From 17c6e8b6f2aee4ed9a15c886f54a73f0cb61b125 Mon Sep 17 00:00:00 2001
From: weixudong <weixudong4700@ktgame.com>
Date: Wed, 09 Dec 2020 17:14:59 +0800
Subject: [PATCH] Merge branch 'master' of ssh://172.16.1.52:8091/GemBattle into master

---
 Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs |   14 ++++++++++++++
 1 files changed, 14 insertions(+), 0 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
index c52587d..222feab 100644
--- a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
+++ b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs
@@ -65,6 +65,8 @@
 
         //public ParticleSystem myPS;//可以升级的特效
 
+        public ParticleSystem myOpenPS;//购买后的特效
+        public ParticleSystem myPutPS;//交换塔位置后的特效
 
         /// <summary>
         /// Update the state of this placement tile
@@ -255,6 +257,7 @@
                         tileRenderer.sharedMaterial = waitBuyMat;
                     break;
                 case PlacementGridType.EGridOpen:
+                    //Debug.Log("开了塔" + EndlessLevelManager.instanceExists);
                     if (EndlessLevelManager.instanceExists)
                     {
                         tileRenderer.enabled = false;
@@ -271,5 +274,16 @@
                     break;
             }
         }
+
+        public void BuyPs()
+        {
+            myOpenPS?.Play();
+        }
+
+        public void PutPs()
+        {
+            myPutPS?.Play();
+        }
+
     }
 }
\ No newline at end of file

--
Gitblit v1.9.1