From 17c6e8b6f2aee4ed9a15c886f54a73f0cb61b125 Mon Sep 17 00:00:00 2001 From: weixudong <weixudong4700@ktgame.com> Date: Wed, 09 Dec 2020 17:14:59 +0800 Subject: [PATCH] Merge branch 'master' of ssh://172.16.1.52:8091/GemBattle into master --- Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs | 14 ++++++++++++++ 1 files changed, 14 insertions(+), 0 deletions(-) diff --git a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs index c52587d..222feab 100644 --- a/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs +++ b/Assets/Scripts/TowerDefense/UI/HUD/PlacementTile.cs @@ -65,6 +65,8 @@ //public ParticleSystem myPS;//可以升级的特效 + public ParticleSystem myOpenPS;//购买后的特效 + public ParticleSystem myPutPS;//交换塔位置后的特效 /// <summary> /// Update the state of this placement tile @@ -255,6 +257,7 @@ tileRenderer.sharedMaterial = waitBuyMat; break; case PlacementGridType.EGridOpen: + //Debug.Log("开了塔" + EndlessLevelManager.instanceExists); if (EndlessLevelManager.instanceExists) { tileRenderer.enabled = false; @@ -271,5 +274,16 @@ break; } } + + public void BuyPs() + { + myOpenPS?.Play(); + } + + public void PutPs() + { + myPutPS?.Play(); + } + } } \ No newline at end of file -- Gitblit v1.9.1