fileID: 1913359154279990731} HPInfoText: {fileID: 0} --- !u!1 &1913359154254306680 GameObject: m_ObjectHideFlags: 0 @@ -4934,6 +4939,7 @@ - {fileID: 3602658783095328950} - {fileID: 3602658782794507058} SelectBtn: {fileID: 1913359153344101701} EffectPrefabObject: {fileID: 0} --- !u!1001 &1913359152462737436 PrefabInstance: m_ObjectHideFlags: 0 Assets/Prefabs/UI/GuideUI/效果图.png
Assets/Prefabs/UI/GuideUI/效果图.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/Prefabs/UI/GuideUI/\346\225\210\346\236\234\345\233\276.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 524f1300df3ed7c48a34ed2e1b5bc5b6 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/Prefabs/UI/GuideUI/效果图1.png
Assets/Prefabs/UI/GuideUI/效果图1.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/Prefabs/UI/GuideUI/\346\225\210\346\236\234\345\233\2761.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 1fd7ba574459cc649b50983b74057f38 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/Resources/UI/Guide/GuidePanel.prefab
@@ -192,7 +192,7 @@ m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 62479f5de855f794987e9048d3de5b66, type: 3} m_Sprite: {fileID: 21300000, guid: 5d8a9333514ab8648a93ef7684841240, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -202,6 +202,125 @@ m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &530873703695268170 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3396256655537851812} - component: {fileID: 7538001031800338480} - component: {fileID: 4077557379587735694} - component: {fileID: 5862439361290832505} m_Layer: 5 m_Name: BGPanel m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &3396256655537851812 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530873703695268170} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4438159195928217730} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &7538001031800338480 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530873703695268170} m_CullTransparentMesh: 0 --- !u!114 &4077557379587735694 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530873703695268170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 7545f6da4eda5274396e5021d128679d, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &5862439361290832505 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 530873703695268170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 0 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Selected m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 4077557379587735694} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!1 &631201737652148451 GameObject: m_ObjectHideFlags: 0 @@ -213,8 +332,7 @@ - component: {fileID: 4359018530067976343} - component: {fileID: 1513328901255623773} - component: {fileID: 7880881679571134902} - component: {fileID: 1915999974341976535} - component: {fileID: 1095709592602624962} - component: {fileID: 5715655222758937494} m_Layer: 5 m_Name: Image_TowerPos2 m_TagString: Untagged @@ -279,7 +397,7 @@ m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &1915999974341976535 --- !u!114 &5715655222758937494 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -288,50 +406,7 @@ m_GameObject: {fileID: 631201737652148451} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Name: m_EditorClassIdentifier: m_Navigation: m_Mode: 3 m_SelectOnUp: {fileID: 0} m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: m_HighlightedSprite: {fileID: 0} m_PressedSprite: {fileID: 0} m_SelectedSprite: {fileID: 0} m_DisabledSprite: {fileID: 0} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted m_PressedTrigger: Pressed m_SelectedTrigger: Selected m_DisabledTrigger: Disabled m_Interactable: 1 m_TargetGraphic: {fileID: 7880881679571134902} m_OnClick: m_PersistentCalls: m_Calls: [] --- !u!114 &1095709592602624962 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 631201737652148451} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 41f55d1085fa25546b68ba624e7e030d, type: 3} m_Script: {fileID: 11500000, guid: 08591e45701808d45b20afc9a724f2f5, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &909352621512539551 @@ -364,7 +439,7 @@ m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4438159195928217730} m_RootOrder: 1 m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -5354,7 +5429,7 @@ m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 62479f5de855f794987e9048d3de5b66, type: 3} m_Sprite: {fileID: 21300000, guid: 5d8a9333514ab8648a93ef7684841240, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -5429,7 +5504,7 @@ m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 5d8a9333514ab8648a93ef7684841240, type: 3} m_Sprite: {fileID: 21300000, guid: 62479f5de855f794987e9048d3de5b66, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -10438,7 +10513,7 @@ m_Children: - {fileID: 815426026989974613} m_Father: {fileID: 4438159195928217730} m_RootOrder: 3 m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -10531,7 +10606,7 @@ m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 m_IsActive: 0 --- !u!224 &3949634408599583466 RectTransform: m_ObjectHideFlags: 0 @@ -10643,9 +10718,9 @@ - component: {fileID: 6600298467216366149} - component: {fileID: 40450391755731747} - component: {fileID: 2587150530153344824} - component: {fileID: 7749194719010650098} - component: {fileID: 7979538392503642937} m_Layer: 5 m_Name: Image_Fire1 m_Name: Image_Wood1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -10665,10 +10740,10 @@ - {fileID: 4442746038482168456} - {fileID: 7678627218380787076} - {fileID: 1568560245806119737} - {fileID: 7506719627085037032} - {fileID: 8300337399051184320} - {fileID: 5671372037864146043} - {fileID: 4866253993228027618} m_Father: {fileID: 5529930024907350475} m_RootOrder: 3 m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -10703,7 +10778,7 @@ m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 62479f5de855f794987e9048d3de5b66, type: 3} m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -10713,7 +10788,7 @@ m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &7749194719010650098 --- !u!114 &7979538392503642937 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -10722,95 +10797,7 @@ m_GameObject: {fileID: 4033919787940865614} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f66a15b2967373d43885d1dae42ab1c1, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &4119363682436677752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8785440710209430772} - component: {fileID: 4167795648100950029} - component: {fileID: 4986371521569428588} - component: {fileID: 3682014138833546077} m_Layer: 5 m_Name: Image_SkillRim m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8785440710209430772 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4119363682436677752} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5529930024907350475} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -145, y: 155} m_SizeDelta: {x: 158, y: 518} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4167795648100950029 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4119363682436677752} m_CullTransparentMesh: 0 --- !u!114 &4986371521569428588 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4119363682436677752} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: ce58f06ccdf1f7a4aa9359b2c7bcc3f8, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &3682014138833546077 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4119363682436677752} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b853ac60c2d385d4dbc98c0d558451bb, type: 3} m_Script: {fileID: 11500000, guid: c52e935f8f48e7a4da76d538a59cbe91, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &4283419727313149636 @@ -10918,7 +10905,7 @@ m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4438159195928217730} m_RootOrder: 2 m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -10967,6 +10954,98 @@ m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: --- !u!1 &5443958486403663608 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2948402727756163186} - component: {fileID: 8613142675941996590} - component: {fileID: 7022907296540452318} - component: {fileID: 2001949994250930038} m_Layer: 5 m_Name: Image_Water m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2948402727756163186 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5443958486403663608} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 5302463347128064929} - {fileID: 8100017067871649774} - {fileID: 5749082204771179013} - {fileID: 1376111069480638087} m_Father: {fileID: 5529930024907350475} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 165, y: -438} m_SizeDelta: {x: 135, y: 135} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8613142675941996590 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5443958486403663608} m_CullTransparentMesh: 0 --- !u!114 &7022907296540452318 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5443958486403663608} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &2001949994250930038 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5443958486403663608} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b9d04df50a1081f459d1f4475c74c3ee, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &5651581176090382090 GameObject: m_ObjectHideFlags: 0 @@ -10978,9 +11057,9 @@ - component: {fileID: 5288312533157649880} - component: {fileID: 5571260166908534693} - component: {fileID: 5226500383690580988} - component: {fileID: 2412175867400160854} - component: {fileID: 2816864266904017449} m_Layer: 5 m_Name: Image_Wood m_Name: Image_Fire m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -10999,10 +11078,10 @@ m_Children: - {fileID: 8669161200913012305} - {fileID: 6783291872676265760} - {fileID: 8574130107060216558} - {fileID: 3169811809752695291} - {fileID: 7506719627085037032} - {fileID: 8300337399051184320} m_Father: {fileID: 5529930024907350475} m_RootOrder: 6 m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -11030,14 +11109,14 @@ m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 5d8a9333514ab8648a93ef7684841240, type: 3} m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -11047,7 +11126,7 @@ m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &2412175867400160854 --- !u!114 &2816864266904017449 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -11056,7 +11135,7 @@ m_GameObject: {fileID: 5651581176090382090} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b9d04df50a1081f459d1f4475c74c3ee, type: 3} m_Script: {fileID: 11500000, guid: f66a15b2967373d43885d1dae42ab1c1, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &5651645459179751126 @@ -11147,9 +11226,9 @@ - component: {fileID: 8204445176908223303} - component: {fileID: 4760460880310566967} - component: {fileID: 5411302887665352513} - component: {fileID: 7048500738051580050} - component: {fileID: 6665293092737279593} m_Layer: 5 m_Name: Image_Fire2 m_Name: Image_Wood2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -11168,10 +11247,10 @@ m_Children: - {fileID: 1998611194790363245} - {fileID: 5966368840673147708} - {fileID: 79212630294253145} - {fileID: 5876533342725889962} - {fileID: 5535747459750983881} - {fileID: 7222998258621314287} m_Father: {fileID: 5529930024907350475} m_RootOrder: 4 m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -11206,7 +11285,7 @@ m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 62479f5de855f794987e9048d3de5b66, type: 3} m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -11216,7 +11295,7 @@ m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &7048500738051580050 --- !u!114 &6665293092737279593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -11225,7 +11304,95 @@ m_GameObject: {fileID: 6276095933853610772} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d3b4c2d419a101441a43e786360b5cf6, type: 3} m_Script: {fileID: 11500000, guid: 1b24539bf7298bc42a73dd51213dc324, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &6283828841079539443 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8763532979211854271} - component: {fileID: 5312302736039068139} - component: {fileID: 6625377758114240815} - component: {fileID: 6936230311898373346} m_Layer: 5 m_Name: Image_TowerPos3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8763532979211854271 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6283828841079539443} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 5529930024907350475} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 162, y: -124} m_SizeDelta: {x: 120, y: 130} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5312302736039068139 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6283828841079539443} m_CullTransparentMesh: 0 --- !u!114 &6625377758114240815 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6283828841079539443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &6936230311898373346 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6283828841079539443} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 08591e45701808d45b20afc9a724f2f5, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &6293935192706194326 @@ -11355,81 +11522,6 @@ m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6537402814788588433} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 62127e3cfaae86f4f9c10717076f44f2, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &6873958881843345488 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3078043526367245840} - component: {fileID: 501572408159347332} - component: {fileID: 3466948987325062233} m_Layer: 5 m_Name: Image_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &3078043526367245840 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6873958881843345488} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 8945681477854862129} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -53} m_SizeDelta: {x: 81, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &501572408159347332 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6873958881843345488} m_CullTransparentMesh: 0 --- !u!114 &3466948987325062233 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6873958881843345488} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} @@ -16501,6 +16593,156 @@ m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} m_MaskInteraction: 0 --- !u!1 &7579282628349917171 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8100017067871649774} - component: {fileID: 1441730283749300497} - component: {fileID: 5208738705625155305} m_Layer: 5 m_Name: Image_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8100017067871649774 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7579282628349917171} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 2948402727756163186} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -53} m_SizeDelta: {x: 81, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1441730283749300497 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7579282628349917171} m_CullTransparentMesh: 0 --- !u!114 &5208738705625155305 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7579282628349917171} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 62127e3cfaae86f4f9c10717076f44f2, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &7768657753455734179 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5302463347128064929} - component: {fileID: 381336928800657365} - component: {fileID: 7789797617546420312} m_Layer: 5 m_Name: Image (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &5302463347128064929 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7768657753455734179} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.5, y: 1.5, z: 1.5} m_Children: [] m_Father: {fileID: 2948402727756163186} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 136, y: 136} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &381336928800657365 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7768657753455734179} m_CullTransparentMesh: 0 --- !u!114 &7789797617546420312 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7768657753455734179} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 8ff0b44f00023c441821141b053df649, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &7829058806911360191 GameObject: m_ObjectHideFlags: 0 @@ -16757,6 +16999,7 @@ m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3396256655537851812} - {fileID: 8731406972072197911} - {fileID: 2917232209471019437} - {fileID: 4822198964131571939} @@ -16812,7 +17055,7 @@ m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4438159195928217730} m_RootOrder: 0 m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -16965,17 +17208,18 @@ - {fileID: 3949634408599583466} - {fileID: 142515581731452029} - {fileID: 4359018530067976343} - {fileID: 8763532979211854271} - {fileID: 6600298467216366149} - {fileID: 8204445176908223303} - {fileID: 8785440710209430772} - {fileID: 2948402727756163186} - {fileID: 5288312533157649880} - {fileID: 8945681477854862129} - {fileID: 5148880899991696804} - {fileID: 1317519610470281476} - {fileID: 4438159195928217730} - {fileID: 4727596860417850039} - {fileID: 1725281817447037252} - {fileID: 5284319985334853514} - {fileID: 6734668191369589492} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -17005,7 +17249,7 @@ m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 0} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 @@ -17032,95 +17276,6 @@ m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2464f3db26526c3449d6430387641615, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &8950312693980221416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8945681477854862129} - component: {fileID: 4223709936664550011} - component: {fileID: 9101779825639589231} - component: {fileID: 3407501797962621564} m_Layer: 5 m_Name: Image_Skill m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8945681477854862129 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8950312693980221416} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 3078043526367245840} m_Father: {fileID: 5529930024907350475} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: -356, y: -600} m_SizeDelta: {x: 135, y: 135} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4223709936664550011 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8950312693980221416} m_CullTransparentMesh: 0 --- !u!114 &9101779825639589231 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8950312693980221416} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: e83f32552be4f2c44818e68dfb3ed1e5, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &3407501797962621564 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8950312693980221416} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cde50e452d90aa04eaf5455075f05942, type: 3} m_Name: m_EditorClassIdentifier: --- !u!1 &9003939257793759947 @@ -17273,12 +17428,147 @@ m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1001 &2043432436665487321 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 2948402727756163186} m_Modifications: - target: {fileID: 996061740697251194, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3558656715349940935, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4758164877748642480, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_Name value: Shui objectReference: {fileID: 0} - target: {fileID: 4758164877748642480, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4902537785143443579, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 5774234391635953391, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 5796061383164155722, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 5826681950324887982, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 5826681950324887982, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_Name value: Particle System objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalScale.x value: 15 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalScale.y value: 15 objectReference: {fileID: 0} - target: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_LocalScale.z value: 15 objectReference: {fileID: 0} - target: {fileID: 7844019403868555354, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} --- !u!4 &5749082204771179013 stripped Transform: m_CorrespondingSourceObject: {fileID: 6022277211226297820, guid: 4699595ee5573684884dcfcbf393aaaf, type: 3} m_PrefabInstance: {fileID: 2043432436665487321} m_PrefabAsset: {fileID: 0} --- !u!1001 &2300011441008667441 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 6600298467216366149} m_TransformParent: {fileID: 5288312533157649880} m_Modifications: - target: {fileID: 3022035219195848773, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} @@ -17333,7 +17623,7 @@ - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_RootOrder value: 4 value: 3 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} @@ -17383,12 +17673,12 @@ type: 3} m_PrefabInstance: {fileID: 2300011441008667441} m_PrefabAsset: {fileID: 0} --- !u!1001 &3125097527572071220 --- !u!1001 &4785850214538834053 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 8204445176908223303} m_TransformParent: {fileID: 5288312533157649880} m_Modifications: - target: {fileID: 300155889904783844, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} @@ -17439,356 +17729,6 @@ type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalScale.x value: 15 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalScale.y value: 15 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalScale.z value: 15 objectReference: {fileID: 0} - target: {fileID: 4227125063048887107, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4292962690563764468, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 7550075171557392939, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 7994340722338872962, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 8028903343430182617, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_Name value: Huo objectReference: {fileID: 0} - target: {fileID: 8028903343430182617, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 8031032332129170446, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} --- !u!4 &79212630294253145 stripped Transform: m_CorrespondingSourceObject: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} m_PrefabInstance: {fileID: 3125097527572071220} m_PrefabAsset: {fileID: 0} --- !u!1001 &4113506790325321381 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 5288312533157649880} m_Modifications: - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalScale.x value: 15 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalScale.y value: 15 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalScale.z value: 15 objectReference: {fileID: 0} - target: {fileID: 1793911637505915994, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3060165316166712612, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Name value: Mu_02 objectReference: {fileID: 0} - target: {fileID: 3060165316166712612, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 7325816160205716847, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 7325816160205716847, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Name value: Particle System objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 73de43a338bdb974aa96e782d005f153, type: 3} --- !u!4 &3169811809752695291 stripped Transform: m_CorrespondingSourceObject: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} m_PrefabInstance: {fileID: 4113506790325321381} m_PrefabAsset: {fileID: 0} --- !u!1001 &4419811531430583387 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 8204445176908223303} m_Modifications: - target: {fileID: 3022035219195848773, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_Name value: Huo_02 objectReference: {fileID: 0} - target: {fileID: 3022035219195848773, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3039545110694661985, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalScale.x value: 15 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalScale.y value: 15 objectReference: {fileID: 0} - target: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_LocalScale.z value: 15 objectReference: {fileID: 0} - target: {fileID: 8727155406965440213, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 8727155406965440213, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} propertyPath: m_Name value: Particle System objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} --- !u!4 &5876533342725889962 stripped Transform: m_CorrespondingSourceObject: {fileID: 7844127999702205425, guid: fbd3cb7333b82a54eb55c6522c430dd9, type: 3} m_PrefabInstance: {fileID: 4419811531430583387} m_PrefabAsset: {fileID: 0} --- !u!1001 &4785850214538834053 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 6600298467216366149} m_Modifications: - target: {fileID: 300155889904783844, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 1307715336676750689, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 3046677259689348461, guid: 576127ca8c56cab4e8628fcbc592c7c8, type: 3} @@ -17863,12 +17803,122 @@ type: 3} m_PrefabInstance: {fileID: 4785850214538834053} m_PrefabAsset: {fileID: 0} --- !u!1001 &8150695113035431935 --- !u!1001 &5047326398041324880 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 5288312533157649880} m_TransformParent: {fileID: 2948402727756163186} m_Modifications: - target: {fileID: 2457906007645289368, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_Name value: Shui_02 objectReference: {fileID: 0} - target: {fileID: 2457906007645289368, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4022098414152734781, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4867011146718765419, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4867011146718765419, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_Name value: Particle System objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalScale.x value: 15 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalScale.y value: 15 objectReference: {fileID: 0} - target: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} propertyPath: m_LocalScale.z value: 15 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} --- !u!4 &1376111069480638087 stripped Transform: m_CorrespondingSourceObject: {fileID: 6130341545969462231, guid: 9a03cd84842d11f44aaa440c15f90338, type: 3} m_PrefabInstance: {fileID: 5047326398041324880} m_PrefabAsset: {fileID: 0} --- !u!1001 &5284051891578902890 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 6600298467216366149} m_Modifications: - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} @@ -17888,17 +17938,17 @@ - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalRotation.x value: 0 value: -0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalRotation.y value: 0 value: -0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalRotation.z value: 0 value: -0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} @@ -17908,7 +17958,7 @@ - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_RootOrder value: 2 value: 3 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} @@ -17992,9 +18042,489 @@ objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} --- !u!4 &8574130107060216558 stripped --- !u!4 &5671372037864146043 stripped Transform: m_CorrespondingSourceObject: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} m_PrefabInstance: {fileID: 8150695113035431935} m_PrefabInstance: {fileID: 5284051891578902890} m_PrefabAsset: {fileID: 0} --- !u!1001 &5864561458652936636 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 6600298467216366149} m_Modifications: - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_RootOrder value: 4 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalScale.x value: 15 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalScale.y value: 15 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalScale.z value: 15 objectReference: {fileID: 0} - target: {fileID: 1793911637505915994, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3060165316166712612, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Name value: Mu_02 objectReference: {fileID: 0} - target: {fileID: 3060165316166712612, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 7325816160205716847, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 7325816160205716847, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Name value: Particle System objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 73de43a338bdb974aa96e782d005f153, type: 3} --- !u!4 &4866253993228027618 stripped Transform: m_CorrespondingSourceObject: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} m_PrefabInstance: {fileID: 5864561458652936636} m_PrefabAsset: {fileID: 0} --- !u!1001 &6789633106830739351 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 8204445176908223303} m_Modifications: - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_RootOrder value: 2 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalScale.x value: 15 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalScale.y value: 15 objectReference: {fileID: 0} - target: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_LocalScale.z value: 15 objectReference: {fileID: 0} - target: {fileID: 1793911637505915994, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3060165316166712612, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Name value: Mu_02 objectReference: {fileID: 0} - target: {fileID: 3060165316166712612, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 7325816160205716847, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 7325816160205716847, guid: 73de43a338bdb974aa96e782d005f153, type: 3} propertyPath: m_Name value: Particle System objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 73de43a338bdb974aa96e782d005f153, type: 3} --- !u!4 &5535747459750983881 stripped Transform: m_CorrespondingSourceObject: {fileID: 1363310487388471134, guid: 73de43a338bdb974aa96e782d005f153, type: 3} m_PrefabInstance: {fileID: 6789633106830739351} m_PrefabAsset: {fileID: 0} --- !u!1001 &7195983952326175230 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 8204445176908223303} m_Modifications: - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_RootOrder value: 3 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalScale.x value: 15 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalScale.y value: 15 objectReference: {fileID: 0} - target: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_LocalScale.z value: 15 objectReference: {fileID: 0} - target: {fileID: 2206367558518408631, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 3480929532651610515, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_Name value: Mu objectReference: {fileID: 0} - target: {fileID: 3480929532651610515, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 4641031358366355236, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 5822605812477940706, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 6540889954238603940, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 6645622001150660111, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 7192392009290854406, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 8302998045624185820, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_Layer value: 5 objectReference: {fileID: 0} - target: {fileID: 8302998045624185820, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} propertyPath: m_Name value: Particle System objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} --- !u!4 &7222998258621314287 stripped Transform: m_CorrespondingSourceObject: {fileID: 567589767897898257, guid: 497d987a2bec3ff48b5a92938dfb67cd, type: 3} m_PrefabInstance: {fileID: 7195983952326175230} m_PrefabAsset: {fileID: 0} --- !u!1001 &8305671841984535283 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 5529930024907350475} m_Modifications: - target: {fileID: 596791628121850558, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_Name value: BoxPanel objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_RootOrder value: 14 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_AnchoredPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_AnchoredPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_SizeDelta.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_SizeDelta.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_AnchorMin.x value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_AnchorMin.y value: 0 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_AnchorMax.x value: 1 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_AnchorMax.y value: 1 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_Pivot.x value: 0.5 objectReference: {fileID: 0} - target: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} propertyPath: m_Pivot.y value: 0.5 objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} --- !u!224 &6734668191369589492 stripped RectTransform: m_CorrespondingSourceObject: {fileID: 3329837434862512135, guid: 95122db9d9a91b943a8066f8e3b4becd, type: 3} m_PrefabInstance: {fileID: 8305671841984535283} m_PrefabAsset: {fileID: 0} Assets/Scripts/Core/Camera/ViewPortAdj.cs
@@ -15,7 +15,8 @@ public bool bAdjViewPort = false; public void DOShakePosition(){ public void DOShakePosition() { cachedCamera.DOShakePosition(0.25f, 1.5f, 4); backGroundCamera.DOShakePosition(0.25f, 1.5f, 4); } @@ -34,7 +35,7 @@ //bAdjViewPort = true; } protected override void Awake() { base.Awake(); @@ -47,12 +48,13 @@ { // 初始化的时候调整视口就OK了. this.adjViewportRect(); Application.targetFrameRate = 60; } // Update is called once per frame void Update() { this.adjViewportRect(); Application.targetFrameRate = 60; //this.adjViewportRect(); //Application.targetFrameRate = 60; } } Assets/Scripts/Event/EventType.cs
@@ -10,22 +10,28 @@ // MasterSocket连接结果 MasterSocketConnectResult, //合成宝石 AddCard, //AddCard, //生成一个2级的火焰塔 CreateFireLv2, CreateWoodLv2, //第一关小怪出木元素小怪 CreateFirstWave, //火元素充能效果结束 ChargingEnd, //ChargingEnd, //恢复出怪 RestartWave, //怪物被杀光 KillDone, //第二关怪物被杀光 KillSecondDone, //第三关怪物被杀光 KillThirdDone, //增加200金币 AddGold, //解锁了一个塔位 GetOneTowerPos, //生成一个1级的水元素塔 //生成一个1级的火元素塔 CreateFireLv1, //生成一个1级的火元素塔 CreateWaterLv1, //第二关小怪出火属性小怪 CreateSecondWave, @@ -35,10 +41,13 @@ DragStep, //显示大波敌人来袭文字 ShowWarningTips, //第三关小怪5路全出 //第三关小怪 CreateThirdWave, //第四关小怪5路全出 CreateFourthWave, //第三关小怪5路全出完毕 CreateThirdWaveDone, CreateFourthWaveDone, //新手引导增加能量 GuideEnergyUp, //释放技能 @@ -46,7 +55,7 @@ //释放技能完毕 SkillReleaseDone, // 火元素塔充能使用结束 FireTowerChargeEnd, //FireTowerChargeEnd, //新手引导结束 GuideFinish, // 无尽模式成功通过第*关,第*波 Assets/Scripts/Guide/CharForeach.cs
@@ -13,147 +13,120 @@ public delegate void CallBack(); private Action callBack; //RectTransform contentRect; //Vector2 offsetV; void Awake() { //contentRect = transform.Find("Scroll View/Viewport/Content").GetComponent<RectTransform>(); //offsetV = new Vector2(0, 20); text = transform.Find("Text").GetComponent<Text>(); transform.Find("BGPanel").GetComponent<Button>().onClick.AddListener(OnClickBtn); } public void StartShowWord(string str, Action cb) { //Debug.Log("StartShowWord" + str); word = str; text.text = ""; callBack = cb; // if (contentRect.anchoredPosition.y != 0) // { // contentRect.anchoredPosition = Vector2.zero; // } StartCoroutine("TypeText"); } string[] wordArray; int arrayIndex; bool isStarting; public void StartShowWord(string[] str, Action cb) { if (!isStarting) { wordArray = str; arrayIndex = 0; word = wordArray[arrayIndex]; text.text = ""; callBack = cb; StartCoroutine("TypeText"); } } private void OnClickBtn() { if (isStarting) { ShowWordImmediately(); } else { if (wordArray != null && arrayIndex != wordArray.Length - 1) { arrayIndex++; word = wordArray[arrayIndex]; text.text = ""; StartCoroutine("TypeText"); } else { if (callBack != null) { callBack(); } } } } public void ShowWordImmediately() { // Debug.Log("ShowWordImmediately"); StopCoroutine("TypeText"); text.text = ""; char[] charArray = word.ToCharArray(); //length = 0; for (int i = 0; i < charArray.Length; i++) if (isStarting) { if (charArray[i].Equals('$')) StopCoroutine("TypeText"); isStarting = false; text.text = ""; char[] charArray = word.ToCharArray(); for (int i = 0; i < charArray.Length; i++) { text.text += GuideConfig.showWordsUBB[0]; //length += 19; SetText(charArray[i]); } else if (charArray[i].Equals('%')) { //length += 19; text.text += GuideConfig.showWordsUBB[1]; } else if (charArray[i].Equals('`')) { //length += 23; text.text += GuideConfig.showWordsUBB[2]; } else if (charArray[i].Equals('&')) { //length += 19; text.text += GuideConfig.showWordsUBB[3]; } else if (charArray[i].Equals('*')) { //length += 23; text.text += GuideConfig.showWordsUBB[4]; } else if (charArray[i].Equals('<')) { //length += 23; text.text += GuideConfig.showWordsUBB[5]; } else { text.text += charArray[i]; } } //text.text = word; // if (text.text.Length - length >= 39 && contentRect.anchoredPosition != offsetV) // { // contentRect.anchoredPosition = offsetV; // } // else // { // contentRect.anchoredPosition = Vector2.zero; // } if (callBack != null) { callBack(); callBack = null; } } //int length = 0; private IEnumerator TypeText() { isStarting = true; char[] charArray = word.ToCharArray(); //length = 0; for (int i = 0; i < charArray.Length; i++) { if (charArray[i].Equals('$')) { text.text += GuideConfig.showWordsUBB[0]; //length += 19; } else if (charArray[i].Equals('%')) { //length += 19; text.text += GuideConfig.showWordsUBB[1]; } else if (charArray[i].Equals('`')) { //length += 23; text.text += GuideConfig.showWordsUBB[2]; } else if (charArray[i].Equals('&')) { //length += 19; text.text += GuideConfig.showWordsUBB[3]; } else if (charArray[i].Equals('*')) { //length += 23; text.text += GuideConfig.showWordsUBB[4]; } else if (charArray[i].Equals('<')) { //length += 23; text.text += GuideConfig.showWordsUBB[5]; } else { text.text += charArray[i]; } // if (text.text.Length - length >= 39 && contentRect.anchoredPosition != offsetV) // { // contentRect.anchoredPosition = offsetV; // } SetText(charArray[i]); yield return new WaitForSeconds(letterPause); } isStarting = false; yield break; } if (callBack != null) private void SetText(char c) { if (c.Equals('$')) { callBack(); callBack = null; text.text += GuideConfig.showWordsUBB[0]; } else if (c.Equals('%')) { text.text += GuideConfig.showWordsUBB[1]; } else if (c.Equals('`')) { text.text += GuideConfig.showWordsUBB[2]; } else if (c.Equals('&')) { text.text += GuideConfig.showWordsUBB[3]; } else if (c.Equals('*')) { text.text += GuideConfig.showWordsUBB[4]; } else if (c.Equals('<')) { text.text += GuideConfig.showWordsUBB[5]; } else { text.text += c; } } } Assets/Scripts/Guide/GuideBox.cs
New file @@ -0,0 +1,145 @@ using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public enum GuideBoxType { None, //Box, Fire, Wood, Water } public class GuideBox : MonoBehaviour { Button bgBtn;//背景按钮 private GuideBoxType myType; GameObject srImage; GameObject infoImage; GameObject firePS; GameObject woodPS; GameObject waterPS; GameObject firePanel; GameObject woodPanel; GameObject waterPanel; GameObject tmpPS = null; GameObject tmpObj = null; Text infoTxt; Action callBack; // Start is called before the first frame update void Awake() { bgBtn = transform.Find("BackGround").GetComponent<Button>(); bgBtn.onClick.AddListener(OnClickBtn); srImage = transform.Find("SRImage").gameObject; firePS = transform.Find("Effect_UI_ChouKa_Huo").gameObject; woodPS = transform.Find("Effect_UI_ChouKa_Mu").gameObject; waterPS = transform.Find("Effect_UI_ChouKa_Shui").gameObject; firePanel = transform.Find("Fire").gameObject; woodPanel = transform.Find("Wood").gameObject; waterPanel = transform.Find("Water").gameObject; infoImage = transform.Find("InfoTxt").gameObject; infoTxt = transform.Find("InfoTxt/Text").GetComponent<Text>(); myType = GuideBoxType.None; gameObject.SetActive(false); } public void ChangeType(GuideBoxType type, Action ac) { if (!gameObject.activeSelf) { gameObject.SetActive(true); } callBack = ac; srImage.SetActive(false); infoImage.SetActive(false); if (type != myType) { myType = type; bgBtn.interactable = false; if (myType == GuideBoxType.Fire) { Fire(); } else if (myType == GuideBoxType.Wood) { Wood(); } else if (myType == GuideBoxType.Water) { Water(); } } } private void Fire() { tmpPS = firePS; tmpPS.SetActive(true); //tmpPS.Play(); tmpObj = firePanel; StartCoroutine(AfterPSPlay("群体攻击,充能爆发")); } IEnumerator AfterPSPlay(string info) { yield return new WaitForSeconds(1.2f); bgBtn.interactable = true; srImage.SetActive(true); infoImage.SetActive(true); infoTxt.text = info; tmpObj.SetActive(true); } private void Wood() { tmpPS = woodPS; tmpPS.SetActive(true); tmpObj = woodPanel; StartCoroutine(AfterPSPlay("单体攻击,狙击秒杀")); } private void Water() { tmpPS = waterPS; tmpPS.SetActive(true); tmpObj = waterPanel; StartCoroutine(AfterPSPlay("群体减速,减速增伤")); } private void OnClickBtn() { if (callBack != null) { if (tmpPS != null) tmpPS.SetActive(false); if (tmpObj != null) tmpObj.SetActive(false); gameObject.SetActive(false); callBack(); } } } Assets/Scripts/Guide/GuideBox.cs.metacopy from Assets/Scripts/Guide/ImageSkillRim.cs.meta copy to Assets/Scripts/Guide/GuideBox.cs.meta
File was copied from Assets/Scripts/Guide/ImageSkillRim.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: b853ac60c2d385d4dbc98c0d558451bb guid: 32644c4c656120d4ea93cae83671172f MonoImporter: externalObjects: {} serializedVersion: 2 Assets/Scripts/Guide/GuideConfig.cs
@@ -15,6 +15,7 @@ "点击按钮购买宝石", "再购买一个", //3 "但是现在只能召唤出我来。", "你可以通过合成来提升我的能力。快去试试吧。", @@ -76,7 +77,6 @@ public enum GuideEnum { None, Step0, Step1, Step2, Step3, Assets/Scripts/Guide/GuideCtrl.cs
@@ -1,5 +1,4 @@ using System.Collections; using System.Diagnostics; using System.Collections.Generic; using UnityEngine; using KTGMGemClient; @@ -12,11 +11,10 @@ private static GuideCtrl ins; public static GuideCtrl Ins { get { return ins; } } GuidePanel panel;//UI GuidePanelNew panel;//UI Dictionary<GuideEnum, string[]> allGuideDic; GuideEnum currentStep;//当前引导到了第几步 int currentIndex;//分解步骤 int needIndex;//当前步骤中需要多少分步 /// <summary> /// Awake is called when the script instance is being loaded. @@ -26,8 +24,8 @@ ins = this; AddDic(); currentStep = GuideEnum.None; currentIndex = -1; panel = gameObject.AddComponent<GuidePanel>(); panel = gameObject.AddComponent<GuidePanelNew>(); } private void Start() @@ -35,42 +33,38 @@ //int step = PlayerPrefs.GetInt("GemBattleGuide"); Init(0); EventCenter.Ins.Add((int)KTGMGemClient.EventType.AddCard, AddCard); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFireLv2, CreateFireLv2); EventCenter.Ins.Add((int)KTGMGemClient.EventType.ChargingEnd, ChargingEnd); EventCenter.Ins.Add((int)KTGMGemClient.EventType.KillDone, KillDone); EventCenter.Ins.Add((int)KTGMGemClient.EventType.GetOneTowerPos, GetOneTowerPos); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1); //EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillStep, SkillStep); EventCenter.Ins.Add((int)KTGMGemClient.EventType.DragStep, DragStep); EventCenter.Ins.Add((int)KTGMGemClient.EventType.ShowWarningTips, ShowWarningTips);//开始第三关,弹一大波敌人 EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateThirdWaveDone, CreateThirdWaveDone); //EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillRelease, SkillRelease); //EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillReleaseDone, SkillReleaseDone); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWoodLv2, CreateWoodLv2); EventCenter.Ins.Add((int)KTGMGemClient.EventType.KillDone, KillDone); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFireLv1, CreateFireLv1); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1); EventCenter.Ins.Add((int)KTGMGemClient.EventType.DragStep, DragStep); EventCenter.Ins.Add((int)KTGMGemClient.EventType.KillSecondDone, KillSecondDone); EventCenter.Ins.Add((int)KTGMGemClient.EventType.KillThirdDone, KillThirdDone); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFourthWaveDone, CreateFourthWaveDone); } private void OnDestroy() { EventCenter.Ins.Remove((int)KTGMGemClient.EventType.AddCard, AddCard); EventCenter.Ins.Remove((int)KTGMGemClient.EventType.CreateFireLv2, CreateFireLv2); EventCenter.Ins.Remove((int)KTGMGemClient.EventType.ChargingEnd, ChargingEnd); EventCenter.Ins.Remove((int)KTGMGemClient.EventType.CreateWoodLv2, CreateWoodLv2); EventCenter.Ins.Remove((int)KTGMGemClient.EventType.KillDone, KillDone); EventCenter.Ins.Remove((int)KTGMGemClient.EventType.GetOneTowerPos, GetOneTowerPos); EventCenter.Ins.Remove((int)KTGMGemClient.EventType.CreateFireLv1, CreateFireLv1); EventCenter.Ins.Remove((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1); //EventCenter.Ins.Remove((int)KTGMGemClient.EventType.SkillStep, SkillStep); EventCenter.Ins.Remove((int)KTGMGemClient.EventType.DragStep, DragStep); EventCenter.Ins.Remove((int)KTGMGemClient.EventType.CreateThirdWaveDone, CreateThirdWaveDone); //EventCenter.Ins.Remove((int)KTGMGemClient.EventType.SkillRelease, SkillRelease); //EventCenter.Ins.Remove((int)KTGMGemClient.EventType.SkillReleaseDone, SkillReleaseDone); } public void Init(int step) { ChangeStep(GuideEnum.Step0); ChangeStep(GuideEnum.Step1); GameConfig.CanOpenNewTower = false; } @@ -81,24 +75,26 @@ void AddDic() { allGuideDic = new Dictionary<GuideEnum, string[]>(); allGuideDic.Add(GuideEnum.Step0, new string[] { GuideConfig.showWords[0], GuideConfig.showWords[1] }); allGuideDic.Add(GuideEnum.Step1, new string[] { GuideConfig.showWords[2], GuideConfig.showWords[3] }); allGuideDic.Add(GuideEnum.Step2, new string[] { GuideConfig.showWords[4], GuideConfig.showWords[5] }); allGuideDic.Add(GuideEnum.Step3, new string[] { }); allGuideDic.Add(GuideEnum.Step4, new string[] { GuideConfig.showWords[6] }); allGuideDic.Add(GuideEnum.Step5, new string[] { GuideConfig.showWords[7], GuideConfig.showWords[8] }); allGuideDic.Add(GuideEnum.Step6, new string[] { }); allGuideDic.Add(GuideEnum.Step7, new string[] { }); allGuideDic.Add(GuideEnum.Step8, new string[] { GuideConfig.showWords[9] }); allGuideDic.Add(GuideEnum.Step9, new string[] { }); allGuideDic.Add(GuideEnum.Step10, new string[] { GuideConfig.showWords[10], GuideConfig.showWords[11] }); allGuideDic.Add(GuideEnum.Step11, new string[] { }); allGuideDic.Add(GuideEnum.Step12, new string[] { GuideConfig.showWords[12], GuideConfig.showWords[13] }); allGuideDic.Add(GuideEnum.Step13, new string[] { }); allGuideDic.Add(GuideEnum.Step14, new string[] { GuideConfig.showWords[14], GuideConfig.showWords[15] }); allGuideDic.Add(GuideEnum.Step1, new string[] { "训练师,终于等到你了,欢迎来到精灵世界。", "对面那个怪物在精灵世界为非作歹,快来帮我抵挡他的进攻吧。"}); allGuideDic.Add(GuideEnum.Step2, new string[] { "点击按钮购买宝石", "再购买一个" }); allGuideDic.Add(GuideEnum.Step3, new string[] { "第一关出兵", "小心了" , "介绍火鸡1","介绍火鸡2"}); allGuideDic.Add(GuideEnum.Step4, new string[] { "点击按钮购买宝石" }); allGuideDic.Add(GuideEnum.Step5, new string[] { "引导拖拽1", "引导拖拽2" , "介绍水精灵1","介绍水精灵2"}); allGuideDic.Add(GuideEnum.Step6, new string[] { "点击按钮购买宝石" }); allGuideDic.Add(GuideEnum.Step7, new string[] { "送你100能量" }); } /// <summary> /// 引导步骤 @@ -106,61 +102,33 @@ /// <param name="step"></param> public void ChangeStep(GuideEnum step) { //if (currentStep != step) currentStep = step; switch (currentStep) { currentStep = step; switch (currentStep) { case GuideEnum.Step0: Step0(); break; case GuideEnum.Step1: Step1(); break; case GuideEnum.Step2: Step2(); break; case GuideEnum.Step3: Step3(); break; case GuideEnum.Step4: Step4(); break; case GuideEnum.Step5: Step5(); break; case GuideEnum.Step6: Step6(); break; case GuideEnum.Step7: Step7(); break; case GuideEnum.Step8: Step8(); break; case GuideEnum.Step9: Step9(); break; case GuideEnum.Step10: Step10(); break; case GuideEnum.Step11: Step11(); break; case GuideEnum.Step12: Step12(); break; case GuideEnum.Step13: Step13(); break; case GuideEnum.Step14: Step14(); break; case GuideEnum.Finish: Finish(); break; } case GuideEnum.Step1: Step1(); break; case GuideEnum.Step2: Step2(); break; case GuideEnum.Step3: Step3(); break; case GuideEnum.Step4: Step4(); break; case GuideEnum.Step5: Step5(); break; case GuideEnum.Step6: Step6(); break; case GuideEnum.Step7: Step7(); break; case GuideEnum.Finish: Finish(); break; } } @@ -168,469 +136,252 @@ #region 步骤分解 private void Step0() { isShowing = true; if (currentIndex == -1)//初始化本步 { CommonDebugHelper.DebugError("第1步开始, 对话"); TDAA_SDKManager.Ins.Statistics(5);//埋点 currentIndex = 0; needIndex = 2; panel.SetGuideUI(true); panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); } else if (currentIndex == 1) { panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); } } //步骤1 :对话---开箱---玉米 private void Step1() { if (currentIndex == -1) { CommonDebugHelper.DebugError("第2步开始,购买火元素"); TDAA_SDKManager.Ins.Statistics(6);//埋点 TDAA_SDKManager.Ins.GuideStep(1);//埋点 currentIndex = 0; needIndex = 2; panel.SetGuideUI(false); panel.Step1(allGuideDic[currentStep][currentIndex], currentIndex, Step1_1); } else if (currentIndex == 1) { panel.Step1(allGuideDic[currentStep][currentIndex], currentIndex, Step1_2); currentIndex++; } CommonDebugHelper.DebugError("步骤1 :对话---开箱---玉米"); panel.Step1(allGuideDic[currentStep], Step1Finish); } /// <summary> /// 分步1,购买1排1列的火元素 /// </summary> private void Step1_1() private void Step1Finish() { panel.Step1_1(); OnFinishOneStep(); } /// <summary> /// 分步2,购买2排3列的火元素 /// </summary> private void Step1_2() { panel.Step1_2(); StartCoroutine(AfterCreateFire()); Debug.Log("玉米组件展示结束,打点"); TDAA_SDKManager.Ins.GuideStep(1);//埋点 TDAA_SDKManager.Ins.Statistics(6);//埋点 ChangeStep(GuideEnum.Step2); } IEnumerator AfterCreateFire() { yield return new WaitForSeconds(1f); OnFinishOneStep(); } //对话 //步骤2:购买---购买---合成---上阵 private void Step2() { isShowing = true; if (currentIndex == -1) { CommonDebugHelper.DebugError("第3步开始,介绍火元素"); TDAA_SDKManager.Ins.GuideStep(2);//埋点 currentIndex = 0; needIndex = 2; panel.Step2(currentIndex); panel.SetGuideUI(true); panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); //隐藏 } else if (currentIndex == 1) { panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); //currentIndex++; } } //引导合成 private void Step3() { if (currentIndex == -1) { CommonDebugHelper.DebugError("第4步开始,引导合成火元素"); TDAA_SDKManager.Ins.GuideStep(3);//埋点 currentIndex = 0; needIndex = 2; panel.Step3(currentIndex, ""); } CommonDebugHelper.DebugError("步骤2:购买---购买---合成---上阵"); panel.Step2(allGuideDic[currentStep]); } //开始拖拽 public void BeginDrag() { panel.Step3_2(""); panel.RimWood1(); } //结束推拽 没有合成,回到上一步 public void EndDrag() { panel.Step3(0, ""); panel.RimWood2(); } //合成了卡牌,开始下一步 private void AddCard() //合成了2级木 准备引导上阵 public void AddCard() { currentIndex = -1; panel.StopShowDragPath(false); ChangeStep(GuideEnum.Step4); panel.AddCard(); } private void Step4() /// <summary> /// 上阵一个二级木元素 /// </summary> private void CreateWoodLv2() { if (currentIndex == -1) panel.OnWoodAttackPos(); ChangeStep(GuideEnum.Step3); } /// <summary> /// 步骤3 :对话---出兵后杀光---对话---展示火鸡 /// </summary> /// <param name="str"></param> /// <param name="cb"></param> public void Step3() { CommonDebugHelper.DebugError("步骤3 :对话---出兵后杀光---对话---展示火鸡"); Debug.Log("玉米上阵了,打点"); TDAA_SDKManager.Ins.GuideStep(2);//埋点 string[] s1 = new string[] { allGuideDic[currentStep][0], allGuideDic[currentStep][1] }; panel.Step3(s1, AfterTalk); } /// <summary> /// 对话结束,出兵 /// </summary> private void AfterTalk() { panel.Step3AfterTalk(); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateFirstWave); } /// <summary> /// 第一关怪物被杀光 /// </summary> private void KillDone() { string[] s2 = new string[] { allGuideDic[currentStep][2], allGuideDic[currentStep][3] }; panel.Step3(s2, OpenBoxFire); } /// <summary> /// 展示火鸡 /// </summary> private void OpenBoxFire() { panel.Step3_3(() => { CommonDebugHelper.DebugError("第5步开始,上阵火元素 "); TDAA_SDKManager.Ins.GuideStep(4);//埋点 currentIndex = 0; panel.StopShowDragPath(true); panel.Step4(currentIndex, allGuideDic[currentStep][currentIndex]); } ChangeStep(GuideEnum.Step4); }); } //建造了塔,开始下一步 private void CreateFireLv2() /// <summary> /// 步骤4 :点击购买---上阵 /// </summary> /// <param name="str"></param> /// <param name="cb"></param> public void Step4() { currentIndex = -1; panel.StopShowDragPath(true); Debug.Log("火鸡组件展示完毕,打点"); TDAA_SDKManager.Ins.GuideStep(3);//埋点 panel.Step4(allGuideDic[currentStep]); } private void CreateFireLv1() { panel.OnFireAttackPos(); ChangeStep(GuideEnum.Step5); } private void Step5() { if (currentIndex == -1) { CommonDebugHelper.DebugError("第6步开始,开打第一波"); TDAA_SDKManager.Ins.GuideStep(5);//埋点 EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateFirstWave); panel.Step5(currentIndex, ""); } else if (currentIndex == 1) { isShowing = true; panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); } } private void ChargingEnd() { currentIndex = 0; needIndex = 2; panel.SetGuideUI(true); isShowing = true; panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); } private void Step6() { if (currentIndex == -1) { CommonDebugHelper.DebugError("第7步开始,出怪"); TDAA_SDKManager.Ins.GuideStep(6);//埋点 panel.SetGuideUI(false); //恢复出怪 EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.RestartWave); } else if (currentIndex == 1) { isShowing = true; panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); //增加200金币 EventCenter.Ins.BroadCast<int>((int)KTGMGemClient.EventType.AddGold, 200); } } private void KillDone() { currentIndex = -1; ChangeStep(GuideEnum.Step7); // currentIndex = 0; // needIndex = 2; // panel.SetGuideUI(true); // isShowing = true; // panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); } private void Step7() { if (currentIndex == -1) { CommonDebugHelper.DebugError("第8步开始,跳过了"); TDAA_SDKManager.Ins.GuideStep(7);//埋点 currentIndex = 0; needIndex = 1; panel.SetGuideUI(false); //GameConfig.CanOpenNewTower = true; //等待解锁塔 //panel.Step7(currentIndex, allGuideDic[currentStep][currentIndex]); //第一排直接开过塔了,引导买水元素 GetOneTowerPos(); } } private void GetOneTowerPos() { currentIndex = -1; ChangeStep(GuideEnum.Step8); } private void Step8() { isShowing = true; if (currentIndex == -1)//初始化本步 { CommonDebugHelper.DebugError("第9步开始,介绍水元素"); TDAA_SDKManager.Ins.GuideStep(8);//埋点 GameConfig.CanOpenNewTower = false; currentIndex = 0; needIndex = 1; panel.Step8(); panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); } } private void Step9() { if (currentIndex == -1) { CommonDebugHelper.DebugError("第10步开始,购买水元素,第二步上阵"); TDAA_SDKManager.Ins.GuideStep(9);//埋点 currentIndex = 0; needIndex = 2; panel.SetGuideUI(false); panel.Step9("", currentIndex, Step9_1); } else if (currentIndex == 1) { panel.Step9("", currentIndex, null); } } /// <summary> /// 分步9,购买1排5列的水元素 /// 步骤5:第二关出兵---三波后---对话框---置换2&3---杀光敌人---对话框---展示water /// </summary> private void Step9_1() /// <param name="str"></param> /// <param name="cb"></param> public void Step5() { panel.Step9_1(); OnFinishOneStep(); } Debug.Log("火鸡上阵了,打点"); private void CreateWaterLv1() { panel.CleanMask(); panel.StopShowDragPath(true); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateSecondWave);//生成第二波小怪 } private void SkillStep() { currentIndex = -1; ChangeStep(GuideEnum.Step10); //第二关出兵 TDAA_SDKManager.Ins.GuideStep(4);//埋点 //panel.Step5() EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateSecondWave); } private void DragStep() { currentIndex = -1; ChangeStep(GuideEnum.Step10); } string[] s2 = new string[] { allGuideDic[currentStep][0], allGuideDic[currentStep][1] }; private void Step10() { isShowing = true; if (currentIndex == -1)//初始化本步 { CommonDebugHelper.DebugError("第11步开始,自己编的,需要修改,反正就是引导换位置"); TDAA_SDKManager.Ins.GuideStep(10);//埋点 currentIndex = 0; needIndex = 2; panel.SetGuideUI(true); panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); } else if (currentIndex == 1) { panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); //panel.Step10(); } } private void Step11() { if (currentIndex == -1) { CommonDebugHelper.DebugError("第12步开始,已经换了位置"); TDAA_SDKManager.Ins.GuideStep(11);//埋点 currentIndex = 0; needIndex = 1; panel.Step11Drag(currentIndex); } panel.Step5(s2); } //开始拖拽 public void BeginDrag11_1() public void BeginDrag5_1() { panel.Step11Drag(1); panel.Step5Drag(1); } //结束推拽 没有合成,回到上一步 public void EndDrag11_1() public void EndDrag5_1() { panel.Step11Drag(0); panel.Step5Drag(0); } public void DragDone() { GameConfig.CanDragTower = false; CommonDebugHelper.Debug("结束拖拽"); panel.Step11Drag(2); panel.Step5Drag(2); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.RestartWave); //ChangeStep(GuideEnum.Step6); } private void KillSecondDone() { string[] s2 = new string[] { allGuideDic[currentStep][2], allGuideDic[currentStep][3] }; panel.Step5Talk(s2, OpenBoxWater); } /// <summary> /// 大波敌人来袭 /// 展示水 /// </summary> private void ShowWarningTips() private void OpenBoxWater() { CommonDebugHelper.Debug("这里需要显示大波敌人来袭"); panel.Step11_End(); //结束后需要 //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateThirdWave); } private void CreateThirdWaveDone() { currentIndex = -1; ChangeStep(GuideEnum.Step12); } // private void SkillRelease() // { // panel.SkillRelease(); // } // private void SkillReleaseDone() // { // currentIndex = -1; // ChangeStep(GuideEnum.Step12); // } private void Step12() { isShowing = true; if (currentIndex == -1)//初始化本步 panel.Step5_7(() => { CommonDebugHelper.DebugError("第13步开始,对话框说明技能"); TDAA_SDKManager.Ins.GuideStep(12);//埋点 currentIndex = 0; needIndex = 2; panel.Step12(); panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); } else { panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); } ChangeStep(GuideEnum.Step6); }); } private void Step13() /// <summary> /// 步骤6:购买---上阵---第三关---杀光 /// </summary> /// <param name="str"></param> /// <param name="cb"></param> public void Step6() { isShowing = true; if (currentIndex == -1)//初始化本步 { CommonDebugHelper.DebugError("第14步开始,引导释放技能"); TDAA_SDKManager.Ins.GuideStep(13);//埋点 Debug.Log("展示雪糕完毕,打点"); currentIndex = 0; needIndex = 2; panel.Step13("释放技能", AfterSkillDone); } TDAA_SDKManager.Ins.GuideStep(5);//埋点 panel.Step6(allGuideDic[currentStep]); } private void AfterSkillDone() /// <summary> /// 水元素上阵了 /// </summary> private void CreateWaterLv1() { panel.CleanMask(); StartCoroutine(ChangeState()); panel.OnWaterAttackPos(); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateThirdWave);//开始第三关 } IEnumerator ChangeState() private void KillThirdDone() { CommonDebugHelper.Debug("释放技能结束,这里等了1秒钟"); yield return new WaitForSeconds(1.0f); currentIndex = -1; ChangeStep(GuideEnum.Step14); ChangeStep(GuideEnum.Step7); } private void Step14() /// <summary> /// 步骤6: /// </summary> /// <param name="str"></param> /// <param name="cb"></param> public void Step7() { isShowing = true; if (currentIndex == -1)//初始化本步 { CommonDebugHelper.DebugError("第15步开始,引导释放技能"); TDAA_SDKManager.Ins.GuideStep(14);//埋点 currentIndex = 0; needIndex = 2; panel.Step14(); panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); } else { panel.StartShowWord(allGuideDic[currentStep][currentIndex], ShowWordCallBack); } Debug.Log("第三关杀完怪了,打点"); TDAA_SDKManager.Ins.GuideStep(6);//埋点 //一大波 panel.Step7(); } private void CreateFourthWaveDone() { //对话后准备引导 panel.Step7Talk(allGuideDic[currentStep], Step7AfterTalk); } private void Step7AfterTalk() { string[] s2 = new string[] { "新手引导结束了" }; panel.SkillRelease(s2, Finish); } private void Finish() { UnityEngine.Debug.Log("新手指导已经完成了"); TDAA_SDKManager.Ins.GuideStep(13);//埋点 Debug.Log("完成新手引导,打点"); TDAA_SDKManager.Ins.GuideStep(7);//埋点 GameConfig.CanOpenNewTower = true; GameConfig.CanBuyNewTower = true; panel.FinishGuide(); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GuideFinish); PlayerPrefs.SetInt("GemBattleGuide", 1); Destroy(gameObject); @@ -639,47 +390,23 @@ #endregion #region 点击事件 bool isShowing;//是否正在显示文字 /// <summary> /// 文字显示结束 /// </summary> public void ShowWordCallBack() { isShowing = false; if (needIndex - currentIndex == 1) { currentIndex = needIndex; } //currentIndex++; } /// <summary> /// 完成了当前步骤中的一个分步骤 /// </summary> public void OnFinishOneStep() { if (isShowing) { //正在显示文字,第一次点击,显示全部 panel.ShowWordImmediately(); } else if (needIndex - currentIndex > 0) { //说明当前步骤没完成,进行下一个分步 currentIndex++; ChangeStep(currentStep); } else { //开始新的步骤 currentIndex = -1; ChangeStep(currentStep + 1); } //Debug.LogError($"当前引导:{currentStep} 当前步数:{currentIndex} 总共有:{needIndex}步"); // if (needIndex - currentIndex > 0) // { // //说明当前步骤没完成,进行下一个分步 // currentIndex++; // ChangeStep(currentStep); // } // else // { // //开始新的步骤 // currentIndex = -1; // ChangeStep(currentStep + 1); // } } #endregion Assets/Scripts/Guide/GuideImageBase.cs
New file @@ -0,0 +1,17 @@ using UnityEngine; public class GuideImageBase : MonoBehaviour { protected bool isDraging; public bool IsDraging { get { return isDraging; } } public virtual void SetTarget(GameObject target){ } } Assets/Scripts/Guide/GuideImageBase.cs.metacopy from Assets/Scripts/Guide/ImageSkillRim.cs.meta copy to Assets/Scripts/Guide/GuideImageBase.cs.meta
File was copied from Assets/Scripts/Guide/ImageSkillRim.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: b853ac60c2d385d4dbc98c0d558451bb guid: bab1cac6cafda364aa7ebb704a32663b MonoImporter: externalObjects: {} serializedVersion: 2 Assets/Scripts/Guide/GuidePanel.cs
@@ -25,7 +25,6 @@ private RectTransform image_Tip_Rect;//可以移动的提示框 private Text text_Tip;//可以移动的提示框文字 private Image image_SkillRim;//技能释放区域 Vector2 rimOffset = new Vector2(30, 30);//边框要比按钮大一些 Image tmpMask;//自身的遮罩 @@ -40,10 +39,9 @@ ParticleSystem woodPS1, woodPS2; ImageSkill skill; ImageTowerPos towerPos;//塔位标识 ImageTowerPos2 towerPos2;//塔位标识 ImageTowerPos towerPos2;//塔位标识 GameObject towerBuyBtn;//购买宝石按钮 Vector2 towerBuyBtnPos; @@ -62,9 +60,10 @@ { CloseMask(); SetRimActive(false); image_SkillRim.gameObject.SetActive(false); } private GuideBox boxPanel;//宝箱面板 // Start is called before the first frame update void Awake() @@ -114,11 +113,10 @@ image_Tip_Rect = transform.Find("Image_Tip").GetComponent<RectTransform>(); text_Tip = image_Tip_Rect.transform.Find("Text").GetComponent<Text>(); image_SkillRim = transform.Find("Image_SkillRim").GetComponent<Image>(); image_SkillRim.GetComponent<RectTransform>().anchoredPosition *= tmpScale; SetRimActive(false); image_SkillRim.gameObject.SetActive(false); fire1 = transform.Find("Image_Fire1").GetComponent<ImageFire1>(); fire1.GetComponent<RectTransform>().anchoredPosition *= tmpScale; @@ -138,7 +136,7 @@ towerPos.enabled = false; towerPos2 = transform.Find("Image_TowerPos2").GetComponent<ImageTowerPos2>(); towerPos2 = transform.Find("Image_TowerPos2").GetComponent<ImageTowerPos>(); towerPos2.GetComponent<RectTransform>().anchoredPosition *= tmpScale; towerPos2.enabled = false; @@ -150,16 +148,13 @@ wood1.gameObject.SetActive(false); skill = transform.Find("Image_Skill").GetComponent<ImageSkill>(); skill.GetComponent<RectTransform>().anchoredPosition *= tmpScale; skill.gameObject.SetActive(false); dragHandImg = transform.Find("ImageHand").GetComponent<RectTransform>(); dragHandImg.gameObject.SetActive(false); warningImg = transform.Find("Image_Warning").GetComponent<Image>(); warningImg.gameObject.SetActive(false); boxPanel = transform.Find("BoxPanel").GetComponent<GuideBox>(); } @@ -174,40 +169,15 @@ tmpOffect = GetComponent<RectTransform>().offsetMin; tmpOffect = new Vector2(tmpOffect.x, tmpOffect.y * 0.5f); image_SkillRim.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; fire1.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; fire2.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; towerPos.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; towerPos2.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; wood1.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; skill.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; } /// <summary> /// 设置引导框 /// </summary> /// <param name="active"></param> public void SetGuideUI(bool active) { if (backgroundImg.enabled != active) backgroundImg.enabled = active; if (tipsUI.activeSelf != active) tipsUI.SetActive(active); } //开始打印文字 public void StartShowWord(string str, Action cb) { charForeach.StartShowWord(str, cb); } /// <summary> /// 立刻完成打印 /// </summary> public void ShowWordImmediately() { charForeach.ShowWordImmediately(); } /// <summary> /// 第二步,购买宝石 @@ -290,7 +260,7 @@ fire1.enabled = true; fire2.enabled = true; image_Tip_Rect.gameObject.SetActive(false); ShowDragPath(fire2.GetStartP, fire1.GetRect); //ShowDragPath(fire2.GetStartP, fire1.GetRect); StartCoroutine(ShowRimTip(str)); } } @@ -405,54 +375,6 @@ } //生成一个技能宝石 public void Step10() { //SetGuideUI(false); image_SkillRim.gameObject.SetActive(true); skill.gameObject.SetActive(true); } /// <summary> /// 第12步,弃用 /// </summary> public void Step11(int currentIndex, string str) { if (currentIndex == 0) { tmpMask.enabled = true; tmpMask.color = new Color(1.0f, 1.0f, 1.0f, 0); SetGuideUI(false); SetRimActive(true); SetRimPos(skill.gameObject); image_Tip_Rect.gameObject.SetActive(false); //StartCoroutine(ShowRimTip(str)); ShowDragPath(skill.GetStartP, image_SkillRim.rectTransform); InitRectGuidance(image_SkillRim, 79, 265, tmpOffect); } else if (currentIndex == 1) { SetRimActive(false); //SetRimPos(image_SkillRim.gameObject); //StartCoroutine(ShowRimTip(str)); } } public void SkillRelease() { StopShowDragPath(true); CloseMask(); image_SkillRim.gameObject.SetActive(false); tmpMask.enabled = false; SetRimActive(false); } /// <summary> /// 第12步,交换水火塔 /// </summary> @@ -524,7 +446,6 @@ } } public void Step12() { SetGuideUI(true); @@ -561,9 +482,35 @@ public void FinishGuide() { towerBuyBtn.gameObject.SetActive(true); } #region 设置对话框 /// <summary> /// 设置引导框 /// </summary> /// <param name="active"></param> public void SetGuideUI(bool active) { if (backgroundImg.enabled != active) backgroundImg.enabled = active; if (tipsUI.activeSelf != active) tipsUI.SetActive(active); } //开始打印文字 public void StartShowWord(string str, Action cb) { charForeach.StartShowWord(str, cb); } /// <summary> /// 立刻完成打印 /// </summary> public void ShowWordImmediately() { charForeach.ShowWordImmediately(); } #endregion #region 按钮以及提示 @@ -611,7 +558,6 @@ if (changeTipPos) { image_Tip_Rect.anchoredPosition = new Vector2(image_Rim_Rect.anchoredPosition.x, image_Rim_Rect.anchoredPosition.y + 74 / 2 + image_Rim_Rect.sizeDelta.y / 2); //image_Tip_Rect.anchoredPosition -= tmpOffect; } } @@ -670,9 +616,6 @@ #endregion #region 遮罩,以及按钮添加删除事件 /// <summary> /// 抠出来一个区域 /// </summary> @@ -683,8 +626,7 @@ { maskObj.gameObject.SetActive(true); } //maskObj.Init(target); //maskObj.ShowImmediately(); if (target.gameObject.name == "TowerBuyBtn") { maskObj.InitForCamera(target, towerBuyBtnPos, x, y); @@ -761,4 +703,10 @@ #endregion public void OpenDialogBox(){ } } Assets/Scripts/Guide/GuidePanelNew.cs
New file @@ -0,0 +1,847 @@ using System; using System.Collections; using System.Collections.Generic; using DG.Tweening; using KTGMGemClient; using UnityEngine; using UnityEngine.UI; public class GuidePanelNew : MonoBehaviour { GameObject tipsUI;//显示文字的UI CharForeach charForeach;//动态显示文字 Action callBack;//每一步操作后的回调 private GuideBox boxPanel;//宝箱面板 /// <summary> /// 抠图脚本 /// </summary> private RectGuidance guidance; private RectTransform image_Rim_Rect;//边框 private GameObject particle_1, particle_2;//使用粒子特效 private RectTransform image_Tip_Rect;//可以移动的提示框 private Text text_Tip;//可以移动的提示框文字 Vector2 rimOffset = new Vector2(30, 30);//边框要比按钮大一些 Vector2 towerBuyBtnPos;//动态生成按钮抠图位置 Vector2 skillBtnPos = new Vector2(459, 44.6f); private Image warningImg;//大波敌人来袭提示 private Vector2 tmpOffect; GameObject towerBuyBtn;//购买宝石按钮 private string[] strArray;//按钮提示文字 GameObject offectBackground;//适配需要的黑色背景 ImageTowerPos towerPos;//塔位标识 ImageTowerPos towerPos2;//塔位标识 ImageTowerPos towerPos3;//塔位标识 Image tmpMask;//自身的阻挡射线Panel void Awake() { tmpMask = transform.GetComponent<Image>(); tipsUI = transform.Find("Tips").gameObject; tipsUI.transform.SetAsLastSibling();//把tips放在最下面 charForeach = tipsUI.GetComponent<CharForeach>(); boxPanel = transform.Find("BoxPanel").GetComponent<GuideBox>(); //生成抠图面板 GameObject go = Instantiate(Resources.Load<GameObject>("GuideFile/RectGuidance_Panel"), this.transform); if (go != null) { go.transform.SetSiblingIndex(1); guidance = go.GetComponent<RectGuidance>(); guidance.gameObject.SetActive(false); } else { Debug.LogError("遮罩生成失败了"); } //购买按钮 towerBuyBtn = GameObject.Find("UICamera/BottomCanvas/Panel/TowerBuyBtn"); RectTransform tmpTs = towerBuyBtn.GetComponent<RectTransform>(); RectTransform canvasUI = transform.parent.parent.GetComponent<RectTransform>(); float tmpOffect = tmpTs.anchoredPosition.y - (canvasUI.sizeDelta.y * 0.5f); towerBuyBtnPos = new Vector2(tmpTs.anchoredPosition.x, tmpOffect);//计算偏移量 //得到用来标记的粒子特效 image_Rim_Rect = transform.Find("Image_Rim").GetComponent<RectTransform>(); particle_1 = image_Rim_Rect.transform.Find("Particle System Small").gameObject; particle_2 = image_Rim_Rect.transform.Find("Particle System Big").gameObject; //为了防止各种适配出现白边,多做了黑色遮罩 offectBackground = transform.Find("OffectImage").gameObject; offectBackground.SetActive(false); image_Tip_Rect = transform.Find("Image_Tip").GetComponent<RectTransform>(); text_Tip = image_Tip_Rect.transform.Find("Text").GetComponent<Text>(); SetRimActive(false); float a = 0.06666667f; float b = canvasUI.localScale.x; float tmpScale = a / b; wood1 = transform.Find("Image_Wood1").GetComponent<ImageWood>(); wood1.GetComponent<RectTransform>().anchoredPosition *= tmpScale; wood1PS1 = wood1.transform.Find("Mu/Particle System").GetComponent<ParticleSystem>(); wood1PS2 = wood1.transform.Find("Mu_02/Particle System").GetComponent<ParticleSystem>(); wood2 = transform.Find("Image_Wood2").GetComponent<ImageWood2>(); wood2.GetComponent<RectTransform>().anchoredPosition *= tmpScale; wood2PS1 = wood2.transform.Find("Mu/Particle System").GetComponent<ParticleSystem>(); wood2PS2 = wood2.transform.Find("Mu_02/Particle System").GetComponent<ParticleSystem>(); wood1.gameObject.SetActive(false); wood2.gameObject.SetActive(false); fire = transform.Find("Image_Fire").GetComponent<ImageFire1>(); fire.GetComponent<RectTransform>().anchoredPosition *= tmpScale; firePS1 = fire.transform.Find("Huo/Particle System").GetComponent<ParticleSystem>(); firePS2 = fire.transform.Find("Huo_02/Particle System").GetComponent<ParticleSystem>(); fire.gameObject.SetActive(false); water = transform.Find("Image_Water").GetComponent<ImageWater>(); water.GetComponent<RectTransform>().anchoredPosition *= tmpScale; waterPS1 = water.transform.Find("Shui/Particle System").GetComponent<ParticleSystem>(); waterPS2 = water.transform.Find("Shui_02/Particle System").GetComponent<ParticleSystem>(); water.gameObject.SetActive(false); towerPos = transform.Find("Image_TowerPos").GetComponent<ImageTowerPos>(); towerPos.GetComponent<RectTransform>().anchoredPosition *= tmpScale; towerPos.Init(wood1); towerPos.enabled = false; towerPos2 = transform.Find("Image_TowerPos2").GetComponent<ImageTowerPos>(); towerPos2.GetComponent<RectTransform>().anchoredPosition *= tmpScale; towerPos2.Init(fire); towerPos2.enabled = false; towerPos3 = transform.Find("Image_TowerPos3").GetComponent<ImageTowerPos>(); towerPos3.GetComponent<RectTransform>().anchoredPosition *= tmpScale; towerPos3.Init(water); towerPos3.enabled = false; dragHandImg = transform.Find("ImageHand").GetComponent<RectTransform>(); dragHandImg.gameObject.SetActive(false); warningImg = transform.Find("Image_Warning").GetComponent<Image>(); warningImg.gameObject.SetActive(false); boxPanel = transform.Find("BoxPanel").GetComponent<GuideBox>(); skillBtn = GameObject.Find("UICamera/BottomCanvas/Panel/Energy/FireSkillBg/SkillBtn").GetComponent<Button>(); skillBtn.interactable = false; } /// <summary> /// Start is called on the frame when a script is enabled just before /// any of the Update methods is called the first time. /// </summary> void Start() { tmpOffect = GetComponent<RectTransform>().offsetMin; tmpOffect = new Vector2(tmpOffect.x, tmpOffect.y * 0.5f); //fire1.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; //fire2.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; towerPos.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; towerPos2.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; wood1.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; //skill.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; } /// <summary> /// 步骤1 :对话---开箱---玉米 /// </summary> /// <param name="str"></param> /// <param name="cb"></param> public void Step1(string[] str, Action cb) { callBack = cb; SetGuideUI(true); StartShowWord(str, OpenBoxPanel); } /// <summary> /// 开箱 /// </summary> public void OpenBoxPanel() { //关闭对话框 SetGuideUI(false); //开箱 boxPanel.ChangeType(GuideBoxType.Wood, Step1Finish); } /// <summary> /// 步骤1结束 /// </summary> private void Step1Finish() { if (callBack != null) callBack(); } ImageWood wood1; ParticleSystem wood1PS1, wood1PS2;//出现的特效 ImageWood2 wood2;//两个用来合成的mu元素 ParticleSystem wood2PS1, wood2PS2; ImageFire1 fire;//火元素 ParticleSystem firePS1, firePS2; ImageWater water;//水元素 ParticleSystem waterPS1, waterPS2; /// <summary> /// 步骤2:购买---购买---合成---上阵 事件广播结束,不走回调 /// </summary> public void Step2(string[] str) { strArray = str; tmpMask.enabled = false; AddButtonListener(towerBuyBtn, Step2_1); Image btnImg = towerBuyBtn.GetComponent<Image>(); InitRectGuidance(btnImg, 159, 73.5f, Vector2.one); SetRimPos(towerBuyBtn); StartCoroutine(ShowRimTip(strArray[0])); } /// <summary> /// 首次购买 /// </summary> private void Step2_1() { Wood1Appear(); RemoveButtonListener(towerBuyBtn); AddButtonListener(towerBuyBtn, Step2_2); StartCoroutine(ShowRimTip(strArray[1])); } private void Wood1Appear() { if (!wood1.gameObject.activeSelf) { wood1.gameObject.SetActive(true); wood1.transform.Find("Image_2").gameObject.SetActive(false); wood1.enabled = false; wood1PS1.Play(); wood1PS2.Play(); } } /// <summary> /// 再次购买后,引导合成 /// </summary> private void Step2_2() { Wood2Appear(); offectBackground.SetActive(true); wood1.enabled = true; wood2.enabled = true; ShowDragPath(wood2.GetStartP, wood1.GetRect); RimWood2(); image_Tip_Rect.gameObject.SetActive(false); //StartCoroutine(ShowRimTip(strArray[2])); } private void Wood2Appear() { wood2.gameObject.SetActive(true); wood2PS1.Play(); wood2PS2.Play(); //fire2.enabled = false; DestoryButtonListener(towerBuyBtn); SetRimActive(false); CloseGuidance(); tmpMask.enabled = true; } /// <summary> /// 开始拖拽,提示玩家进行合成 /// </summary> public void RimWood1() { SetRimPos(wood1.gameObject); } /// <summary> /// 结束拖拽,未完成 /// </summary> public void RimWood2() { SetRimPos(wood2.gameObject); } public void AddCard() { //合成了2级木 Step2_3(); } /// <summary> /// 合成了2级木 准备引导上阵 /// </summary> private void Step2_3() { offectBackground.SetActive(false); SetRimActive(true); Image btnImg = transform.Find("Image_TowerPos").GetComponent<Image>(); towerPos.enabled = true; InitRectGuidance(btnImg, 75, 80, tmpOffect); SetRimPos(btnImg.gameObject); StopShowDragPath(true); ShowDragPath(wood1.GetStartP, btnImg.rectTransform); //StartCoroutine(ShowRimTip(strArray[3])); } /// <summary> /// 上阵成功 /// </summary> public void OnWoodAttackPos() { towerPos.enabled = false; SetRimActive(false); CloseGuidance(); StopShowDragPath(true); } /// <summary> /// 步骤3 :对话---出兵后杀光---对话---展示火鸡 /// </summary> /// <param name="str"></param> /// <param name="cb"></param> public void Step3(string[] str, Action cb) { SetGuideUI(true); StartShowWord(str, cb); } public void Step3AfterTalk() { SetGuideUI(false); } public void Step3_3(Action cb) { //关闭对话框 SetGuideUI(false); //开箱 boxPanel.ChangeType(GuideBoxType.Fire, cb); } /// <summary> /// 步骤4 :点击购买---上阵 /// </summary> /// <param name="str"></param> /// <param name="cb"></param> public void Step4(string[] str) { strArray = str; tmpMask.enabled = false; AddButtonListener(towerBuyBtn, Step4_1); Image btnImg = towerBuyBtn.GetComponent<Image>(); InitRectGuidance(btnImg, 159, 73.5f, Vector2.one); SetRimPos(towerBuyBtn); StartCoroutine(ShowRimTip(strArray[0])); } /// <summary> /// 购买火鸡 /// </summary> private void Step4_1() { FireAppear(); RemoveButtonListener(towerBuyBtn); Step4_2(); } private void FireAppear() { if (!fire.gameObject.activeSelf) { fire.gameObject.SetActive(true); //fire.transform.Find("Image_2").gameObject.SetActive(false); fire.enabled = true; firePS1.Play(); firePS1.Play(); } } /// <summary> /// 引导上阵 /// </summary> private void Step4_2() { tmpMask.enabled = true; offectBackground.SetActive(false); SetRimActive(true); Image btnImg = transform.Find("Image_TowerPos2").GetComponent<Image>(); towerPos2.enabled = true; InitRectGuidance(btnImg, 75, 80, tmpOffect); SetRimPos(btnImg.gameObject); ShowDragPath(fire.GetStartP, btnImg.rectTransform); image_Tip_Rect.gameObject.SetActive(false); } public void OnFireAttackPos() { SetRimActive(false); CloseGuidance(); StopShowDragPath(true); } /// <summary> /// 步骤5:第二关出兵---三波后---对话框---置换 /// </summary> /// <param name="str"></param> /// <param name="cb"></param> public void Step5(string[] str) { SetGuideUI(true); StartShowWord(str, ChangeStep); } private void ChangeStep() { //开始引导 Step5Drag(0); } /// <summary> /// 第12步,交换水火塔 /// </summary> public void Step5Drag(int currentIndex) { if (currentIndex == 0) { GameConfig.CanDragTower = true; //标记水塔 引导拖动 towerPos.GetComponent<Image>().raycastTarget = false; towerPos2.GetComponent<Image>().raycastTarget = false; //backgroundImg.raycastTarget = false; tmpMask.enabled = false; SetRimActive(true); SetGuideUI(false); Image btnImg = towerPos2.GetComponent<Image>(); btnImg.raycastTarget = false; InitRectGuidance(btnImg, 75, 80, tmpOffect); //SetRimPos(towerPos2.gameObject); SetRimPos(towerPos2.gameObject, new Vector2(0, 30)); StartCoroutine(ShowRimTip("交换")); ShowDragPath(towerPos2.GetComponent<RectTransform>().anchoredPosition, towerPos.GetComponent<RectTransform>()); } else if (currentIndex == 1) { Image btnImg = towerPos.GetComponent<Image>(); btnImg.raycastTarget = false; InitRectGuidance(btnImg, 75, 80, tmpOffect); //SetRimPos(towerPos.gameObject); SetRimPos(towerPos.gameObject, new Vector2(0, 10)); StartCoroutine(ShowRimTip("交换")); } else if (currentIndex == 2) { SetRimActive(false); StopShowDragPath(true); CloseGuidance(); } } /// <summary> /// 对话完毕后展示水 /// </summary> /// <param name="str"></param> /// <param name="ac"></param> public void Step5Talk(string[] str, Action ac) { SetGuideUI(true); StartShowWord(str, ac); } public void Step5_7(Action cb) { //关闭对话框 SetGuideUI(false); //开箱 boxPanel.ChangeType(GuideBoxType.Water, cb); } /// <summary> /// 步骤6:购买---上阵---第三关---杀光---结束引导 /// </summary> /// <param name="str"></param> public void Step6(string[] str) { strArray = str; tmpMask.enabled = false; AddButtonListener(towerBuyBtn, Step6_1); Image btnImg = towerBuyBtn.GetComponent<Image>(); InitRectGuidance(btnImg, 159, 73.5f, Vector2.one); SetRimPos(towerBuyBtn); StartCoroutine(ShowRimTip(strArray[0])); } /// <summary> /// 购买水 /// </summary> private void Step6_1() { WaterAppear(); RemoveButtonListener(towerBuyBtn); Step6_2(); } private void WaterAppear() { if (!water.gameObject.activeSelf) { water.gameObject.SetActive(true); //fire.transform.Find("Image_2").gameObject.SetActive(false); water.enabled = true; waterPS1.Play(); waterPS2.Play(); } } /// <summary> /// 引导上阵 /// </summary> private void Step6_2() { tmpMask.enabled = true; offectBackground.SetActive(false); SetRimActive(true); Image btnImg = transform.Find("Image_TowerPos3").GetComponent<Image>(); towerPos3.enabled = true; InitRectGuidance(btnImg, 75, 80, tmpOffect); SetRimPos(btnImg.gameObject); ShowDragPath(water.GetStartP, btnImg.rectTransform); image_Tip_Rect.gameObject.SetActive(false); } public void OnWaterAttackPos() { SetRimActive(false); CloseGuidance(); StopShowDragPath(true); } /// <summary> /// 步骤7:一大波敌人---引导释放技能 /// </summary> public void Step7() { warningImg.color = new Color(1.0f, 1.0f, 1.0f, 0); warningImg.gameObject.SetActive(true); colorCount = 0; SetWarningColor(); } int colorCount = 0; private void SetWarningColor() { if (colorCount < 6) { colorCount++; warningImg.DOFade(colorCount % 2, 1.0f).OnComplete(SetWarningColor); CommonDebugHelper.Debug($"执行了{colorCount}次"); } else { EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateFourthWave);//开始第三关 warningImg.gameObject.SetActive(false); } } public void Step7Talk(string[] str, Action ac) { callBack = ac; SetGuideUI(true); StartShowWord(str, GuideEnergyUp); } Button skillBtn;// /// <summary> /// 引导释放技能 /// </summary> public void GuideEnergyUp() { EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GuideEnergyUp, 100); tmpMask.enabled = false; skillBtn.interactable = true; SetGuideUI(false); SetRimActive(true); AddButtonListener(skillBtn.gameObject, callBack); Image btnImg = skillBtn.GetComponent<Image>(); InitRectGuidance(btnImg, 79, 79f, Vector2.one); SetRimPos(skillBtn.gameObject, new Vector2(-15, -241)); StartCoroutine(ShowRimTip("释放技能")); } public void SkillRelease(string[] str, Action ac) { RemoveButtonListener(skillBtn.gameObject); SetRimActive(false); CloseGuidance(); SetGuideUI(true); StartShowWord(str, ac); } public void FinishGuide() { towerBuyBtn.gameObject.SetActive(true); } #region 设置对话框 /// <summary> /// 设置引导框 /// </summary> /// <param name="active"></param> private void SetGuideUI(bool active) { if (tipsUI.activeSelf != active) tipsUI.SetActive(active); } //开始打印文字 private void StartShowWord(string[] str, Action cb) { charForeach.StartShowWord(str, cb); } /// <summary> /// 立刻完成打印 /// </summary> private void ShowWordImmediately() { charForeach.ShowWordImmediately(); } #endregion #region 按钮以及提示 private void SetRimActive(bool isOn) { if (image_Rim_Rect.gameObject.activeSelf != isOn) { image_Rim_Rect.gameObject.SetActive(isOn); image_Tip_Rect.gameObject.SetActive(isOn); } } /// <summary> /// 设置边框的大小和位置 /// </summary> /// <param name="target"></param> private void SetRimPos(GameObject target, bool changeTipPos = true) { SetRimActive(true); RectTransform rt = target.GetComponent<RectTransform>(); if (target.gameObject.name == "TowerBuyBtn") { image_Rim_Rect.anchoredPosition = towerBuyBtnPos - tmpOffect; } else if (target.gameObject.name == "SkillBtn") { image_Rim_Rect.anchoredPosition = skillBtnPos - tmpOffect; } else { image_Rim_Rect.anchoredPosition = rt.anchoredPosition; } image_Rim_Rect.sizeDelta = (rt.sizeDelta * rt.localScale) + rimOffset; if (image_Rim_Rect.sizeDelta.x > 200) { particle_1.SetActive(false); particle_2.SetActive(true); } else { particle_1.SetActive(true); particle_2.SetActive(false); } if (changeTipPos) { image_Tip_Rect.anchoredPosition = new Vector2(image_Rim_Rect.anchoredPosition.x, image_Rim_Rect.anchoredPosition.y + 74 / 2 + image_Rim_Rect.sizeDelta.y / 2); } } /// <summary> /// 设置边框的大小和位置 /// </summary> /// <param name="target"></param> private void SetRimPos(GameObject target, Vector2 offect) { SetRimActive(true); RectTransform rt = target.GetComponent<RectTransform>(); if (target.gameObject.name == "TowerBuyBtn") { image_Rim_Rect.anchoredPosition = towerBuyBtnPos - tmpOffect; } else if (target.gameObject.name == "SkillBtn") { image_Rim_Rect.anchoredPosition = skillBtnPos - tmpOffect; } else { image_Rim_Rect.anchoredPosition = rt.anchoredPosition; } image_Rim_Rect.sizeDelta = (rt.sizeDelta * rt.localScale) + rimOffset; if (image_Rim_Rect.sizeDelta.x > 200) { particle_1.SetActive(false); particle_2.SetActive(true); } else { particle_1.SetActive(true); particle_2.SetActive(false); } image_Tip_Rect.anchoredPosition = new Vector2(image_Rim_Rect.anchoredPosition.x, image_Rim_Rect.anchoredPosition.y + 74 / 2 + image_Rim_Rect.sizeDelta.y / 2); image_Tip_Rect.anchoredPosition += offect; } IEnumerator ShowRimTip(string str) { text_Tip.text = str;//动态改变长度 yield return 10; SetTipRect(str);//动态修改text长度需要等待计算完成 } /// <summary> /// 设置显示文字的长度 /// </summary> /// <param name="str"></param> private void SetTipRect(string str) { RectTransform textRect = text_Tip.GetComponent<RectTransform>(); image_Tip_Rect.sizeDelta = new Vector2(textRect.sizeDelta.x + 64, image_Tip_Rect.sizeDelta.y); } #endregion #region 遮罩,以及按钮添加删除事件 /// <summary> /// 抠出来一个区域 /// </summary> /// <param name="target"></param> void InitRectGuidance(Image target, float x, float y, Vector2 offect) { if (!guidance.gameObject.activeSelf) { guidance.gameObject.SetActive(true); } if (target.gameObject.name == "TowerBuyBtn") { guidance.InitForCamera(target, towerBuyBtnPos, x, y); } else if (target.gameObject.name == "SkillBtn") { guidance.InitForCamera(target, skillBtnPos, x, y); } else { guidance.InitForCamera(target, x, y, offect); } } /// <summary> /// 关闭抠图 /// </summary> public void CloseGuidance() { guidance.gameObject.SetActive(false); } /// <summary> /// 给按钮添加事件 /// </summary> private void AddButtonListener(GameObject go, Action ac) { EventTriggerListener.GetListener(go).onClick += (go1) => { ac(); }; } /// <summary> /// 移除事件 /// </summary> /// <param name="go"></param> private void RemoveButtonListener(GameObject go) { EventTriggerListener eventTriggerListener = EventTriggerListener.GetListener(go); eventTriggerListener.RemoveListener(go); } private void DestoryButtonListener(GameObject go) { EventTriggerListener eventTriggerListener = EventTriggerListener.GetListener(go); if (eventTriggerListener != null) Destroy(eventTriggerListener); } #endregion #region 拖动效果 RectTransform dragHandImg;//拖动标识手指 private void ShowDragPath(Vector2 startP, RectTransform endP) { if (!dragHandImg.gameObject.activeSelf) { dragHandImg.gameObject.SetActive(true); dragHandImg.anchoredPosition = startP; dragHandImg.DOMove(endP.position, 1).SetEase(Ease.InCubic).SetLoops(-1); } } public void StopShowDragPath(bool isClose) { dragHandImg.DOKill(); if (isClose) dragHandImg.gameObject.SetActive(false); } #endregion } Assets/Scripts/Guide/GuidePanelNew.cs.meta
File was renamed from Assets/Scripts/Guide/ImageSkillRim.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: b853ac60c2d385d4dbc98c0d558451bb guid: 47bea72fb1148544ca4ffbee6b6ad7be MonoImporter: externalObjects: {} serializedVersion: 2 Assets/Scripts/Guide/ImageFire1.cs
@@ -1,43 +1,14 @@ using UnityEngine; using UnityEngine.UI; using UnityEngine; using UnityEngine.EventSystems; using KTGMGemClient; using UnityEngine.UI; public class ImageFire1 : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IDragHandler, IBeginDragHandler, IEndDragHandler public class ImageFire1 : GuideImageBase, IDragHandler, IBeginDragHandler, IEndDragHandler { ImageFire2 imageFire2; public void OnPointerEnter(PointerEventData eventData) { if (imageFire2.IsDraging) { imageFire2.SetTarget(this); } } public void OnPointerExit(PointerEventData eventData) { if (imageFire2.IsDraging) { imageFire2.SetTarget(null); } } GameObject level1, level2;//等级标志 bool canDrag;//是否可以推拽 RectTransform rectTransform;//自身Rect public RectTransform GetRect { get { return rectTransform; } } GameObject target;//推拽到塔位置的标识 Image tmpImage;//自身图片 Vector2 pos;//初始坐标 //Vector3 startP; public Vector2 GetStartP { get @@ -45,67 +16,28 @@ return pos; } } // Start is called before the first frame update private void Awake() { //startP = transform.position; rectTransform = GetComponent<RectTransform>(); imageFire2 = transform.parent.Find("Image_Fire2").GetComponent<ImageFire2>(); level1 = transform.Find("Image_1").gameObject; level2 = transform.Find("Image_2").gameObject; level2.SetActive(false); tmpImage = GetComponent<Image>(); rectTransform = GetComponent<RectTransform>(); pos = rectTransform.anchoredPosition; } //合成宝石 public void Add() { Debug.Log("合成了宝石"); level1.SetActive(false); level2.SetActive(true); canDrag = true; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.AddCard); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GuidePlayUpgradeEffect, transform.position); tmpImage = GetComponent<Image>(); } public void SetTarget(GameObject target) public override void SetTarget(GameObject target) { this.target = target; } bool isDraging; public bool IsDraging { get { return isDraging; } } Vector3 dragPos;//开始拖拽的临时变量 public void OnDrag(PointerEventData eventData) { if (!canDrag) { return; } RectTransformUtility.ScreenPointToWorldPointInRectangle(rectTransform, eventData.position, eventData.enterEventCamera, out dragPos); //dragPos.z = 0; rectTransform.position = dragPos; } public void OnBeginDrag(PointerEventData eventData) { if (!canDrag) { return; } isDraging = true; tmpImage.raycastTarget = false; @@ -113,19 +45,14 @@ public void OnEndDrag(PointerEventData eventData) { if (!canDrag) { return; } isDraging = false; if (target != null) { //生成一个2级的火焰塔 Debug.Log("生成一个2级的火焰塔"); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateFireLv2); //生成一个1级的水元素塔 Debug.Log("生成一个1级的火元素塔"); gameObject.SetActive(false); target.GetComponent<Image>().sprite = tmpImage.sprite; //target.GetComponent<Image>().sprite = tmpImage.sprite; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateFireLv1); } else { @@ -134,3 +61,4 @@ } } } Assets/Scripts/Guide/ImageFire2.cs
@@ -1,18 +1,10 @@ using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; using KTGMGemClient; public class ImageFire2 : MonoBehaviour, IDragHandler, IBeginDragHandler, IEndDragHandler public class ImageFire2 : GuideImageBase, IDragHandler, IBeginDragHandler, IEndDragHandler { bool isDraging; public bool IsDraging { get { return isDraging; } } public void OnBeginDrag(PointerEventData eventData) { isDraging = true; @@ -35,7 +27,7 @@ { //合成宝石 Debug.Log("合成宝石"); imageFire1.Add(); //imageFire1.GetComponent<ImageFire1>().Add(); gameObject.SetActive(false); } else @@ -49,7 +41,7 @@ } ImageFire1 imageFire1; GameObject imageFire1; Image tmpImage; Vector2 pos; @@ -74,7 +66,7 @@ pos = rectTransform.anchoredPosition; } public void SetTarget(ImageFire1 target) public override void SetTarget(GameObject target) { imageFire1 = target; } Assets/Scripts/Guide/ImageSkill.cs.meta
File was deleted Assets/Scripts/Guide/ImageSkillRim.cs
File was deleted Assets/Scripts/Guide/ImageTowerPos.cs
@@ -3,29 +3,26 @@ using KTGMGemClient; public class ImageTowerPos : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler { ImageFire1 imageFire1; GuideImageBase tmpImageBase; public void OnPointerEnter(PointerEventData eventData) { if (imageFire1.IsDraging) if (tmpImageBase.IsDraging) { imageFire1.SetTarget(gameObject); tmpImageBase.SetTarget(gameObject); } } public void OnPointerExit(PointerEventData eventData) { if (imageFire1.IsDraging) if (tmpImageBase.IsDraging) { imageFire1.SetTarget(null); tmpImageBase.SetTarget(null); } } // Start is called before the first frame update void Start() public void Init(GuideImageBase imageBase) { imageFire1 = transform.parent.Find("Image_Fire1").GetComponent<ImageFire1>(); tmpImageBase = imageBase; } } Assets/Scripts/Guide/ImageTowerPos2.cs
File was deleted Assets/Scripts/Guide/ImageTowerPos2.cs.meta
File was deleted Assets/Scripts/Guide/ImageWater.cs
@@ -3,7 +3,7 @@ using UnityEngine.EventSystems; using KTGMGemClient; public class ImageWater : MonoBehaviour, IDragHandler, IBeginDragHandler, IEndDragHandler public class ImageWater : GuideImageBase, IDragHandler, IBeginDragHandler, IEndDragHandler { RectTransform rectTransform;//自身Rect GameObject target;//推拽到塔位置的标识 @@ -24,18 +24,11 @@ tmpImage = GetComponent<Image>(); } public void SetTarget(GameObject target) public override void SetTarget(GameObject target) { this.target = target; } bool isDraging; public bool IsDraging { get { return isDraging; } } Vector3 dragPos;//开始拖拽的临时变量 public void OnDrag(PointerEventData eventData) { Assets/Scripts/Guide/ImageWood.cs
New file @@ -0,0 +1,129 @@ using UnityEngine; using UnityEngine.EventSystems; using KTGMGemClient; using UnityEngine.UI; public class ImageWood : GuideImageBase, IPointerEnterHandler, IPointerExitHandler, IDragHandler, IBeginDragHandler, IEndDragHandler { ImageWood2 imageWood2; public void OnPointerEnter(PointerEventData eventData) { if (imageWood2.IsDraging) { imageWood2.SetTarget(this.gameObject); } } public void OnPointerExit(PointerEventData eventData) { if (imageWood2.IsDraging) { imageWood2.SetTarget(null); } } GameObject level1, level2;//等级标志 bool canDrag;//是否可以推拽 RectTransform rectTransform;//自身Rect public RectTransform GetRect { get { return rectTransform; } } GameObject target;//推拽到塔位置的标识 Image tmpImage;//自身图片 Vector2 pos;//初始坐标 //Vector3 startP; public Vector2 GetStartP { get { return pos; } } // Start is called before the first frame update private void Awake() { //startP = transform.position; rectTransform = GetComponent<RectTransform>(); imageWood2 = transform.parent.Find("Image_Wood2").GetComponent<ImageWood2>(); level1 = transform.Find("Image_1").gameObject; level2 = transform.Find("Image_2").gameObject; level2.SetActive(false); tmpImage = GetComponent<Image>(); rectTransform = GetComponent<RectTransform>(); pos = rectTransform.anchoredPosition; } //合成宝石 public void Add() { Debug.Log("合成了宝石"); level1.SetActive(false); level2.SetActive(true); canDrag = true; GuideCtrl.Ins.AddCard(); //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.AddCard); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GuidePlayUpgradeEffect, transform.position); } public override void SetTarget(GameObject target) { this.target = target; } Vector3 dragPos;//开始拖拽的临时变量 public void OnDrag(PointerEventData eventData) { if (!canDrag) { return; } RectTransformUtility.ScreenPointToWorldPointInRectangle(rectTransform, eventData.position, eventData.enterEventCamera, out dragPos); //dragPos.z = 0; rectTransform.position = dragPos; } public void OnBeginDrag(PointerEventData eventData) { if (!canDrag) { return; } isDraging = true; tmpImage.raycastTarget = false; } public void OnEndDrag(PointerEventData eventData) { if (!canDrag) { return; } isDraging = false; if (target != null) { Debug.Log("生成一个2级的木塔"); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateWoodLv2); gameObject.SetActive(false); //target.GetComponent<Image>().sprite = tmpImage.sprite; } else { rectTransform.anchoredPosition = pos; tmpImage.raycastTarget = true; } } } Assets/Scripts/Guide/ImageWood.cs.metacopy from Assets/Scripts/Guide/ImageSkillRim.cs.meta copy to Assets/Scripts/Guide/ImageWood.cs.meta
File was copied from Assets/Scripts/Guide/ImageSkillRim.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: b853ac60c2d385d4dbc98c0d558451bb guid: c52e935f8f48e7a4da76d538a59cbe91 MonoImporter: externalObjects: {} serializedVersion: 2 Assets/Scripts/Guide/ImageWood2.cs
File was renamed from Assets/Scripts/Guide/ImageSkill.cs @@ -1,23 +1,14 @@ using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; using KTGMGemClient; public class ImageSkill : MonoBehaviour, IDragHandler, IBeginDragHandler, IEndDragHandler public class ImageWood2 : GuideImageBase, IDragHandler, IBeginDragHandler, IEndDragHandler { bool isDraging; public bool IsDraging { get { return isDraging; } } public void OnBeginDrag(PointerEventData eventData) { isDraging = true; tmpImage.raycastTarget = false; GuideCtrl.Ins.BeginDrag11_1(); GuideCtrl.Ins.BeginDrag(); } Vector3 dragPos; @@ -31,12 +22,11 @@ public void OnEndDrag(PointerEventData eventData) { isDraging = false; if (skillRim != null) if (imageWood1 != null) { //释放技能 Debug.Log("释放技能"); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.SkillRelease); //合成宝石 Debug.Log("合成宝石"); imageWood1.GetComponent<ImageWood>().Add(); gameObject.SetActive(false); } else @@ -45,15 +35,18 @@ tmpImage.raycastTarget = true; //返回原位,提示开始推拽 GuideCtrl.Ins.EndDrag11_1(); GuideCtrl.Ins.EndDrag(); } } GameObject skillRim; GameObject imageWood1; Image tmpImage; Vector2 pos; RectTransform rectTransform; //Vector3 startP; public Vector2 GetStartP { get @@ -61,19 +54,18 @@ return pos; } } RectTransform rectTransform; // Start is called before the first frame update private void Awake() { //imageFire1 = transform.parent.Find("Image_Fire1").GetComponent<ImageFire1>(); tmpImage = GetComponent<Image>(); rectTransform = GetComponent<RectTransform>(); pos = rectTransform.anchoredPosition; } public void SetTarget(GameObject target) public override void SetTarget(GameObject target) { skillRim = target; imageWood1 = target; } } Assets/Scripts/Guide/ImageWood2.cs.metacopy from Assets/Scripts/Guide/ImageSkillRim.cs.meta copy to Assets/Scripts/Guide/ImageWood2.cs.meta
File was copied from Assets/Scripts/Guide/ImageSkillRim.cs.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: b853ac60c2d385d4dbc98c0d558451bb guid: 1b24539bf7298bc42a73dd51213dc324 MonoImporter: externalObjects: {} serializedVersion: 2 Assets/Scripts/Guide/TestButton.cs
@@ -164,15 +164,15 @@ private void OnEnable() { EventCenter.Ins.Add((int)KTGMGemClient.EventType.AddCard, AddCard); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFireLv2, CreateFireLv2); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFirstWave, CreateFirstWave); EventCenter.Ins.Add((int)KTGMGemClient.EventType.RestartWave, RestartWave); EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.AddGold, AddGold); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateSecondWave, CreateSecondWave); EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillRelease, SkillRelease); EventCenter.Ins.Add((int)KTGMGemClient.EventType.GuideFinish, GuideFinish); //EventCenter.Ins.Add((int)KTGMGemClient.EventType.AddCard, AddCard); // EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFireLv2, CreateFireLv2); // EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFirstWave, CreateFirstWave); // EventCenter.Ins.Add((int)KTGMGemClient.EventType.RestartWave, RestartWave); // EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.AddGold, AddGold); // EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1); // EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateSecondWave, CreateSecondWave); // EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillRelease, SkillRelease); // EventCenter.Ins.Add((int)KTGMGemClient.EventType.GuideFinish, GuideFinish); } @@ -206,7 +206,7 @@ Debug.Log("出怪完毕,等待火元素完成第一次充能"); yield return new WaitForSeconds(1f); Debug.Log("火元素充能效果结束,暂停出怪"); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.ChargingEnd); //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.ChargingEnd); } @@ -236,7 +236,7 @@ private void GetOneTowerPos() { Debug.Log("解锁了第一排第二个塔位"); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); } Assets/Scripts/TowerDefense/Affectors/AttackAffector.cs
@@ -430,7 +430,7 @@ if (fInEnergy <= 0) { fireState = false; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.FireTowerChargeEnd); //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.FireTowerChargeEnd); fInEnergy = 0.0f; energyCalTime = 0.0f; towerPtr.energyCtl.SetEnergyProgress(0); Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs
@@ -177,7 +177,7 @@ } else { GuideCtrl.Ins.BeginDrag11_1(); GuideCtrl.Ins.BeginDrag5_1(); } } Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseTouchInput.cs
@@ -282,7 +282,7 @@ } else { GuideCtrl.Ins.BeginDrag11_1(); GuideCtrl.Ins.BeginDrag5_1(); } } } Assets/Scripts/TowerDefense/Level/EndlessLevelManager.cs
@@ -204,6 +204,7 @@ /// </summary> private bool isFirstLevelCompleted = false; private bool isSecondLevelCompleted = false; private bool isThirdLevelCompleted = false; private bool isStopSecondWaveCompleted = false; @@ -476,7 +477,13 @@ //Debug.Log("开始第三关???"); isSecondLevelCompleted = true; EndlessUIStart.instance.Pause(); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.ShowWarningTips); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.KillSecondDone); } else if (isFirstLevelCompleted && isSecondLevelCompleted && !isThirdLevelCompleted) { isThirdLevelCompleted = true; EndlessUIStart.instance.Pause(); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.KillThirdDone); } } } Assets/Scripts/TowerDefense/Level/EndlessWaveManager.cs
@@ -397,10 +397,12 @@ { if (EndlessUIStart.instance.beginDragStep && SpawnedTotalEnemies >= 3) { //Debug.Log("这里本来要做一大波敌人的,现在注释掉"); EndlessUIStart.instance.beginDragStep = false; EndlessLevelManager.instance.StopSecondWave(); } else if (EndlessUIStart.instance.guideThirdWaveStep) else if (EndlessUIStart.instance.guideFourthWaveStep) { //Debug.Log($"当前波次是木属性的 总怪物数量:{TotalEnemies} 当前已经生成了:{SpawnedTotalEnemies * 2}"); if (TotalEnemies - (SpawnedTotalEnemies * 2) <= 0) @@ -415,8 +417,8 @@ IEnumerator BroadCastCreateThirdWaveDone() { yield return new WaitForSeconds(0.5f); EndlessUIStart.instance.guideThirdWaveStep = false; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateThirdWaveDone); EndlessUIStart.instance.guideFourthWaveStep = false; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.CreateFourthWaveDone); } /// <summary> Assets/Scripts/TowerDefense/UI/EndlessTowerGridOpen.cs
@@ -54,16 +54,16 @@ { if (bWaitOpen) return; if (GameConfig.IsNewbie) { if (!GameConfig.CanOpenNewTower) return; // if (GameConfig.IsNewbie) // { // if (!GameConfig.CanOpenNewTower) return; if (!isOpenTower) { isOpenTower = true; EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); } } // if (!isOpenTower) // { // isOpenTower = true; // EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GetOneTowerPos); // } // } if (towerGrid != null) Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -48,7 +48,7 @@ private bool isPause; public bool beginDragStep = false; public bool guideThirdWaveStep = false; public bool guideFourthWaveStep = false; public GameObject darkGroundImg; @@ -165,6 +165,9 @@ { int guide = PlayerPrefs.GetInt("GemBattleGuide"); GameConfig.IsNewbie = guide == 0; //GameConfig.IsNewbie = true; GameConfig.IsNewbieStart = GameConfig.IsNewbie; if (GameConfig.IsNewbie) @@ -175,7 +178,7 @@ HideUIMask(); countDownTextNew.text = ""; countDownTextNew.gameObject.SetActive(false); //GameObject go = Resources.Load<GameObject>("UI/Guide/GuidePanel"); GameObject guideObj = Instantiate(Resources.Load<GameObject>("UI/Guide/GuidePanel"), transform.Find("Panel")); guideObj.GetComponent<RectTransform>().offsetMin += tmpOffect; AddGuideEvent(); @@ -250,14 +253,18 @@ /// </summary> private void AddGuideEvent() { EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFireLv2, CreateFireLv2); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWoodLv2, CreateWoodLv2); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFirstWave, CreateFirstWave); EventCenter.Ins.Add((int)KTGMGemClient.EventType.RestartWave, RestartWave); EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.AddGold, AddGold); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFireLv1, CreateFireLv1); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateSecondWave, CreateSecondWave); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateThirdWave, CreateThirdWave); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateThirdWaveDone, CreateThirdWaveDone); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFourthWave, CreateFourthWave); EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateFourthWaveDone, CreateFourthWaveDone); EventCenter.Ins.Add<int>((int)KTGMGemClient.EventType.GuideEnergyUp, GuideEnergyUp); @@ -271,9 +278,13 @@ /// <summary> /// 在(2,3)位置放置一个火元素的塔 /// </summary> private void CreateFireLv2() private void CreateWoodLv2() { Tower aTower = EndlessRandomTower.instance.getTowerByName("GrowUpTower"); //GrowUpTower 火 //BlinkTower 木 //CopyCatTower 水 Tower aTower = EndlessRandomTower.instance.getTowerByName("BlinkTower"); EndlessGameUI.instance.PlaceTowerForce(aTower, new IntVector2(2, 3), 2); } @@ -283,7 +294,7 @@ private void CreateFirstWave() { Restart(); EventCenter.Ins.Add((int)KTGMGemClient.EventType.FireTowerChargeEnd, OnFireTowerChargeEnd); //EventCenter.Ins.Add((int)KTGMGemClient.EventType.FireTowerChargeEnd, OnFireTowerChargeEnd); } /// <summary> @@ -293,8 +304,8 @@ { Pause(); EndlessLevelManager.instance.PauseWave(); EventCenter.Ins.Remove((int)KTGMGemClient.EventType.FireTowerChargeEnd, OnFireTowerChargeEnd); EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.ChargingEnd); //EventCenter.Ins.Remove((int)KTGMGemClient.EventType.FireTowerChargeEnd, OnFireTowerChargeEnd); //EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.ChargingEnd); } /// <summary> @@ -334,10 +345,19 @@ /// <summary> /// 在攻击位置上创建一个1级的木塔 /// </summary> private void CreateFireLv1() { Tower aTower = EndlessRandomTower.instance.getTowerByName("GrowUpTower"); EndlessGameUI.instance.PlaceTowerForce(aTower, new IntVector2(1, 3), 1); } /// <summary> /// 在攻击位置上创建一个1级的木塔 /// </summary> private void CreateWaterLv1() { Tower aTower = EndlessRandomTower.instance.getTowerByName("BlinkTower"); EndlessGameUI.instance.PlaceTowerForce(aTower, new IntVector2(1, 3), 1); Tower aTower = EndlessRandomTower.instance.getTowerByName("CopyCatTower"); EndlessGameUI.instance.PlaceTowerForce(aTower, new IntVector2(3, 3), 1); } /// <summary> @@ -358,18 +378,26 @@ EndlessLevelManager.instance.NewbieUpdateLevel(); beginDragStep = false; guideThirdWaveStep = true; } /// <summary> /// 第三关出兵完毕,暂停出兵 /// </summary> private void CreateThirdWaveDone() private void CreateFourthWaveDone() { EndlessLevelManager.instance.PauseWave(); } /// <summary> /// 开始第四关 /// </summary> private void CreateFourthWave() { CommonDebugHelper.Debug($"开始下一关"); EndlessLevelManager.instance.NewbieUpdateLevel(); guideFourthWaveStep = true; } /// <summary> Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
@@ -1162,7 +1162,7 @@ } else { GuideCtrl.Ins.EndDrag11_1(); GuideCtrl.Ins.EndDrag5_1(); CancelPlaceTower(pointerInfo); Debug.Log("没有放置在火塔上"); } Assets/UI/GuideUser/SkillFire.pngBinary files differ
Assets/UI/GuideUser/SkillFire.png.meta
File was deleted Assets/UI/GuideUser/sr.png
Assets/UI/GuideUser/sr.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to Assets/UI/GuideUser/sr.png.meta
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: e538ec91a3ca02642be0ef7d86446c6a TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/water.pngAssets/UI/GuideUser/water.png.meta
@@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: d3feb39977a05c244b9a2c00d63bf309 guid: 8ff0b44f00023c441821141b053df649 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -37,7 +37,7 @@ mipBias: -100 wrapU: 1 wrapV: 1 wrapW: -1 wrapW: 1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 Assets/UI/GuideUser/元素标志1.png
Assets/UI/GuideUser/元素标志1.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\345\205\203\347\264\240\346\240\207\345\277\2271.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 4ebed2db6405bdb46aa986427873a8a8 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/元素标志2.png
Assets/UI/GuideUser/元素标志2.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\345\205\203\347\264\240\346\240\207\345\277\2272.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 8acc3df6f5ebac44fb6fb2f2bd79ac36 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/元素标志3.png
Assets/UI/GuideUser/元素标志3.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\345\205\203\347\264\240\346\240\207\345\277\2273.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 7532aa33fc3e0ab49952386ede108d23 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/宝箱.png
Assets/UI/GuideUser/宝箱.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\345\256\235\347\256\261.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: b567c919b07897149b9c5efcac641714 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/引导效果图01.pngBinary files differ
Assets/UI/GuideUser/引导效果图02.pngBinary files differ
Assets/UI/GuideUser/引导效果图02.png.meta
File was deleted Assets/UI/GuideUser/引导效果图03.pngBinary files differ
Assets/UI/GuideUser/引导效果图03.png.meta
File was deleted Assets/UI/GuideUser/彩带.png
Assets/UI/GuideUser/彩带.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\345\275\251\345\270\246.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 59169f1766ed17d41b16db2550d7da65 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/恭喜获得.png
Assets/UI/GuideUser/恭喜获得.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\346\201\255\345\226\234\350\216\267\345\276\227.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 078543bdc00048449a9e13d29e37b10d TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/愤怒小鸡.png
Assets/UI/GuideUser/愤怒小鸡.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\346\204\244\346\200\222\345\260\217\351\270\241.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: d11b316f31baa5a449a29f21b02a4fd0 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/技能释放范围.pngBinary files differ
Assets/UI/GuideUser/技能释放范围.png.meta
File was deleted Assets/UI/GuideUser/文字底.png
Assets/UI/GuideUser/文字底.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\346\226\207\345\255\227\345\272\225.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 96716e1070b70a144a4506f0623e232c TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/玉米枪手.png
Assets/UI/GuideUser/玉米枪手.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\347\216\211\347\261\263\346\236\252\346\211\213.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 51735a306489aaf41b9a19dcc90c0480 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/精灵宝箱.png
Assets/UI/GuideUser/精灵宝箱.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\347\262\276\347\201\265\345\256\235\347\256\261.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 144caa80eaf0f4b4abcaed709029c3f7 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/背景光.png
Assets/UI/GuideUser/背景光.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\350\203\214\346\231\257\345\205\211.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: e6222bc617fe82b4797399efd285a0a9 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/角色1.png
Assets/UI/GuideUser/角色1.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\350\247\222\350\211\2621.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 8ef031eaacab11d49b80a1556872a62b TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/角色2.png
Assets/UI/GuideUser/角色2.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\350\247\222\350\211\2622.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 052ead79c00877c4596e05fb4ea39ae8 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/角色3.png
Assets/UI/GuideUser/角色3.png.metacopy from "Assets/UI/GuideUser/\345\274\225\345\257\274\346\225\210\346\236\234\345\233\27601.png.meta" copy to "Assets/UI/GuideUser/\350\247\222\350\211\2623.png.meta"
File was copied from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: 3e1ba3883c4ffb24f8005398456c7cf9 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: Assets/UI/GuideUser/雪糕投手.png
Assets/UI/GuideUser/雪糕投手.png.meta
File was renamed from Assets/UI/GuideUser/引导效果图01.png.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 guid: a57012405dcd0c7458de7412eb9b825f guid: e4b70bd635d05484c8e882104e04b3c9 TextureImporter: internalIDToNameTable: [] externalObjects: {} @@ -89,12 +89,12 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: 4 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 1 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: