wangguan
2020-10-27 5e535dea1af569b0c683ab86de6bfe9cdb6681ae
增加新手引导结束消息
3 files modified
13 ■■■■ changed files
Assets/Scripts/Event/EventType.cs 2 ●●●●● patch | view | raw | blame | history
Assets/Scripts/Guide/GuideCtrl.cs 4 ●●● patch | view | raw | blame | history
Assets/Scripts/Guide/TestButton.cs 7 ●●●● patch | view | raw | blame | history
Assets/Scripts/Event/EventType.cs
@@ -37,6 +37,8 @@
        SkillReleaseDone,
        // 火元素塔充能使用结束
        FireTowerChargeEnd,
        //新手引导结束
        GuideFinish
    }
}
Assets/Scripts/Guide/GuideCtrl.cs
@@ -516,7 +516,9 @@
    private void Finish()
    {
        UnityEngine.Debug.Log("新手指导已经完成了");
        gameObject.SetActive(false);
        EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.GuideFinish);
        Destroy(gameObject);
        //gameObject.SetActive(false);
    }
    #endregion
Assets/Scripts/Guide/TestButton.cs
@@ -30,7 +30,7 @@
        EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateWaterLv1, CreateWaterLv1);
        EventCenter.Ins.Add((int)KTGMGemClient.EventType.CreateSecondWave, CreateSecondWave);
        EventCenter.Ins.Add((int)KTGMGemClient.EventType.SkillRelease, SkillRelease);
        EventCenter.Ins.Add((int)KTGMGemClient.EventType.GuideFinish, GuideFinish);
    }
@@ -135,4 +135,9 @@
    }
    private void GuideFinish(){
        Debug.Log("新手引导流程结束");
    }
}