From 18f96c9313bf24d2296e615f44fc0ca005f2e872 Mon Sep 17 00:00:00 2001 From: liuzhiwei <liuzhiwei@qq.com> Date: Thu, 12 Nov 2020 16:05:44 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/ActionGameFramework/Projectiles/BallisticProjectile.cs | 5 +---- 1 files changed, 1 insertions(+), 4 deletions(-) diff --git a/Assets/Scripts/ActionGameFramework/Projectiles/BallisticProjectile.cs b/Assets/Scripts/ActionGameFramework/Projectiles/BallisticProjectile.cs index e1b243d..9856e5e 100644 --- a/Assets/Scripts/ActionGameFramework/Projectiles/BallisticProjectile.cs +++ b/Assets/Scripts/ActionGameFramework/Projectiles/BallisticProjectile.cs @@ -36,8 +36,6 @@ /// </summary> protected Collider[] m_Colliders; - public bool IsHitEnemy { get; set; } - public event Action fired; /// <summary> @@ -164,8 +162,7 @@ m_Fired = true; m_CollidersIgnoring.Clear(); - - IsHitEnemy = false; + // 因为炮弹没有模型,本身就是一个带碰撞体的粒子特效 ParticleSystem ps = GetComponent<ParticleSystem>(); if (ps == null) -- Gitblit v1.9.1