From 01ff0c1a144674422225d16a541247bc88df11c7 Mon Sep 17 00:00:00 2001 From: wangguan <wangguan@kt007.com> Date: Wed, 11 Nov 2020 16:24:51 +0800 Subject: [PATCH] 释放技能后特效消失 --- Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs | 7 ++++++- 1 files changed, 6 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs index b5ebcab..8bc7435 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs @@ -879,7 +879,7 @@ else if (m_CurrentTower.controller.towerFeature == EFeatureTower.Skill_Fire || m_CurrentTower.controller.towerFeature == EFeatureTower.Skill_Bomb) { //Debug.Log("需要激活兵线下方绿色标识"); - + EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessStartDragSkill, true); } } } @@ -889,6 +889,11 @@ /// </summary> public void CloseCanPlaceRenderer() { + if (m_CurrentTower.controller.towerFeature == EFeatureTower.Skill_Fire || m_CurrentTower.controller.towerFeature == EFeatureTower.Skill_Bomb) + { + //Debug.Log("需要激活兵线下方绿色标识"); + EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessStartDragSkill, false); + } if (m_CurrentArea != null) (m_CurrentArea as TowerPlacementGridEndless).CloseCanPlaceRenderer(); } -- Gitblit v1.9.1