From 1fbd60b81ef4a93df75c32e7d9aa285d8fa533d1 Mon Sep 17 00:00:00 2001
From: liuzhiwei <liuzhiwei@qq.com>
Date: Mon, 21 Dec 2020 10:10:59 +0800
Subject: [PATCH] 水boss攻击受击

---
 Assets/Scripts/ActionGameFramework/Health/Damager.cs |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

diff --git a/Assets/Scripts/ActionGameFramework/Health/Damager.cs b/Assets/Scripts/ActionGameFramework/Health/Damager.cs
index 089659e..fbb9af2 100644
--- a/Assets/Scripts/ActionGameFramework/Health/Damager.cs
+++ b/Assets/Scripts/ActionGameFramework/Health/Damager.cs
@@ -19,9 +19,14 @@
         public float damage;
 
         /// <summary>
-        /// 用于最后一颗子弹的多倍攻击
+        /// 强化子弹的多倍攻击
         /// </summary>
         public float damageMulti = 1.0f;
+
+        /// <summary>
+        /// 是否是增强的子弹
+        /// </summary>
+        public bool IsEnhancedBullet { get; set; }
 
         /// <summary>
         /// TEST CODE TO TOWER_NAME
@@ -56,6 +61,8 @@
         /// </summary>
         public SerializableIAlignmentProvider alignment;
 
+        public Tower TowerPtr;
+
         /// <summary>
         /// Gets the alignment of the damager
         /// </summary>

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