From 10b5f44b36f3dd0d3bdc2fcc06aa13caaa611760 Mon Sep 17 00:00:00 2001 From: liuzhiwei <liuzhiwei@qq.com> Date: Wed, 11 Nov 2020 16:56:04 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs | 13 +++++++++++++ 1 files changed, 13 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs index 236cde3..06fb925 100644 --- a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs +++ b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs @@ -49,11 +49,15 @@ public bool beginSkillStep = false; + private GameObject darkGroundImg; + // Start is called before the first frame update void Start() { InitSDK(); + darkGroundImg = transform.Find("Image_DarkGround").gameObject; + darkGroundImg.SetActive(false); bVibrate = new bool[4]; bVibrate[0] = bVibrate[1] = bVibrate[2] = bVibrate[3] = false; @@ -89,6 +93,15 @@ AudioSourceManager.Ins.Play(AudioEnum.BGM2); } + /// <summary> + /// 拖拽时候黑色背景 + /// </summary> + /// <param name="isOn"></param> + public void SetDarkGround(bool isOn) + { + if (darkGroundImg.activeSelf != isOn) + darkGroundImg.SetActive(isOn); + } private void InitSDK() { if (TDAA_SDKManager.Ins == null) -- Gitblit v1.9.1