Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs | ●●●●● patch | view | raw | blame | history |
Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -488,9 +488,9 @@ else { Debug.Log("能量达到一次使用"); if (fireSkillBgImg.color != disColor) if (fireSkillBgImg.color != normalColor) { fireSkillBgImg.color = disColor; fireSkillBgImg.color = normalColor; } if (skillPS1.isPlaying) skillPS1.Stop(); if (!skillPS2.isPlaying) skillPS2.Play();