From 243d65af53aae9e3084f20ea9c5815f5b29df09e Mon Sep 17 00:00:00 2001
From: liuzhiwei <liuzhiwei@qq.com>
Date: Thu, 26 Nov 2020 18:26:58 +0800
Subject: [PATCH] Merge branch 'master' of http://172.16.1.52:8090/r/GemBattle into master

---
 Assets/Scripts/UI/FlyImage.cs |   11 +++++++++--
 1 files changed, 9 insertions(+), 2 deletions(-)

diff --git a/Assets/Scripts/UI/FlyImage.cs b/Assets/Scripts/UI/FlyImage.cs
index 14fa3ca..4f5a5d0 100644
--- a/Assets/Scripts/UI/FlyImage.cs
+++ b/Assets/Scripts/UI/FlyImage.cs
@@ -1,5 +1,7 @@
 using System.Collections.Generic;
 using DG.Tweening;
+using KTGMGemClient;
+using TowerDefense.Level;
 using UnityEngine;
 using UnityEngine.UI;
 
@@ -32,7 +34,8 @@
     /// <param name="useBezier">是否使用贝塞尔</param>
     public void SetDestination(Sprite sp, Vector3 startP, Vector3 endP, bool useBezier)
     {
-        tmpImage.sprite = sp;
+        if (sp != null)
+            tmpImage.sprite = sp;
         transform.position = startP;
         ts.localPosition += RandomPos();
         if (useBezier)
@@ -104,9 +107,13 @@
 
     private void Close()
     {
-        //Debug.Log("到终点了,可以消失了");
+        //Debug.Log("到终点了,可以消失了" + EndlessLevelManager.instance.DropCoin);
 
         gameObject.SetActive(false);
+
+        EndlessLevelManager.instance.Currency.AddCurrency(1);//每个金币增加1
+        EventCenter.Ins.BroadCast((int)KTGMGemClient.EventType.PlayGetGoldPS);
+        //Core.Utilities.Poolable.TryPool(gameObject);
     }
 
     /// <summary>

--
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