From 080100a11100ac8ee44f0742d0a55b12d5db8485 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Fri, 11 Dec 2020 17:13:24 +0800
Subject: [PATCH] 金币效果调整

---
 Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs |    4 +---
 1 files changed, 1 insertions(+), 3 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
index c4d47cc..6bb10aa 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/EndlessGameUI.cs
@@ -144,7 +144,7 @@
         /// </summary>
         protected TextMeshProUGUI towerPriceText;
 
-        protected bool tdBuyDisable = false;
+        public bool tdBuyDisable { get; protected set; } = false;
 
         /// <summary>
         /// 鼠标在移动一个Tower之前,要隐藏的Tower数据和指针。
@@ -1255,8 +1255,6 @@
             else if (EndlessLevelManager.instanceExists && IsSubstitute(pointerInfo))
             {
                 CheckCanChangePos(pointerInfo);
-                if (EndlessUIStart.instance.GameStartTime >= JsonDataCenter.DOUBLE_GEM_TIME)
-                    UpgradeAllTowerMinLevel(1);
             }
             // 当前是Skill塔位的状态.
             else if (bSkill)

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