| | |
| | | //fire2.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; |
| | | towerPos.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; |
| | | towerPos2.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; |
| | | towerPos3.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; |
| | | wood1.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; |
| | | wood2.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; |
| | | fire.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; |
| | | water.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; |
| | | //fire.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; |
| | | |
| | | //skill.GetComponent<RectTransform>().anchoredPosition -= tmpOffect; |
| | | |
| | | } |