From 18f96c9313bf24d2296e615f44fc0ca005f2e872 Mon Sep 17 00:00:00 2001
From: liuzhiwei <liuzhiwei@qq.com>
Date: Thu, 12 Nov 2020 16:05:44 +0800
Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master

---
 Assets/Scripts/TowerDefense/Agents/Agent.cs |    7 ++++++-
 1 files changed, 6 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/Agents/Agent.cs b/Assets/Scripts/TowerDefense/Agents/Agent.cs
index 19c9003..ff67574 100644
--- a/Assets/Scripts/TowerDefense/Agents/Agent.cs
+++ b/Assets/Scripts/TowerDefense/Agents/Agent.cs
@@ -250,6 +250,11 @@
         public SpawnAgentType AgentType { get; set; } = SpawnAgentType.Normal;
 
         /// <summary>
+        /// 无尽模式小怪对应 endless_enemy表中数据
+        /// </summary>
+        public endless_enemy EnemyData { get; set; }
+
+        /// <summary>
         /// Accessor to <see cref="m_NavMeshAgent"/>
         /// </summary>
         public NavMeshAgent navMeshNavMeshAgent
@@ -445,7 +450,7 @@
         {
             // 统一管理器内删除当前的Agent:
             AgentInsManager.instance.removeAgent(this);
-
+            EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessAgentDead, this);
             base.Remove();
 
             if (m_LevelManager) m_LevelManager.DecrementNumberOfEnemies();

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