Assets/Scripts/UI/FinalPanel/FinalHttp.cs | ●●●●● patch | view | raw | blame | history | |
Assets/Scripts/UI/FinalPanel/FinalPanel.cs | ●●●●● patch | view | raw | blame | history |
Assets/Scripts/UI/FinalPanel/FinalHttp.cs
@@ -25,12 +25,7 @@ GameConfig.Imei = TDAA_SDKManager.Ins.GetDeviceId();//使用设备ID } else if (Application.platform == RuntimePlatform.WindowsEditor) { //GameConfig.Imei = "MyTestGemBattle1233333"; GameConfig.Imei = "MyTestRank2"; } Debug.Log("设置imei0:" + GameConfig.Imei); } Assets/Scripts/UI/FinalPanel/FinalPanel.cs
@@ -157,6 +157,14 @@ { playerNickName = nickName; PlayerPrefs.SetString(playerPrefs_NickName, playerNickName); if (Application.platform == RuntimePlatform.WindowsEditor || Application.platform == RuntimePlatform.WindowsPlayer) { //为了方便测试 GameConfig.Imei = playerNickName; Debug.Log("这里是电脑版,直接设置Imei为昵称" + playerNickName); } StartHttp(); } @@ -341,8 +349,12 @@ } } // transform.Find("Image1").gameObject.SetActive(false); // transform.Find("Image2").gameObject.SetActive(false); // transform.Find("Image3").gameObject.SetActive(false); endPs?.Play(); closeBtn.interactable = true; }