From 146e39c5ef6bb29927cb7c00d7708fceab30a724 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Wed, 21 Oct 2020 10:01:40 +0800 Subject: [PATCH] 无尽模式奖励和掉落逻辑基本完成 --- Assets/Scripts/TowerDefense/Level/EndlessWave.cs | 5 ++--- 1 files changed, 2 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Level/EndlessWave.cs b/Assets/Scripts/TowerDefense/Level/EndlessWave.cs index 3ac8f69..23f760b 100644 --- a/Assets/Scripts/TowerDefense/Level/EndlessWave.cs +++ b/Assets/Scripts/TowerDefense/Level/EndlessWave.cs @@ -86,7 +86,7 @@ spawnedEnemies = 0; SpawnCurrent(); - spawnTimer = new RepeatingTimer(data.Config.interval / 3000f, SpawnCurrent); + spawnTimer = new RepeatingTimer(data.Config.interval / 1000f, SpawnCurrent); StartTimer(spawnTimer); } @@ -105,8 +105,7 @@ /// </summary> protected virtual void SpawnCurrent() { - if (isWaveStoped) - return; + if (isWaveStoped) return; if (!TrySetupNextSpawn()) { -- Gitblit v1.9.1