From 18f96c9313bf24d2296e615f44fc0ca005f2e872 Mon Sep 17 00:00:00 2001 From: liuzhiwei <liuzhiwei@qq.com> Date: Thu, 12 Nov 2020 16:05:44 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/TowerDefense/Agents/Agent.cs | 7 ++++++- 1 files changed, 6 insertions(+), 1 deletions(-) diff --git a/Assets/Scripts/TowerDefense/Agents/Agent.cs b/Assets/Scripts/TowerDefense/Agents/Agent.cs index 19c9003..ff67574 100644 --- a/Assets/Scripts/TowerDefense/Agents/Agent.cs +++ b/Assets/Scripts/TowerDefense/Agents/Agent.cs @@ -250,6 +250,11 @@ public SpawnAgentType AgentType { get; set; } = SpawnAgentType.Normal; /// <summary> + /// 无尽模式小怪对应 endless_enemy表中数据 + /// </summary> + public endless_enemy EnemyData { get; set; } + + /// <summary> /// Accessor to <see cref="m_NavMeshAgent"/> /// </summary> public NavMeshAgent navMeshNavMeshAgent @@ -445,7 +450,7 @@ { // 统一管理器内删除当前的Agent: AgentInsManager.instance.removeAgent(this); - + EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.EndlessAgentDead, this); base.Remove(); if (m_LevelManager) m_LevelManager.DecrementNumberOfEnemies(); -- Gitblit v1.9.1