wangguan
2020-12-10 d620049de0afa38688b7178d54b65e62ad2a61f0
强制吸附带特效
2 files modified
36 ■■■■ changed files
Assets/Prefabs/UI/PlacementTileMobile.prefab 21 ●●●●● patch | view | raw | blame | history
Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs 15 ●●●●● patch | view | raw | blame | history
Assets/Prefabs/UI/PlacementTileMobile.prefab
@@ -61,7 +61,7 @@
  selectMat: {fileID: 2100000, guid: 3b7aa7626a2d4674ca2aa32958f14ca9, type: 2}
  myOpenPS: {fileID: 5639653971360257455}
  myPutPS: {fileID: 5446732126781949981}
  myDragSelectPS: {fileID: 8582184965265625845}
  myDragSelectPS: {fileID: 6539290975655283671}
  towerVSRenderer: {fileID: 2078962303223178405}
  towerVSMat: {fileID: 2100000, guid: c40b753d26a2b4a4facef99e60c526d2, type: 2}
  fire: {fileID: 2800000, guid: 8c9a3d26120e78f40aa4ef9ed23d573c, type: 3}
@@ -320,12 +320,17 @@
    - target: {fileID: 5182786107894857010, guid: 2f8f8871ead832445a20709c09832794,
        type: 3}
      propertyPath: playOnAwake
      value: 0
      value: 1
      objectReference: {fileID: 0}
    - target: {fileID: 7653521490706703376, guid: 2f8f8871ead832445a20709c09832794,
        type: 3}
      propertyPath: m_Name
      value: 1028Effect_tishikuang_01
      objectReference: {fileID: 0}
    - target: {fileID: 7653521490706703376, guid: 2f8f8871ead832445a20709c09832794,
        type: 3}
      propertyPath: m_IsActive
      value: 0
      objectReference: {fileID: 0}
    - target: {fileID: 8239024443936845406, guid: 2f8f8871ead832445a20709c09832794,
        type: 3}
@@ -384,15 +389,15 @@
      objectReference: {fileID: 0}
    m_RemovedComponents: []
  m_SourcePrefab: {fileID: 100100000, guid: 2f8f8871ead832445a20709c09832794, type: 3}
--- !u!4 &4800866152402141593 stripped
Transform:
  m_CorrespondingSourceObject: {fileID: 8239024443936845406, guid: 2f8f8871ead832445a20709c09832794,
--- !u!1 &6539290975655283671 stripped
GameObject:
  m_CorrespondingSourceObject: {fileID: 7653521490706703376, guid: 2f8f8871ead832445a20709c09832794,
    type: 3}
  m_PrefabInstance: {fileID: 3528288008446799815}
  m_PrefabAsset: {fileID: 0}
--- !u!198 &8582184965265625845 stripped
ParticleSystem:
  m_CorrespondingSourceObject: {fileID: 5182786107894857010, guid: 2f8f8871ead832445a20709c09832794,
--- !u!4 &4800866152402141593 stripped
Transform:
  m_CorrespondingSourceObject: {fileID: 8239024443936845406, guid: 2f8f8871ead832445a20709c09832794,
    type: 3}
  m_PrefabInstance: {fileID: 3528288008446799815}
  m_PrefabAsset: {fileID: 0}
Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
@@ -67,7 +67,7 @@
        public ParticleSystem myOpenPS;//购买后的特效
        public ParticleSystem myPutPS;//交换塔位置后的特效
        public ParticleSystem myDragSelectPS;//推拽时候移动到当前塔的特效
        public GameObject myDragSelectPS;//推拽时候移动到当前塔的特效
        /// <summary>
        /// 所在的格子坐标
@@ -171,6 +171,19 @@
            {
                canPlaceRenderer.enabled = isOn;
            }
            if (myDragSelectPS.activeSelf != isOn)
            {
                myDragSelectPS.SetActive(isOn);
            }
            // if (isOn)
            // {
            //     myDragSelectPS.Play();
            // }
            // else
            // {
            //     myDragSelectPS.Stop();
            // }
            if (isOn && towerName != "")
            {
                SetTowerVirtualshadow(towerName);