Merge branch 'master' of http://47.95.218.140:8090/r/GemBattle into master
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| | | |
| | | //这里需要替换特效 |
| | | // var poolable = Core.Utilities.Poolable.TryGetPoolable<Core.Utilities.Poolable>(woodProjectile_SP); |
| | | // go = poolable.gameObject; |
| | | go = Instantiate(woodProjectile_SP); |
| | | var poolable = Core.Utilities.Poolable.TryGetPoolable<Core.Utilities.Poolable>(woodProjectile_SP); |
| | | go = poolable.gameObject; |
| | | //go = Instantiate(woodProjectile_SP); |
| | | Damager tmpDamager = go.GetComponent<Damager>(); |
| | | tmpDamager.damageMulti = 10.0f; |
| | | tmpDamager.damage = damagerProjectile.damage; |
| | |
| | | /// </summary> |
| | | private void CheckTower() |
| | | { |
| | | Debug.Log("判断是否提示"); |
| | | |
| | | //条件 金币是否满足,合成区是否有位置 |
| | | int result; |
| | | int.TryParse(cashText.text.ToString(), out result); |