From 243d65af53aae9e3084f20ea9c5815f5b29df09e Mon Sep 17 00:00:00 2001 From: liuzhiwei <liuzhiwei@qq.com> Date: Thu, 26 Nov 2020 18:26:58 +0800 Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master --- Assets/Scripts/UI/FlyImage.cs | 11 +++++++++-- 1 files changed, 9 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/UI/FlyImage.cs b/Assets/Scripts/UI/FlyImage.cs index 14fa3ca..4f5a5d0 100644 --- a/Assets/Scripts/UI/FlyImage.cs +++ b/Assets/Scripts/UI/FlyImage.cs @@ -1,5 +1,7 @@ using System.Collections.Generic; using DG.Tweening; +using KTGMGemClient; +using TowerDefense.Level; using UnityEngine; using UnityEngine.UI; @@ -32,7 +34,8 @@ /// <param name="useBezier">是否使用贝塞尔</param> public void SetDestination(Sprite sp, Vector3 startP, Vector3 endP, bool useBezier) { - tmpImage.sprite = sp; + if (sp != null) + tmpImage.sprite = sp; transform.position = startP; ts.localPosition += RandomPos(); if (useBezier) @@ -104,9 +107,13 @@ private void Close() { - //Debug.Log("到终点了,可以消失了"); + //Debug.Log("到终点了,可以消失了" + EndlessLevelManager.instance.DropCoin); gameObject.SetActive(false); + + EndlessLevelManager.instance.Currency.AddCurrency(1);//每个金币增加1 + EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.PlayGetGoldPS); + //Core.Utilities.Poolable.TryPool(gameObject); } /// <summary> -- Gitblit v1.9.1