From 22d482183aa44aa2ffd837d8939a7b0bd15d28b9 Mon Sep 17 00:00:00 2001
From: liuzhiwei <liuzhiwei@qq.com>
Date: Thu, 29 Oct 2020 10:45:21 +0800
Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master

---
 Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
index 183e161..0409001 100644
--- a/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
+++ b/Assets/Scripts/TowerDefense/UI/EndlessUIStart.cs
@@ -52,10 +52,10 @@
     // Start is called before the first frame update
     void Start()
     {
-        if (GA_SDK_Manager.Ins == null)
-            gameObject.AddComponent<GA_SDK_Manager>();
-        GA_SDK_Manager.Ins.ArriveBattle();//埋点
-        GA_SDK_Manager.Ins.Statistics(4);//埋点
+        if (TDAA_SDKManager.Ins == null)
+            gameObject.AddComponent<TDAA_SDKManager>();
+        TDAA_SDKManager.Ins.ArriveBattle();//埋点
+        TDAA_SDKManager.Ins.Statistics(4);//埋点
 
         bVibrate = new bool[4];
         bVibrate[0] = bVibrate[1] = bVibrate[2] = bVibrate[3] = false;

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