From 172d8ffbf5fe3bdd60b3d71a3a60feeed1cb1762 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Mon, 09 Nov 2020 16:37:47 +0800
Subject: [PATCH] Merge commit '894e974d944190fb2e10e14827f0d878626bd048' into master

---
 Assets/Scripts/Core/Health/HealthChangeInfo.cs |   74 ++++++++++++++++++++++++++-----------
 1 files changed, 52 insertions(+), 22 deletions(-)

diff --git a/Assets/Scripts/Core/Health/HealthChangeInfo.cs b/Assets/Scripts/Core/Health/HealthChangeInfo.cs
index ae969ed..00c7917 100644
--- a/Assets/Scripts/Core/Health/HealthChangeInfo.cs
+++ b/Assets/Scripts/Core/Health/HealthChangeInfo.cs
@@ -2,32 +2,62 @@
 
 namespace Core.Health
 {
-	/// <summary>
-	/// Health change info - stores information about the health change
-	/// </summary>
-	public struct HealthChangeInfo
-	{
-		public Damageable damageable;
+    /// <summary>
+    /// Health change info - stores information about the health change
+    /// </summary>
+    public struct HealthChangeInfo
+    {
+        public Damageable damageable;
 
-		public float oldHealth;
+        public float oldHealth;
 
-		public float newHealth;
+        public float newHealth;
 
-		/// <summary>
-		/// 用于标注是由哪个种类的Tower造成的伤害.
-		/// </summary>
-		public int attributeId;
+        /// <summary>
+        /// 是否存在魔法护盾
+        /// </summary>
+        public bool IsExistShieldWall { get; set; }
 
-		public IAlignmentProvider damageAlignment;
+        /// <summary>
+        /// 魔法护盾最大生命值
+        /// </summary>
+        public float ShieldWallMaxHealth;
 
-		public float healthDifference
-		{
-			get { return newHealth - oldHealth; }
-		}
+        /// <summary>
+        /// 魔法护盾当前生命值
+        /// </summary>
+        public float ShieldWallCurrentHealth;
 
-		public float absHealthDifference
-		{
-			get { return Mathf.Abs(healthDifference); }
-		}
-	}
+        /// <summary>
+        /// 上一次的魔法护盾生命值
+        /// </summary>
+        public float ShieldWallOldHealth;
+
+        /// <summary>
+        /// 用于标注是由哪个种类的Tower造成的伤害.
+        /// </summary>
+        public int attributeId;
+
+        public IAlignmentProvider damageAlignment;
+
+        public float healthDifference
+        {
+            get { return newHealth - oldHealth; }
+        }
+
+        public float absHealthDifference
+        {
+            get { return Mathf.Abs(healthDifference); }
+        }
+
+        public float ShieldWallHealthDifference
+        {
+            get { return ShieldWallCurrentHealth - ShieldWallOldHealth; }
+        }
+
+        public float AbsShieldWallHealthDifference
+        {
+            get { return Mathf.Abs(ShieldWallHealthDifference); }
+        }
+    }
 }
\ No newline at end of file

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