From 10b5f44b36f3dd0d3bdc2fcc06aa13caaa611760 Mon Sep 17 00:00:00 2001
From: liuzhiwei <liuzhiwei@qq.com>
Date: Wed, 11 Nov 2020 16:56:04 +0800
Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master

---
 Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs |   20 +++++++++++++-------
 1 files changed, 13 insertions(+), 7 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs
index 3ab491a..af86bd2 100644
--- a/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs
+++ b/Assets/Scripts/TowerDefense/Input/EndlessTowerDefenseKeyboardMouseInput.cs
@@ -149,6 +149,7 @@
         float currentTimeScale = 1.0f;
         protected virtual void OnStartDrag(PointerActionInfo pointer)
         {
+            EndlessUIStart.instance.SetDarkGround(true);
             // select towers
             m_GameUI.TrySelectTower(pointer);
             // River: 为了开始拖动后可以直接显示GhostTower
@@ -173,20 +174,25 @@
             }
         }
 
+        /// <summary>
+        /// 鼠标抬起
+        /// </summary>
+        /// <param name="pointer"></param>
         protected void OnEndDrag(PointerActionInfo pointer)
         {
             // EndDrag 只能放置相关的GhostTower.
             if (this.isInDragState)
             {
+                EndlessUIStart.instance.SetDarkGround(false);
+
                 AudioSourceManager.Ins.Play(AudioEnum.PutTower);
+                m_GameUI.CloseCanPlaceRenderer();//关闭所有宝石示意
+                m_GameUI.onEndTowerDrag(pointer);
+
+                this.isInDragState = false;
+
+                Time.timeScale = currentTimeScale;
             }
-            m_GameUI.CloseCanPlaceRenderer();//关闭所有宝石示意
-            m_GameUI.onEndTowerDrag(pointer);
-
-            this.isInDragState = false;
-
-            Time.timeScale = currentTimeScale;
-
         }
 
         /// <summary>

--
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