From 23ef235a263191230031dfaa02c054197fdddd91 Mon Sep 17 00:00:00 2001 From: chenxin <chenxin6991@163.com> Date: Tue, 20 Oct 2020 14:08:19 +0800 Subject: [PATCH] 完善PVE界面逻辑,使用正式的界面资源 解决bug:1.打掉小怪没有获得金币 2.摧毁塔位 塔没有消失 --- Assets/Materials/PVE/PVEBg.png.meta | 8 ++++---- 1 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Assets/Materials/PVE/PVEBg.png.meta b/Assets/Materials/PVE/PVEBg.png.meta index d9f66df..fd37a5f 100644 --- a/Assets/Materials/PVE/PVEBg.png.meta +++ b/Assets/Materials/PVE/PVEBg.png.meta @@ -50,9 +50,9 @@ spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 maxTextureSizeSet: 0 @@ -89,7 +89,7 @@ buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 - textureFormat: 4 + textureFormat: 34 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 @@ -103,7 +103,7 @@ outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: -- Gitblit v1.9.1