From 22d482183aa44aa2ffd837d8939a7b0bd15d28b9 Mon Sep 17 00:00:00 2001 From: liuzhiwei <liuzhiwei@qq.com> Date: Thu, 29 Oct 2020 10:45:21 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/Guide/ImageFire1.cs | 21 +++++++++++++++++++-- 1 files changed, 19 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Guide/ImageFire1.cs b/Assets/Scripts/Guide/ImageFire1.cs index 7379c3b..a2ac417 100644 --- a/Assets/Scripts/Guide/ImageFire1.cs +++ b/Assets/Scripts/Guide/ImageFire1.cs @@ -26,14 +26,31 @@ GameObject level1, level2;//等级标志 bool canDrag;//是否可以推拽 RectTransform rectTransform;//自身Rect + + public RectTransform GetRect + { + get + { + return rectTransform; + } + } GameObject target;//推拽到塔位置的标识 Image tmpImage;//自身图片 Vector2 pos;//初始坐标 - + //Vector3 startP; + public Vector2 GetStartP + { + get + { + return pos; + } + } // Start is called before the first frame update - void Start() + private void Awake() { + + //startP = transform.position; rectTransform = GetComponent<RectTransform>(); imageFire2 = transform.parent.Find("Image_Fire2").GetComponent<ImageFire2>(); -- Gitblit v1.9.1