From 23ef235a263191230031dfaa02c054197fdddd91 Mon Sep 17 00:00:00 2001
From: chenxin <chenxin6991@163.com>
Date: Tue, 20 Oct 2020 14:08:19 +0800
Subject: [PATCH] 完善PVE界面逻辑,使用正式的界面资源 解决bug:1.打掉小怪没有获得金币 2.摧毁塔位 塔没有消失

---
 Assets/Materials/PVE/PVEBg.png.meta |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/Assets/Materials/PVE/PVEBg.png.meta b/Assets/Materials/PVE/PVEBg.png.meta
index d9f66df..fd37a5f 100644
--- a/Assets/Materials/PVE/PVEBg.png.meta
+++ b/Assets/Materials/PVE/PVEBg.png.meta
@@ -50,9 +50,9 @@
   spriteBorder: {x: 0, y: 0, z: 0, w: 0}
   spriteGenerateFallbackPhysicsShape: 1
   alphaUsage: 1
-  alphaIsTransparency: 0
+  alphaIsTransparency: 1
   spriteTessellationDetail: -1
-  textureType: 0
+  textureType: 8
   textureShape: 1
   singleChannelComponent: 0
   maxTextureSizeSet: 0
@@ -89,7 +89,7 @@
     buildTarget: Android
     maxTextureSize: 2048
     resizeAlgorithm: 0
-    textureFormat: 4
+    textureFormat: 34
     textureCompression: 1
     compressionQuality: 50
     crunchedCompression: 0
@@ -103,7 +103,7 @@
     outline: []
     physicsShape: []
     bones: []
-    spriteID: 
+    spriteID: 5e97eb03825dee720800000000000000
     internalID: 0
     vertices: []
     indices: 

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